I note that the victory conditions for Rome do not include holding Carthage. Should I take that as being an invitation to leave no stone upon stone?![]()
I note that the victory conditions for Rome do not include holding Carthage. Should I take that as being an invitation to leave no stone upon stone?![]()
No, it means you should rather keep your hands away from the walls of this great and mighty city![]()
You should not look at the victory conditions but have a nice campaign as you like it, using your own goals to 'win' and finish a campaign.
The victory conditions have been used as part of a balancing system to create an as historically accurate as possible expansion pattern for AI-controlled factions.![]()
RTR: Imperium Surrectum Team Member
My AAR: For Glory and the Republic!
Proud to be patronized by ybbon66
You certainly have a point there. I wonder if there's a salt-resource implemented in VII?![]()
RTR: Imperium Surrectum Team Member
My AAR: For Glory and the Republic!
Proud to be patronized by ybbon66
It wouldn't matter... you can only knock down most, but not all builds. A region cannot be completely destroyed.
It was fun, and quite profitable, to take Utica and Carthage in a single turn, then put Carthage to the sword. I destroyed every build in the region that I could, and netted in excess of 200,000. That gave SPQR quite a nice little economic bump.
Leaving Carthage to its own devices, I was hoping that it would revolt and spawn rebels. But no, it just respawns Carthaginians. So with my full stack in Utica I destroyed it again, and again, and again. It got down to like 400 population, then spawned another 800 citizens to rebel. Tedious.
So there is no utter destruction, no leaving not one stone on another, no sewing the fields with salt so nothing ever grows again. Unfortunately, role playing goes only so far. It was fun trying, though.
Since I saved before I destroyed Carthage the first time, I guess I will go back and govern it instead.![]()
Incidentally, the salting the ground never actually happenedThat's just a myth... the Romans refounded Carthage a few hundred years later, and Tunis still exists in the area
@Maurits: Salt does exist, it just isn't that commonly found (it should probably be more widespread I guess? But then, I've heard salt was quite scarce)
RTR-VII Team Leader and Leader of Fortuna Orbis, an RTR Submod
"History has only one concern and aim, and that is the useful; which again has one single source, and that is truth." -Lucian of Samosata
Fortuna Orbis Beta is released!
Well, I never saw it ingame and wondered if it shouldn't it be there since it was such an important trade resource in the ancient world![]()
RTR: Imperium Surrectum Team Member
My AAR: For Glory and the Republic!
Proud to be patronized by ybbon66
Wasn't it that they just dispersed a pinch of Salt on the market place and then exaggerated it A BIT - or let's say in typical Roman manner - later on?![]()
"Pompeius, after having finished the war against Mithridates, when he went to call at the house of Poseidonios, the famous teacher of philosophy, forbade the lictor to knock at the door, as was the usual custom, and he, to whom both the eastern and the western world had yielded submission, ordered the fasces to be lowered before the door of science."
Pliny the Elder, Naturalis Historia, 7, 112
Actually, M, you weren't the only one. Anunnak and I were discussing it a while back, and I went looking for salt and found it in a few places (Istria was one place I think). But not very many.
RTR-VII Team Leader and Leader of Fortuna Orbis, an RTR Submod
"History has only one concern and aim, and that is the useful; which again has one single source, and that is truth." -Lucian of Samosata
Fortuna Orbis Beta is released!