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  1. #1

    Default What sorcery is this?

    This was outside a Roman city on one of the islands.

    Spoiler Alert, click show to read: 



    Flying ships?

  2. #2

    Default Re: What sorcery is this?

    If thats the mod then it's a nice touch adding a bit more atmosphere with some ships in the water. Sorcery? thats a good thing imo. Were they moving or were they stood still?

  3. #3

    Default Re: What sorcery is this?

    Crap, I went full derp on that one. Looked to me like they were flying but on second look they are on the ocean

  4. #4
    Ferdiad's Avatar Patricius
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    Default Re: What sorcery is this?

    What your looking at there is a 8 year old engine. And well you have a awkward angle, It doesn't look so bad from the coast.

  5. #5
    dvk901's Avatar Consummatum est
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    Default Re: What sorcery is this?

    Oddly enough, if you are fighting a battle that happens to be close enough to the sea, AND, there are ships in that area, RTW will display them in the water. It's a rarely seen nice touch, actually.

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  6. #6

    Default Re: What sorcery is this?

    Quote Originally Posted by dvk901 View Post
    Oddly enough, if you are fighting a battle that happens to be close enough to the sea, AND, there are ships in that area, RTW will display them in the water. It's a rarely seen nice touch, actually.
    Very nice touch. I m definitely going to start moving my fleets next to the battlezones that are close to sea. Why? for the moral support and if the lose they can just run to our fleet.
    But seriously the Rome engine is very good I wonder why CA didn't try to use it's fullest potential. Good thing RS is here to perform miracles.

  7. #7

    Default Re: What sorcery is this?

    If I remember correctly, the ships were added in RTW patch 1.2, it was a cool addition but all the time I see the ships rendered weird like completely in sand or on the beach.
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  8. #8

    Default Re: What sorcery is this?

    Quote Originally Posted by century x View Post
    If I remember correctly, the ships were added in RTW patch 1.2, it was a cool addition but all the time I see the ships rendered weird like completely in sand or on the beach.
    That reminds me, whatever happened to that mod which was meant to add naval battles on rome?

  9. #9

    Default Re: What sorcery is this?

    Quote Originally Posted by Smerka View Post
    That reminds me, whatever happened to that mod which was meant to add naval battles on rome?
    Good call, I have no idea I remember the forum looking forward to it, but I believe the creators are still developing it or have gotten into a problem. I hope not because that would be an awesome addition
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  10. #10
    Primo's Avatar Protector Domesticus
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    Default Re: What sorcery is this?

    Quote Originally Posted by century x View Post
    Good call, I have no idea I remember the forum looking forward to it, but I believe the creators are still developing it or have gotten into a problem. I hope not because that would be an awesome addition
    Quote Originally Posted by Smerka View Post
    That reminds me, whatever happened to that mod which was meant to add naval battles on rome?
    The mod leader recently announced that he would take a break. It will definitly take a long time till it is released, if ever.

  11. #11

    Default Re: What sorcery is this?

    Quote Originally Posted by Smerka View Post
    That reminds me, whatever happened to that mod which was meant to add naval battles on rome?
    It's Roma Vicit. Even i haven't checked lately.
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  12. #12
    Diocle's Avatar Comes Limitis
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    Default Re: What sorcery is this?

    If only those ships could move and fight!!!!...........Are years that I'm looking at those ships! They are in the map! they are there! We can see them!.....but we cannot do nothing!!!!......and this is so sad! It is sad every time like the first time!....... the ships, and you that watch at them from the mountain....and you can do nothing, you can only look at them with the sadness that fills your heart while you say goodbye to the ships!.............
    Someone promised: you'll have the naval battles, we will make them for you!...We discovered the way........nothing! the years pass......and the ships remain there, in the water, and we remain here, on the land, crying for all tha naval battles between Romans and Greeks, Romans and Carthaginians....that we'll never see!!....what a sad story!....

  13. #13

    Default Re: What sorcery is this?

    Quote Originally Posted by Diocle View Post
    If only those ships could move and fight!!!!...........Are years that I'm looking at those ships! They are in the map! they are there! We can see them!.....but we cannot do nothing!!!!......and this is so sad! It is sad every time like the first time!....... the ships, and you that watch at them from the mountain....and you can do nothing, you can only look at them with the sadness that fills your heart while you say goodbye to the ships!.............
    Someone promised: you'll have the naval battles, we will make them for you!...We discovered the way........nothing! the years pass......and the ships remain there, in the water, and we remain here, on the land, crying for all tha naval battles between Romans and Greeks, Romans and Carthaginians....that we'll never see!!....what a sad story!....
    We shall hunt them devs down for getting our hopes up. 1 in 10 of them shall be whipped Decimatio style for their transgression. FOR THE REPUBLIC *Cheers and Claps* Furthermore, it is my opinion that Carthage must be destroyed and I was hoping to crash them in a naval battle.

    Seriously though I wonder were they are now. I mean they should have a forum set up and I plan to find it. Maybe they are close so hope is not lost. First we need to find the post they made on here.
    Last edited by Smerka; May 16, 2012 at 10:27 PM.

  14. #14
    Anthropoid's Avatar Tiro
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    Default Re: What sorcery is this?

    There are a LOT of nice touches in this game; and RS improves or perfects so many of them. One thing I am totally impressed by are the maps. I seem to recall that the vanilla maps are a bit lacking, bland and repetitive.

    The maps for RS2.5 are absolutely amazing. I've played about 150 battles ranging across Sicily, Italy, Greece, Iberia, Gallia, Germania, Dacia, and I think I've seen the exact same map maybe three times for one, twice for two a few others.

    How many maps are there!? and that reminds me of a question I've been meaning to ask for a long time: is it possible to make maps?

  15. #15

    Default Re: What sorcery is this?

    Quote Originally Posted by Anthropoid View Post
    There are a LOT of nice touches in this game; and RS improves or perfects so many of them. One thing I am totally impressed by are the maps. I seem to recall that the vanilla maps are a bit lacking, bland and repetitive.

    The maps for RS2.5 are absolutely amazing. I've played about 150 battles ranging across Sicily, Italy, Greece, Iberia, Gallia, Germania, Dacia, and I think I've seen the exact same map maybe three times for one, twice for two a few others.

    How many maps are there!? and that reminds me of a question I've been meaning to ask for a long time: is it possible to make maps?
    If you mean battle maps then there is many, since every battle has been exactly the same as on the campaign map e.g. the coast looks as exactly the same as where the battle took place on the campaign map and the towns are there too. So I would imagine the maps are based to where you are on the campaign map.

  16. #16
    Ferdiad's Avatar Patricius
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    Default Re: What sorcery is this?

    One for every tile in the game.

  17. #17
    Anthropoid's Avatar Tiro
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    Default Re: What sorcery is this?

    Quote Originally Posted by Ferdiad View Post
    One for every tile in the game.

    WHATT!? You've got to be kidding me!!?

    OMG, no wonder this game is so awesome! Are you serious; every single tile on the campaign map has a fully deployable battle map!!??

    MY GOD!!! This game is exactly what a strategy game should be . . . .

    http://www.youtube.com/watch?v=5QwM4...CB8&playnext=2

  18. #18

    Default Re: What sorcery is this?

    Quote Originally Posted by Anthropoid View Post
    .... Are you serious; every single tile on the campaign map has a fully deployable battle map!!??
    ...
    Yes indeed - and is why I've always been rather keen on having the mountainous elevations toned down a bit - for some of the hill/mountainside battles are a little silly.....

  19. #19

    Default Re: What sorcery is this?

    Quote Originally Posted by Ferdiad View Post
    One for every tile in the game.
    Do the other TW have this? Rome is the only 1 where I notice it, but the others I m still unsure.

  20. #20
    Ferdiad's Avatar Patricius
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    Default Re: What sorcery is this?

    Quote Originally Posted by Anthropoid View Post
    WHATT!? You've got to be kidding me!!?

    OMG, no wonder this game is so awesome! Are you serious; every single tile on the campaign map has a fully deployable battle map!!??

    MY GOD!!! This game is exactly what a strategy game should be . . . .

    http://www.youtube.com/watch?v=5QwM4...CB8&playnext=2
    Yes.

    Quote Originally Posted by Smerka View Post
    Do the other TW have this? Rome is the only 1 where I notice it, but the others I m still unsure.
    M2TW has it, the warscape games don't. The warscape engine did away with tiles but also did away with unique maps and has several one for each terrain or geographic feature. It means you start seeing recycled maps from Europe to America.

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