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Thread: Changing Elephant Hitpoints

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  1. #1

    Default Changing Elephant Hitpoints

    Those armored elephants are indestructible!

    I realise this will be fixed in the next patch but I am really enjoying my current campaign and am about to embark on a huge war with the Seleucids and/or Carthage. I know what file to change the hitpoints in but what value would you recommend I change it to?

    Thanks.

  2. #2
    Ferdiad's Avatar Patricius
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    Default Re: Changing Elephant Hitpoints

    What's the current amount?

  3. #3
    Sertorio's Avatar Domesticus
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    Default Re: Changing Elephant Hitpoints

    Try changing the Export Descr Unit (EDU)file in the data folder of RS 2.5.
    localize the elephants in question, look the line starting with
    stat_sec_armour (its the bigest change from RS 2.1 to RS 2.5) and tweak the numbers to something more of your taste.

    In this link you have a nice Tutorial about the EDU
    http://www.twcenter.net/forums/showthread.php?t=111344

    You can always compair previous values in 2.1.
    As for 2.5, Carthaginean forest elephants seem to fine as they are.
    If i were you i would cut the armor in half and test on custom battle.
    Texture works by Sertorio, banner courtesy of Joar

    My AAR for VGRII-AQUILAE

  4. #4

    Default Re: Changing Elephant Hitpoints

    Thanks, I'll try that! They were at 48 Ferdiad.

  5. #5
    Ferdiad's Avatar Patricius
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    Default Re: Changing Elephant Hitpoints

    Game only recognises 15 hitpoints anyway.

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