another thread reminded me of this. but it seems that archers have been nerfed unintentionally throughout the series.
in Shogun/mtw, the archers rocked. they didnt really have a lot of range, save if they were firing from a hill, but the arrow trajectory and the firing animation made them do realistic damage to the enemy. the Longbowmen in that game, when properly supported and in a suitable position, could absolutely rape the enemy forces. the bowfire went in an arc rather than as a mortar, aiming directly at the enemy. and everyone fired like that, not only some units. the higher tier archers simply rocked, with longer range and high damage arrows. even then, if only a few enemy units made it to melee your archers were pretty fkd. archer armies were simply not possible.
then came RTW, and the archers remained a strong force. they still had arched fire so they still caused lots of casualties. you could even play with the firing animation to a certain extent (in a LOTR mod, the numenorean archers could fire by waves instead of all at once, like in the movie). also, they were far more difficult to make and build at first. it would take at least 30 turns before a decent archer unit could be created.
then came MTW2, and the cycle was broken. the archers became mere shadows of their former selves. the archer animation was, and in my opinion still is, broken. archers on walls in RTW? they all fired constantly, with a huge range bonus. in MTW2? they fire sporadically, the second and third/4th, all ranks behind the first barely fire. they fire in the most retarded ways possible, insuring a low kill count. they COULD fire directly at the enemy, but NOOOO! lets fire straight up into the air, killing our own men in the process. friendly fire wasnt an issue in past TW games, but here, oh boy. the archers will go out of their way to fire in the lowest possible arches ever, making sure that the men who are making sure they dont die get shot in the back. many, many times.
all of this of course because MTW2 was rushed to the market and the devs never managed to fix the archer animations. its just plain stupid.





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