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Thread: Land Battle, Sea Battle and Siege... what next?

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  1. #1

    Default Land Battle, Sea Battle and Siege... what next?

    We're already see the massive army crash in the land battle map and Big Naval warfare with some Coastal Gun Battery shooting at enemy ship to keep them from coming near the port and Big Siege Warfare that when the Siege Weapon just like Cannon and tower are the best at use

    So what is the next theater of war that new Total War Series can give it to the player like us?

    How about an Ambiphious Assault that include all of Landing troop try to assault the beach head that the defender guard with Coastal Gun Battery and Defense Land army at the same time ,while attacker can use their ship to damage on defende's Coastal Gun and enemy land army that protect their Fort to avoid being Siege by the enemy landing troops

    so it's just like Naval Warfare, Land Battle and Fort Siege Battle merge together and Attacker and Defender now must Fight from the Sea->Land->Siege at the same time

  2. #2
    ♘Top Hat Zebra's Avatar Praepositus
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    Oh thank the gods. I thought you were going to say "AIR BATTLES FTW W00T! EPICZ WW1 TW YAYZ!"

    Yes, and amphibious landing would be awesome. It would finally give me an excuse to make all marine armies.
    "Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."

  3. #3

    Default Re: Land Battle, Sea Battle and Siege... what next?

    Quote Originally Posted by ♘Top Hat Zebra View Post
    Oh thank the gods. I thought you were going to say "AIR BATTLES FTW W00T! EPICZ WW1 TW YAYZ!"

    Yes, and amphibious landing would be awesome. It would finally give me an excuse to make all marine armies.
    While it would be cool to see fully rendered planes in a historically appropriate Total War setting, when you consider that they can participate in most types of battles (planes vs. planes, planes vs. ships, planes vs. ground infantry and actually do all of these at the same time), while changing altitude and doing a lot of stuff that would be difficult to control in a total war setting... If they ever do planes it should work similar to how naval bombardments work currently. You can call in air strikes from the strategy map, but your planes risk getting shot up by anti-air emplacements (like coastal batteries). During battles you can call in air strikes just as you can naval bombardments in FotS, but it would be really cool to be able to see that fleet of planes flying in from above (not under your direct control, of course) and release their destruction.

    But I just don't see how you could control a whole group of planes properly, unless they were set to follow a flagship or something, which you the player would directly control. But meh, that seems like it would be awkward.

    Anyhow, I wouldn't mind seeing a WWII Total War at some point in the future, when the CA team and the technology is ready to handle it. I used to resist guns in Total War (swords, spears and bows baby!!), but I have to admit, they have grown on me, especially since FotS.

  4. #4
    emptw1's Avatar Civis
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    I would love amphibious landings. Maybe, some regoin capitals could be ports themselves, and maybe the best way to attack is by landing troops in the harbour/port and attacking the city through there (awesome city battles, street by street fights, with the larger ships providing artillery support, being controlled like actual artillery pieces rather than "ships") A way to counter the 300 or so men in a unit being too immobile in a city street, would be countered by splitting each unit up into 1/4s or something like that, being made their own unit(maybe subunit). When the 40 unit limit is reached, those left over would act as reinforcements and could be used when one unit was lost. As the commander, you'll have to find many different landing zones, otherwise, the enemy could set up a gatling or other heavy weapon right by your one landing zone and slaughter your men. For the attacker, Whole units could be lost due to the fact that they have no place to retreat to effectivly, adding a bit of risk to them. Also, the battle could be over when the Town/City hall/Governers Residence was stormed and captured.

  5. #5
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    Quote Originally Posted by emptw1 View Post
    I would love amphibious landings. .
    This. We were supposed to have this, but it seems that since no one has complained much about it, it has been quietly shelved. I would`ve loved proper amphibious landings or shore invasions that you have to stop as it happened.

  6. #6
    Lord Baal's Avatar Praefectus
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    Five words:
    Read my wall of doom...

    I talk a little about this. And yes a lot of important cities are coastal cities, this has been like this for thousands of years now. Of course with this comes the need for transport ships on some civilizations/eras. Greeks would have no issue since their ships were mostly combat and transport. Others would need to be made or even invented (imagine a Gaul transport ship??). But yeah, this should be a must...

    P.D. I was going for Orbital battles!!! Yay!!!
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
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  7. #7
    Blackwolf's Avatar Ordinarius
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    Space battlez! Wait what? Yay amphibious assaults!

  8. #8

    Default Re: Land Battle, Sea Battle and Siege... what next?

    i'm hoping for female mud wrestling.
    Artillery brings dignity to what would otherwise be a vulgar brawl!

  9. #9
    Lord Baal's Avatar Praefectus
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    Well if is WWII you could have both strategic bombardment, with a mechanic similar to that of agents or the current naval bombardment and if a battle is happening withing the range of a wing or wings you could call them to assist the battle, kind of like in Blitzkrieg, where you don't control them but call them to bomb a determinate place or area, patrol targets of opportunity or fight another planes.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
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  10. #10

    Default Re: Land Battle, Sea Battle and Siege... what next?

    Quote Originally Posted by Forward Observer View Post
    i'm hoping for female mud wrestling.
    GET ON IT CA.
    I'm guessing the Mo-capping might be an issue though.

    But yes OP, that'd be really cool.
    We'd also finally get a use for that "Naval assault" or whatever the skill is called, because I never figured out how the heck to use that.

  11. #11
    Lord Baal's Avatar Praefectus
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    Quote Originally Posted by Prnn View Post
    We'd also finally get a use for that "Naval assault" or whatever the skill is called, because I never figured out how the heck to use that.
    I'm guessing is something like the civilization habitability of retaining action points even if you disembark on a shore and not in a port. I may be wrong.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
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  12. #12
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    I wouldn`t be against Female Mud Wrestling Total War.

    They could do several Bikini DLC versions.

  13. #13

    Default Re: Land Battle, Sea Battle and Siege... what next?

    Ashigaru Marines? Okay.

  14. #14
    Ferdiad's Avatar Patricius
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    Quote Originally Posted by IGdood View Post
    Ashigaru Marines? Okay.
    Generals bodyguard would be even better, the Hoshu would let them float it

  15. #15

    Default Re: Land Battle, Sea Battle and Siege... what next?

    Quote Originally Posted by Ferdiad View Post
    Generals bodyguard would be even better, the Hoshu would let them float it

    Loooool!

    Inflatable rubber horos!

    Quote Originally Posted by bbad89 View Post
    We must attack the mole people where they live...
    WE HAVE THE MOON PEOPLE ON OUR SIDE. KILL THEM ALL!

  16. #16

    Default Re: Land Battle, Sea Battle and Siege... what next?

    We must attack the mole people where they live...

  17. #17
    ♘Top Hat Zebra's Avatar Praepositus
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    Quote Originally Posted by bbad89 View Post
    We must attack the mole people where they live...

    We would never survive! They're too organized!
    "Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."

  18. #18

    Default Re: Land Battle, Sea Battle and Siege... what next?

    Next theatre of war depends entirely on the setting of the next TW game. Air battles would be a good shout if the next game was set in WW1/WW2 (not sure how moving in dimensions would work for easily controllable combat however) Apart from that, the only area for them left to focus on would be the previously mentioned amphibious assaults. Several important historical battles have occurred based around amphibious assaults, however implementing this feature would rely more on an integration of land/naval battles (rather than calling in a naval bombardment you would have to manually control/position your ships to be in range)

  19. #19
    emptw1's Avatar Civis
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    Default Re: Land Battle, Sea Battle and Siege... what next?

    Quote Originally Posted by jonny duck View Post
    Next theatre of war depends entirely on the setting of the next TW game. Air battles would be a good shout if the next game was set in WW1/WW2 (not sure how moving in dimensions would work for easily controllable combat however) Apart from that, the only area for them left to focus on would be the previously mentioned amphibious assaults. Several important historical battles have occurred based around amphibious assaults, however implementing this feature would rely more on an integration of land/naval battles (rather than calling in a naval bombardment you would have to manually control/position your ships to be in range)
    The "main" ships of the navy can be treated like special artillery pieces, which can move around in the water, and your units/marines, will be deployed from your ship, into some landing craft, and these ships would go wherever you wanted them to go: Beach, harbour etc.

  20. #20

    Default Re: Land Battle, Sea Battle and Siege... what next?

    I really hope they refine and improve upon what is there rather than add a new type of battle in. Sieges are ok now in the sense they're not completely broken but i don't consider them to be any better than the sieges in M2, weaker in many ways.

    One area they could add or improve upon is fighting in and around buildings. While it wouldn't be a completely new battle mode it is a part of warfare that has been important throughout the ages whether it's Saguntum, Fuentes De onoro or Stalingrad and it has been something TW games have been very weak on. While i don't imagine house to house fighting will provide many tactical options i think it should be in and if we do get Rome i'd like to block off a street using a phalanx and not have the pathfinding explode. Making the buildings on the battlefield more than just scenery will keep things interesting and varied.

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