But they are bringing something new. Your menz can now jump over fencez and sandbagz! So sandbags wonīt stop your men from going other ways (COH meme reference, gamereplays.org was the best site for COH stuff since 2008)
I think the current tank model is ok, itīs a gameplay compromise between a pure hit point system (without counter-intuitive and clumsy stuff like missile or gun damage) and "1 shot, one kill if penetrates" of war games. And it certainly is MUCH better than Dawn of War 2. Only things I suggest are airforce call-ins for both factions and maybe, just maybe a melee system (apart from balanced units and no bugs, of course).