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  1. #1

    Default Naffatun

    I've never used naffatun in battle, but under the description it says they throw burning chemicals. So i am wondering if they can instantly set rams and siege towers on fire. Can they?

  2. #2

    Default Re: Naffatun

    Quote Originally Posted by complete noob:( View Post
    I've never used naffatun in battle, but under the description it says they throw burning chemicals. So i am wondering if they can instantly set rams and siege towers on fire. Can they?
    I have actually never tried it. Whatever the gates drop doesn't set the ram on fire so I doubt it. Probably just the unit carrying the equipment. I'll test it out in game.

    You can't really do it. You cannot actually have them throw them at the ram. You can only have them throw them at the unit carrying the ram. If you try having them attack the ram you get a melee cursor. (Medieval II Vanilla)



    Last edited by SturmChurro; May 02, 2012 at 08:09 PM.

  3. #3

    Default Re: Naffatun

    Well, that's disappointing. Thanks anyways

  4. #4

    Default Re: Naffatun

    Quote Originally Posted by SturmChurro View Post

    You can't really do it. You cannot actually have them throw them at the ram. You can only have them throw them at the unit carrying the ram. If you try having them attack the ram you get a melee cursor. (Medieval II Vanilla)
    Not so sure about that I didn't test them but IIRC some time ago they were players using them all the time for defensive siege battles where they would place the Naffatun units on the walls just over the gate and they were doing massive damage, not sure if the damage was done to the ram or the units moving it tough

    Quote Originally Posted by complete noob:( View Post
    I've never used naffatun in battle, but under the description it says they throw burning chemicals. So i am wondering if they can instantly set rams and siege towers on fire. Can they?
    Well they are like the ancesters of the Grenadier, they threw some sorts of bottles that had chemnicals in them. IIRC they were used in a similar way as TNT.
    TIME TO DIE!!!! Proud Son of Viking Prince

  5. #5

    Default Re: Naffatun

    Quote Originally Posted by Silent Assassin View Post
    Not so sure about that I didn't test them but IIRC some time ago they were players using them all the time for defensive siege battles where they would place the Naffatun units on the walls just over the gate and they were doing massive damage, not sure if the damage was done to the ram or the units moving it tough



    Well they are like the ancesters of the Grenadier, they threw some sorts of bottles that had chemnicals in them. IIRC they were used in a similar way as TNT.
    I might do another test where I have several units on the walls and in reserve to see how it goes. As you can see in my early test they were doing massive damage to those peasants (LOL).

    Thinking about it.. Isn't the ram once it starts ramming down the gates invincible?
    Last edited by SturmChurro; May 03, 2012 at 11:33 AM.

  6. #6
    Silverheart's Avatar Domesticus
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    Default Re: Naffatun

    Quote Originally Posted by Silent Assassin View Post
    Not so sure about that I didn't test them but IIRC some time ago they were players using them all the time for defensive siege battles where they would place the Naffatun units on the walls just over the gate and they were doing massive damage, not sure if the damage was done to the ram or the units moving it tough
    No, they only cause damage against the soldiers - but that damage is massive! When playing Egypt or Turks, having two or more units of these in your castles should be standard due to the massive damage they cause in terms of casualties and morale. Placing them atop a gate is simply a way to get around their extremely short range.
    I think the Naffatuns´ ceramic pots aren´t categorized as flaming ammo by the game (since they are not burning when thrown) and that´s why they can´t cause ignition in siege equipment, but that´s just a theory

    Quote Originally Posted by Silent Assassin View Post
    Well they are like the ancesters of the Grenadier, they threw some sorts of bottles that had chemnicals in them. IIRC they were used in a similar way as TNT.
    Naffatun used an early form of naphta, a liquid similar to oil (and I believe oil was an ingredient in the mix), stored in a ceramic pot with a stump of rope.
    Upon impact, the pots would break and cause the flammable naphta to get into contact with the burning rope. Then the flaming liquid would seep into armour and ignite clothes, causing the victims to die a very painful death.
    So they didn´t actually explode, but your comparison with grenadiers is correct nonetheless
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  7. #7
    Teutonic Warlord's Avatar Semisalis
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    Default Re: Naffatun

    Quote Originally Posted by Silverheart View Post
    Naffatun used an early form of naphta, a liquid similar to oil (and I believe oil was an ingredient in the mix), stored in a ceramic pot with a stump of rope.
    Upon impact, the pots would break and cause the flammable naphta to get into contact with the burning rope. Then the flaming liquid would seep into armour and ignite clothes, causing the victims to die a very painful death.
    So they didn´t actually explode, but your comparison with grenadiers is correct nonetheless
    So in other words, they are medieval Molotov cocktails.
    Insert something witty or possibly out of context here.

  8. #8

    Default Re: Naffatun

    Guys it does!

    Reserved for the tests

  9. #9

    Default Re: Naffatun

    Warning! Large amount of pictures

    Medieval II (Vanilla) Huge City









    End Result: No damage to the ram.


    Medieval II (Vanilla) Large Town










    Nope, Chuck Testa.


    !!! ....


    Nope.

    End Result: No damage to the ram.


    Medieval II Kingdoms Crusades (Vanilla) BREAKTHROUGH! City
    I decided to try it out in Kingdoms since there is a different style of ram used in it.




    Was that....DAMAGE TO THE RAM?


    Medieval II Kingdoms Crusades (Vanilla) Large Town












    End Result: It does damage the ram!


    Naffatun, in fact, does damage the battering ram, but only in Kingdoms. In Medieval II (Vanilla) Naffatun only damages the units carrying and around the ram. Either way Naffatun is a powerful defense.

    For Fun! GREEK FIRE!


















    Myth busted?
    Last edited by SturmChurro; May 03, 2012 at 12:55 PM.

  10. #10
    TheDarkKnight's Avatar Compliance will be rewarded
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    Default Re: Naffatun

    Quote Originally Posted by SturmChurro View Post
    Warning! Large amount of pictures

    Medieval II (Vanilla) Huge City









    End Result: No damage to the ram.


    Medieval II (Vanilla) Large Town










    Nope, Chuck Testa.


    !!! ....


    Nope.

    End Result: No damage to the ram.


    Medieval II Kingdoms Crusades (Vanilla) BREAKTHROUGH! City
    I decided to try it out in Kingdoms since there is a different style of ram used in it.




    Was that....DAMAGE TO THE RAM?


    Medieval II Kingdoms Crusades (Vanilla) Large Town












    End Result: It does damage the ram!


    Naffatun, in fact, does damage the battering ram, but only in Kingdoms. In Medieval II (Vanilla) Naffatun only damages the units carrying and around the ram. Either way Naffatun is a powerful defense.

    For Fun! GREEK FIRE!


















    Myth busted?
    This makes me wonder...

    Say archers/towers/naffatun are able to set siege towers and rams on fire. Does their resilience against such attacks go up at the same rate as the unit sizes (large, huge, etc).

    Say, for example, it takes five fire arrows to set a ram/siege tower on fire on the lowest unit size. Would it require ten, twenty, or forty arrows to set it on fire as the size of the units goes up?

    (hopefully I didn't word that confusingly)
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  11. #11

    Default Re: Naffatun

    I knew it
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  12. #12
    tudor93's Avatar Primicerius
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    Default Re: Naffatun

    you funny churro
    have some rep
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    Adevăratele înfrângeri,
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  13. #13
    Silverheart's Avatar Domesticus
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    Default Re: Naffatun

    So we have an official result then: Naffatun does not cause damage on siege equipment in regular vanilla M2TW, but have been upgraded to be able to do that in the Kingdoms Expansion Pack!

    However, I would still like a larger number of tests to be performed in vanilla, to see if it is possible for them to still set the ram ablaze despite there being no percentage damage. Considering that flaming arrows from basic defense towers can ignite the ram without there being any percentage of damage first, it may be possible for missile troops to do it as well...

    PS.
    enjoyed the greek fire photos - such total butcherings are always wonderful to behold
    DS.
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  14. #14

    Default Re: Naffatun

    So won't actually destroy the ram, but will greatly delay it? (by forcing ram carriers to rout from losses)

  15. #15

    Default Re: Naffatun

    Quote Originally Posted by complete noob:( View Post
    So won't actually destroy the ram, but will greatly delay it? (by forcing ram carriers to rout from losses)
    Yeah, it happened a couple times in my tests. Though, the smaller the region capitol the more effective the naffatun are. They are extremely effective on the units getting to close either way though.

  16. #16
    lolIsuck's Avatar WE HAVE NO CAKE!
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    Default Re: Naffatun

    In kingdoms boiling oil damages the ram too, like 4% per time I think. Naffatun probably use the same thing as boiling oil and therefore do damage.

  17. #17

    Default Re: Naffatun

    Quote Originally Posted by lolIsuck View Post
    In kingdoms boiling oil damages the ram too, like 4% per time I think. Naffatun probably use the same thing as boiling oil and therefore do damage.
    Yeah, I noticed that. I don't think the boiling oil from the gates damages the ram in Stainless Steel, so I couldn't remember if it did in Kingdoms.

  18. #18
    SonofaBooyah's Avatar Vicarius
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    Default Re: Naffatun

    So if they cause damage in Kingdoms, is it safe to say they do so in SS? I hope so, because they are beast units, I love using them!

  19. #19

    Default Re: Naffatun

    Quote Originally Posted by bradavies View Post
    So if they cause damage in Kingdoms, is it safe to say they do so in SS? I hope so, because they are beast units, I love using them!
    I'm not sure, but I'll test it out later.

  20. #20
    Ferdiad's Avatar Patricius
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    Default Re: Naffatun

    Correct

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