Because your guess is as good as mine; darn that stupid lack-of-in-game-messages bug!
I've got a campaign going as the Scipii now, and am around 230BC. So far, my campaign is going decently well, but nearly half of the ~28,000 people of Capua are all dead, and I have absolutely no idea how, or why.
I hadnt paid much attention to the city in a few turns, and when construction on a building finished, I happened to notice that the population was dramatically lower, and all my garrison units were at 68 men, instead of 80.
My first thought was that I'd had a riot (I've had severe riots in the past with 1.5, bad enough that family members were killed, but I didnt notice it for several turns because I got *no* in game message about it). However, none of the buildings in the city were damaged. My next thought was that I had the plague (since a unit outside the city was damaged as well), but wouldnt my units have lost more than 12 men each if the plague lasted long enough to kill ~13 thousand civilians? I've had floods in the past, but that always damaged buildings too. Is there some other natural disaster it could have been? Or was it just a short duration plague that wiped out a lot of people at once?
Im slightly confused about what happened, and it irritates the fire outta me when stuff like this happens, and I get no in game warning about it. It makes me "paranoid," and honestly takes some of the fun out of the game. I dont want to constantly have to check every single far-away and/or large-pop province I own, just to see if the garrisons/buildings/population are getting wiped out by riots/natural disasters. The afformentioned family member death to a riot in a different campaign was the worst, though. One of my top 2 or 3 generals, dead in a riot that I didnt even know happened.
Im thinking the messages bug is hardcoded, and something that cant be mod-fixed?




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