type tortoise_ram
culture all
class ram
pathfinding_data none
engine_model_group normal
engine_skeleton tortoise_ram
engine_bone_map siege_engines/BoneMaps/ram.xml
engine_collision siege_engines/collision_models/ram_collision.CAS
engine_mesh siege_engines/ram_model.mesh, 40.0
engine_mesh siege_engines/lods/ram_model_med.mesh, 80.0
engine_mesh siege_engines/lods/ram_model_low.mesh, max
engine_model_group dying
engine_skeleton tortoise_ram_dying
engine_bone_map siege_engines/BoneMaps/ram_destroy.xml
engine_collision siege_engines/collision_models/ram_collision.CAS
engine_mesh siege_engines/destroyed/ram_model_destruction.mesh, max
engine_model_group dead
engine_collision siege_engines/collision_models/ram_collision.CAS
engine_mesh siege_engines/destroyed/ram_model_destroyed.mesh, max
engine_shadow none
engine_radius 5 ;4.6
engine_visual_radius 6
engine_length 9.2
engine_width 4
engine_height 3.3
engine_mass 16
engine_dock_dist 5.0
engine_mob_dist 6.3
engine_flammable true
engine_ignition 0.52
fire_effect engine_fire_medium_set
obstacle_shape rectangle
obstacle_x_radius 2.0
obstacle_y_radius 4.6
engine_formation 10, 10
engine_spo physical_obstacle
engine_push_point dummy -2.5 0.0
engine_push_point dummy -2.5 -2.3
engine_push_point dummy -2.5 -4.6
engine_push_point dummy 2.5 0.0
engine_push_point dummy 2.5 -2.3
engine_push_point dummy 2.5 -4.6
engine_health 150
attack_stat 10, 4, no, 0, 0, melee, melee_simple, blunt
attack_stat_attr no