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  1. #1

    Default A question about 6.3 SS

    I was just wondering, I started my campaign on a Early Era campaign, will I be able to unlock Gunpowder units ect, as I cannot find them on the Custom Battle screens.

  2. #2

    Default Re: A question about 6.3 SS

    Yes but its going to be a long time. First cannon aren't for about 200 turns and handguns even longer.

  3. #3
    Paragon's Avatar Senator
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    Default Re: A question about 6.3 SS

    140*, maybe 142 if I recall correctly.
    This is my Aragonese AAR, One Single Man

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  4. #4

    Default Re: A question about 6.3 SS

    Thanks for the quick response, to the both of you. Can I also ask is it possible for Nottingham to be upgraded to a Fortress; and if so, how much population does it need?

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    Default Re: A question about 6.3 SS

    <population_levels>
    <!-- city -->
    <level name="village" base="500" upgrade="1000" min="500" max="1500"/>
    <level name="town" base="1000" upgrade="3000" min="500" max="5000"/>
    <level name="large_town" base="3000" upgrade="9000" min="500" max="12000"/>
    <level name="city" base="9000" upgrade="17000" min="500" max="25000"/>
    <level name="large_city" base="17000" upgrade="34000" min="500" max="60000"/>
    <level name="huge_city" base="34000" min="500" max="500000"/>
    <!-- castle -->
    <level name="moot_and_bailey" base="500" upgrade="1000" min="500" max="1500"/>
    <level name="wooden_castle" base="1000" upgrade="3000" min="500" max="5000"/>
    <level name="castle" base="3000" upgrade="8500" min="500" max="10000"/>
    <level name="fortress" base="7000" upgrade="17000" min="500" max="21000"/>
    <level name="citadel" base="13000" min="500" max="30000"/>


    From the SS 6.3. IIRC, this changed in 6.4. Maybe it was misery rate and chilvary helping the population to grow and not the number necessary to upgrade, but still this might be wrong for .4
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  6. #6
    SonofaBooyah's Avatar Vicarius
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    Default Re: A question about 6.3 SS

    The population takes much longer to grow on SS, and sometimes the growth just stops altogether. It's a real pain. I dunno how much population you need for a fortress actually, I think its past 10000 people though.

  7. #7
    SonofaBooyah's Avatar Vicarius
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    Default Re: A question about 6.3 SS

    Ok never mind...

  8. #8
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    Default Re: A question about 6.3 SS

    If you use SS 6.4 it might actually be 10.000 or more.
    This is my Aragonese AAR, One Single Man

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  9. #9

    Default Re: A question about 6.3 SS

    My final question, I'm getting CTD at the end of turn 51, is this a common bug with a fix? I have trouble installing SS6.4

  10. #10
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    Default Re: A question about 6.3 SS

    I'm new here and get trouble understanding acronyms, what's a CTD? Is that a STD?
    This is my Aragonese AAR, One Single Man

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  11. #11
    SonofaBooyah's Avatar Vicarius
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    Default Re: A question about 6.3 SS

    CTD means Crash to Desktop, when you crash out of a game basically.
    I do believe this is a very common bug actually, there have been many reports of CTD's at turn 51.

  12. #12
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    Default Re: A question about 6.3 SS

    This never happened to me. In SS at least. No clue.
    This is my Aragonese AAR, One Single Man

    If you read and comment, there WILL be cake!

  13. #13
    Navajo Joe's Avatar SS Forum Moderator
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    Default Re: A question about 6.3 SS

    Guys,

    If you are using 6.3, you need to install the 6.3 Bug fix for Turn 51, if you have 6.4 installed then not required as fixed.

    Nottingham can be a Fortress, you just need a chivarous General in place, think population required is 8500 according to what was posted earlier, its 9500 for 6.4





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  14. #14

    Default Re: A question about 6.3 SS

    Can someone point me to the 6.3 bugfix as I'm quite new to the SS Sub-Forum

  15. #15
    Navajo Joe's Avatar SS Forum Moderator
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    Default Re: A question about 6.3 SS






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