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Thread: Ran no Jidai 2.3 features

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  1. #1
    Raritу's Avatar Glück auf!
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    Default Ran no Jidai 2.3 features

    IntroductionRnJ 2.3 is another patch for Ran no Jidai, which aims to better the gameplay of the mod, as much as possible.


    Current Features
    • Diplomacy buttons, battle interface reworked by lord ahrens


    • Damaged walls' models and textures fixed by me.


    Screens of the fixed stone walls
    screens









    -Ran no Jidai Team.
    Last edited by Raritу; April 20, 2012 at 06:35 AM.
    Honored filly of M and happily taking my glance over Milner and Diamat

  2. #2
    GRANTO's Avatar Domesticus
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    Default Re: Ran no Jidai 2.3 features

    nice

  3. #3
    Domesticus
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    Default Re: Ran no Jidai 2.3 features

    Is well done, congratulations! ;-)

  4. #4
    Ciciro's Avatar Protector Domesticus
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    Default Re: Ran no Jidai 2.3 features

    Good job.

  5. #5

    Default Re: Ran no Jidai 2.3 features

    Amazing, Great Job

  6. #6

    Default Re: Ran no Jidai 2.3 features

    Here are some screenshots of the new Korean mercs in 2.3
    Spoiler Alert, click show to read: 

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    Last edited by Raritу; May 12, 2012 at 06:34 PM. Reason: add spoilers
    RNJ Mod Fan (Shogun 2-Rome BI)

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  7. #7

    Default Re: Ran no Jidai 2.3 features

    Great job!When the patch is gonna be released?

  8. #8

    Default Re: Ran no Jidai 2.3 features

    Hard to say as poor Soarin got the "biggy jobette" of sorting the damage textures for the new cannons, he's done the stone walls, as in the screenshoots, now he's doing the wooden walls which is the bigger job surprisingly, and there are two of them.
    The rest is pretty much done, am testing now.
    RNJ Mod Fan (Shogun 2-Rome BI)

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  9. #9
    KEA's Avatar Senator
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    Default Re: Ran no Jidai 2.3 features



    Excellent!


    (that's how Korean mercs looked in the 16th Century? Interesting, never have seen that before.)

  10. #10

    Default Re: Ran no Jidai 2.3 features

    Just a quick update, Soarin finished the walls, really tough job but he succeeded, congrats. The patch is on final test with the Dev's as we speak, IF they approve it will be released 18th this month.
    Lots of changes, 10 new units, and the Saiga-Shu (Mercenary Arquebusiers) make an appearance.
    RNJ Mod Fan (Shogun 2-Rome BI)

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  11. #11

    Default Re: Ran no Jidai 2.3 features

    One of the subtle differences in this patch is the way you can create/recruit and train armies.
    Firstly you can just hire units and save on dojo costs. In almost all areas samurai are available, they are expensive, but better experienced, and you can recruit the sons of your samurai at your captital cheaply. There are lots of ronin too, they are cheap, but cost more to upkeep. That way you can concentrate on income buildings like farms and traders.
    And you can always build a Geisha House, which will attract ronin, and allow you to hire them, including teppo units every 4 yrs, but again they cost a lot in upkeep, so its a trade off, low and quick building costs but high upkeep on units.
    You can of coarse build dojo's, but each level costs. Some daimyo's find it better just to build ashigaru dojo's and build weaponsmiths and armouries instead (good for date clan as they can build armouries cheap and in smaller settlements).
    Other daimyo's will just specialise in archers and build all the archery dojo's and bow makers, that way their archers will deadly, even ashigaru units! They dont cost as much as other dojo's and they can be built quicker.
    And dont forget the foreign mercs and six pounder cannons which can only be bought from the merchants at various locations.
    One other thing to consider is raiding, mines and farms are now also available to plunder. If you know you can take an settlement, but not keep it, plunder it and retreat with the goodies (works well with a cannon).
    Last edited by BiggBudd; May 24, 2012 at 12:15 AM.
    RNJ Mod Fan (Shogun 2-Rome BI)

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  12. #12

    Default Re: Ran no Jidai 2.3 features

    Or if the settlement is large enough just build ninja dojo's instead of samurai, the 2nr tier gives you access to battlefield ninja's, very heavily armoured unit, takes 10 turns, same as samurai dojo, but are better units, and have lower upkeep.
    RNJ Mod Fan (Shogun 2-Rome BI)

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  13. #13

    Default Re: Ran no Jidai 2.3 features

    The game ends if your capital is taken?
    This happens although i have other cities...

  14. #14

    Default Re: Ran no Jidai 2.3 features

    Er the game only ends if its your last settlement Or the last family member is killed, IE no male heirs older than 16yrs.
    RNJ Mod Fan (Shogun 2-Rome BI)

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  15. #15

    Default Re: Ran no Jidai 2.3 features

    Nice, the koreeans are looking awesome !Thanks for this mod !

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