[Proposal] Rule Britannia: An RPG [WIP: I'll edit the title when completely done]
Rule Britannia: An RPG
Player-Moderators: They are players who actively play the game as well as help the Admins. They will do rolls and stuff. They will be assigned once the forum is set up.
The Game
Character Rules
Main Characters
Character Rules
Every player is allowed one main character. This character can be from any profession and can only hold one profession at a time. Each character starts with 50 skill points which they can spend in the following areas. Each level one upgrade costs 20 skill points, level 2 40 skill points, level 3 60 skill points and so on and so forth, going up by 5 each level. Each level, to a maximum of level five gives you different bonuses in their respective chains. You can gain skill points at five per year or by doing certain things and having them awarded by admins.
Auxiliary Characters Every character can have a maximum of three auxiliary characters, these characters can do the same as main characters, however they do not get skill points or collect income, they can however get skill levels which are awarded by admins for good rp
Aging Characters obviously age at 1 year per ingame year, however it is up to players to kill them off when they reach a certain age. If the admins believe that players are being unreasonable and unrealistic, they will give them a deadline by which to kill that character.
Heirs and Wills Upon death of characters the players will present their wills to the admins and the admins shall carry out the wishes of the will and make sure that what the players are giving away they are actually allowed to give away. Belongings can be passed on to any player, Aux or otherwise, however lands can only be passed onto a rolled or player heir.
Baron Starting amount- £100 Yearly income- £15 Income from lands and vassals
Earl/Count Starting amount- £200 Yearly income- £15 Income from lands and vassals
Duke Starting amount- £500 Yearly income- £15 Income from lands, vassals and taxes
King Starting amount- £1000 Yearly income- £15 Income from lands and vassals
Emperor Starting amount- £2000 Yearly income- £15 Income from lands, vassals and taxes
Rules and Events
Role-play Etiquette
Rules and Events
. When leaving a thread please post so and don't just assume . When role-playing be patient, not everyone is on at the same time so don't rush people . Consider other people role-play and don't go barging in and ruin it . Do not, under any circumstances, use any ooc information in game
Admins will come down hard on anyone that breaks these basic rules
Proposals To propose a rule change or addition please post inside the main forum and the admins shall consider your proposal. If they believe it to be well thought out and good enough they shall allow public vote on the proposal. Additionally if proposals gain support of over half the player base they can be put to vote immediately however Admins retain the right to veto the proposal if all three agree that it would not be good for the game
Events During the course of the year every player will be given events and role-play opportunities by the Admins. The players won't know when these are happening until they happen.
Dice Rolls Every dice roll used by admins shall be based on a D20 dice unless otherwise stated. If admins believe that this D20 does not account for all factors in that situation however they may be more lax on the rules and make the decisions by themselves or using another dice type.
Special Items - SIs
These items can be bought from the various shops inside 'The Commonwealth' subforum and include;
Special Items - SIs
. Weapons . Armour . Naval and Military Commissions . Castles . Soldier recruitment . Ships . numerous other items that give bonuses to rolls
Childbirth
Each player may request of the admins a child to be born or for an adoption into their family. The admin will then take into consideration certain factors and, if they agree shall roll the dice. Please request childbirth and adoption in the 'Physicians' thread in 'The Commonwealth' subforum which will include further information on how to increase your chances.
Battle Rules
Battle plans shall be sent to admins at the start of the battle by either side, if one side is npc then admins shall control that side. The admin in charge of the battle shall then post the results and let the players rp them out. Casualties shall also be decided at the discretion of the mods however, unless under special circumstances, players will not lose more than 50% of their fighting force, representing the fact that at this time utter annihilation would be unlikely.
Misc. Rules
Assassination
Misc. Rules
If you wish to assassinate someone, sent your intent and your reasoning to the Admins and they shall tell you your chances of success, based on your current SI's and skills. They shall also tell you of the consequences of failing. If, after this, you still want to go ahead, they shall roll the dice and then post the results.
Duels Duels will work in the same manner, however both players have to send their intent to the admins, the admins shall then calculate their odds and present them to the players. If the players agree still then the Admins in charge shall roll and post the results and let the rp go from there.
Church Churchmen have special powers, they can Denounce, Excommunicate and absolve. To do this please contact an admin and they shall tell you whether you are able to use your powers on said person. If the admins say yes then you can denounce them. Please note that you decisions can be overturned by another member of the clergy who is of equal or higher rank than you.
Captures and escapes Captures work the same as the above, whereby you pm the admin and they give you your odds. However these are also rolled in every battle if you lose to see whether you character is captured. A captured player is eligible to escape whenever they want after a capture. Each day spent captured gives a +1 to your odds starting at 0. However each failed capture attempt resets that count. A captured player is at the mercy of their captor who can do what they want with them.
City of London Sub-game
WIP
Last edited by m_1512; April 21, 2012 at 10:44 PM.
Re: [Proposal] Rule Bitannia: An RPG [WIP: I'll edit the title when completely done]
This proposal is going to have to blow me out of the water for it to be successful. It uses moderators that are already involved in three or four games and seems to be GSTK in an 18th or 19th century context. Thus far it seems to lack originality and pulls a lot of manpower from other games. There are only so many hours in a day and I'm not sure it would be wise to stretch ourselves too thin in terms of manpower.
Re: [Proposal] Rule Bitannia: An RPG [WIP: I'll edit the title when completely done]
Originally Posted by Clagius
How does this differ from GSTK?
"Consider other people role-play and don't go barging in and ruin it" - Is allowed with IC reasons
Ask SB, he wrote that part.
Originally Posted by The Stig
Maybe you should add an overview section.
What do you mean? PM me.
Originally Posted by Severus Snape
This proposal is going to have to blow me out of the water for it to be successful. It uses moderators that are already involved in three or four games and seems to be GSTK in an 18th or 19th century context. Thus far it seems to lack originality and pulls a lot of manpower from other games. There are only so many hours in a day and I'm not sure it would be wise to stretch ourselves too thin in terms of manpower.
Originality -> That's a vague word you have used. This game might be similar, true. But it has considerable finer distinctions. Also, Britain was voted on by the Devs, we can do other factions too. However, I'll leave this to the demos to vote one.
Manpower -> Not sure what you mean here.
Originally Posted by Sonke
I would join this Game. If you need, then I could help out with different things
Re: [Proposal] Rule Bitannia: An RPG [WIP: I'll edit the title when completely done]
Originally Posted by m_1512
Originality -> That's a vague word you have used. This game might be similar, true. But it has considerable finer distinctions.
The traits are almost identical to GSTK. The ranks are identical to GSTK. The income system is identical to GSTK. Sis, once again more or less identical to GSTK.
Too early to tell with the battle system and assassination rules, but right now the rest looks like a copy/paste of GSTK into a later time period.
Manpower -> Not sure what you mean here.
Sirius Black and Lucius Malfoy as your other two moderators.
Sirius is involved in four RPGs and moderates three.
Lucius is involved in four RPGs and moderates two.
Adding yours will stretch these vital player/moderators thin and jeapordize other games. This is why I also think we are reaching our maximum carrying capacity for RPG games unless we can branch out and find more, different willing players and moderators.
Re: [Proposal] Rule Bitannia: An RPG [WIP: I'll edit the title when completely done]
It could do with a bit more background information really. For example what time period is it in? If it's medieval, then there's no such thing as Britain, just England, Scotland and Wales as separate entities. If its a later period, (e.g. 17th Century), then you shouldn't need to be knighted to join in the army, navy, etc, and the Nobility system seems to feudal.
And as other have stated, it seems very similar to GSTK.
Re: [Proposal] Rule Bitannia: An RPG [WIP: I'll edit the title when completely done]
Originally Posted by Clagius
Please tell me, how does this differ from GSTK?
It's alright, misunderstandment.
It has many distinctions, more in the form of small gameplays to general systems. It's sort of hard to speak generally, but if you ask me specific areas workings, I can be more detailed.
Originally Posted by Tim1988
It could do with a bit more background information really. For example what time period is it in? If it's medieval, then there's no such thing as Britain, just England, Scotland and Wales as separate entities. If its a later period, (e.g. 17th Century), then you shouldn't need to be knighted to join in the army, navy, etc, and the Nobility system seems to feudal.
And as other have stated, it seems very similar to GSTK.
Re: [Proposal] Rule Bitannia: An RPG [WIP: I'll edit the title when completely done]
Originally Posted by m_1512
The time period is 1500s.
Even if this is not attempting to be a Gstk off shoot. the connection between the end period of Gstk (which was 1483 if Im not mistaken) and the Startup of this one is gnawing at me. Hell I think it may just end up being Know as
Rule Britannia (Gstk Part Four) just due to the distinct connections it shares
Re: [Proposal] Rule Bitannia: An RPG [WIP: I'll edit the title when completely done]
Originally Posted by Tim1988
It could do with a bit more background information really. For example what time period is it in? If it's medieval, then there's no such thing as Britain, just England, Scotland and Wales as separate entities. If its a later period, (e.g. 17th Century), then you shouldn't need to be knighted to join in the army, navy, etc, and the Nobility system seems to feudal.
And as other have stated, it seems very similar to GSTK.
Technically knights still existed in the 1500s. History names Maximillian I of the Holy Roman Empire who reigned from 1459 - 1519 as the last true knight. However, there would be more of an influx of musket units along with infantry and cavalry. By this time, Knight was more of honorific title. Especially now since the idea of Chivalry is slowly fading in Europe around this time as well. Honorific knights existed within orders now. For instance, the Order of the Garter in England is where you be made an honorary knight.
And also, since its the 1500s, it would still be called the Kingdom of England with the monarch holding the title King/Queen of England and Ireland (Which existed at this time under King Henry VIII). The Acts of Union that created the Kingdom of Great Britain didn't happen till the early 1700s.
The only other major flaw I see is the Emperor title. Not once was there an Emperor in England, only Kings. Especially if the King of England at this time would be Henry VIII and the Tudor family. The only existing empire right now was the HRE. The only known King-Emperors and Queen-Emperors didn't existed till the reign of Queen Victoria when she is given the title Empress of India...and was used with Edward VII, George V, Edward VIII and George VI...between the years of 1876 - 1948 when the title was abandoned.
Other than a few tweaks here and there, I support this idea.
Last edited by Lucius Malfoy; April 20, 2012 at 11:51 AM.
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Gaming Director for the Play-by-Post Subforum and the RPG Shed
Re: [Proposal] Rule Bitannia: An RPG [WIP: I'll edit the title when completely done]
Originally Posted by Lucius Malfoy
Technically knights still existed in the 1500s. History names Maximillian I of the Holy Roman Empire who reigned from 1459 - 1519 as the last true knight. However, there would be more of an influx of musket units along with infantry and cavalry. By this time, Knight was more of honorific title. Especially now since the idea of Chivalry is slowly fading in Europe around this time as well. Honorific knights existed within orders now. For instance, the Order of the Garter in England is where you be made an honorary knight.
And also, since its the 1500s, it would still be called the Kingdom of England with the monarch holding the title King/Queen of England and Ireland (Which existed at this time under King Henry VIII). The Acts of Union that created the Kingdom of Great Britain didn't happen till the early 1700s.
The only other major flaw I see is the Emperor title. Not once was there an Emperor in England, only Kings. Especially if the King of England at this time would be Henry VIII and the Tudor family. The only existing empire right now was the HRE. The only known King-Emperors and Queen-Emperors didn't existed till the reign of Queen Victoria when she is given the title Empress of India...and was used with Edward VII, George V, Edward VIII and George VI...between the years of 1876 - 1948 when the title was abandoned
Agree completely. What I was meaning when I was talking about knights is that on the current career tree, you have to be knighted to hold a commission in the army or navy. This shouldn't be the case in this time period. If anything, it would often be the other way round, with people receiving knighthoods for good service in the armed forces.
For this time period, there should also be an option for being a privateer. Far more of the fighting ships of the time were privately owned vessels, rather than Royal ones, that had been given charters by the monarch allowing them to pirate other nations vessels.