I find myself pulling my hair out both with the battle timer and without it. Without it, the battles can literally last FOREVER. Like, in an assault setting, if you beat back the first wave of enemy troops, they'll frequently fall back outside of wall-arrow range and just chill. I won't go fight them if they have a vastly superior force, and they absolutely refuse to come attack. With the timer, I feel like it's an easy cop out. Get into a poor situation, you can just let the timer run out to avoid losing many troops. For instance, if you're being assaulted in a fortress/citadel, it's virtually impossible to lose, because all you have to do is fall back every time you lose a layer. What should happen is that the AI continues to camp in the layers they have taken on the next turn, rather than retreating all the way out of your settlement. Or at least maintain the siege. Is there any way to make this possible?




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