I have my whines about STW2 and FOTS, but there are some good stuff in this game that I like...
For instance, my one Warrior was battered to below 50% and I had rushed it for repair at my main port. But the port was damaged and unable to make repairs (Drat!). The enemy fleet (4 of them) attacked my Warrior in port for the 1st time, usually they stay away.
On the ship battle screen for the 1st time I saw Coastal shore batterys which was nice. I kept my busted battle ship close under the protection of the guns and between them and my ship we destroyed the whole attacking fleet- Nice. However, the shore battery needs to know not to shoot when a friendly ship is in its fire path!
There`s other nice stuff though:
Was defending a bridge as I was attacked. The enemy decided to push its forces across the bridge and I decided to meet them ON the bridge, right in the middle. there was an almighty fight. What was kinda gruesome as well as sort of funny was when I zoomed to just under the bridge I could see a few decapitated heads fly down and bounce into the water! Gruesome.
Chosu has been strangely cooperative lately and in my battle against the growing Superpower Kokura they actually joined me in a siege attack. Now I don`t normally attack in sieges unless I have lots of guns because I refuse to make my men climb the walls, but heck, why not let Chosu do the work?
So I attacked, sat back and watched while Chosu and Kokura engaged in a mighty humongous battle while I supported with my lone artillery. The 40 unit thing really makes a difference in the epicness of battles now. I love sitting back in an Allied assault and letting the other guy do the work.I also had a good look at Chosu so I could see what level of improvements he`d developed. There wasn`t even a `do-nothing` bug this time.
One last one...
Attacked Kokura in a land battle and they had some artillerry. On the field I was about to attack since his arty would hurt a lot, but I saw he was marching forward so I decided to weather his artillery and let him walk forward. He came about half way and then stopped. I waited, he didn`t move. All the time my troops were getting battered by his artillery- And then I realised he`d tricked me into standing still and taking more arty damage than necessary! I had to attack! I dunno if this was intentionally programmed or not, but if it was, it was a smart move by the AI to waste my time and lose me more men! Great stuff.
Yep, the BAI and CAI are very good when they work (which is most times), I just hope it will be improved further with additional fixes for stuff not working right- And properly fixed.
But I find FOTS very enjoyable in general. Well done on that CA.




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