I've been thinking of a script that could incoperate PSF so that they act sort of like minor settlemetns, aka if you have a charactor ending a turn in the fort, he'll be given a # of money. but how do we do that ? I checked traits and it seems there's nothing that directly give a fix amount of money. so I guess we have to utilize script ?
Is their a condition monitor that can monitor a charactor ending his turn in a fort? I can't seem to find any right now...
more over, once i have that considition, how do i do it so that it has a + money per charactor? I'd assume normal console command would only add a fix money no matter how many you have...





Reply With Quote









































