RTW:BI > Ran No Jidai 2.0 Release!
Ran No Jidai is a total conversion mod for Rome: Total War - Barbarian Invasion set in the brutal Sengoku period of Japanese history and has recently had a whole host of new features and upgrades added to it with the release of the new version (2.0).
As is to be expected the mod includes all the major clans and factions that participated in the conflict such as the Takeda and the Oda. The Ikko-Ikki are also included as a faction, but they function slightly differently to the other clans, as they will recieve any settlement that rebels away from any other faction and are also classed as a hording faction. The Ikko-Ikki campaign is certianly the most unique one in the mod, but the team has also put extensive work into making each faction as unique and historically accurate as they possibly could and so they all have their own strengths and weaknesses such as strong sailors for Mori and expert diplomats for Imagawa. Each faction also has its own videos and prologues and the net result of all these additions is to make all of the campaigns feel very different to each other.

The campaign in general has also seen a lot of extensive improvements. The first of these is that the economy, settlements, governors and generals have recieved an overhaul, which has added many new traits and ancillaries, better settlement progression and a new spying system, which allows both diplomats and assassins to be used in a spying role. The second change has been to the visual appearance of the campaign map, which has been improved with the help of the real-life climate maps of Japan. These changes to the climate types also affect food harvests in the game, so certain factions will find it very difficult to get good harvests due to the climate type; This will limit population growth for said factions and so they will be forced to expand if they want to increase their manpower. In addition to changing the campaign map appearance - there are also many new battle maps on which you can crush the forces of your enemy upon. The third major change to the campaign map in RNJ is the improvement of the AI, which is now much more challenging both in the campaign and in the battles and should prove a challenge even for veteran players. There are also dozens of new units included in this version and mercenaries and gunpowder units can be recruited for the first time - there will also be a lot of AoR units that will only be recruitable in certain areas or by certain religions such as Ashigaru Sword for the Urakami.
There are too many new features to talk about in this article, but if you want to read about them all in more detail or you want to take the reins of your favourite clan and experience them in game you can do so by visiting this thread!
-Brittanicus |