I love RS 2.5!!! Thank you to all the team who worked on it. I suspect it took an age to create, play-test and further refine before finally issuing, especially with the death of a key member (RIP).
The attention to detail is immense. I love the wealth of knowledge that is imparted, cheers.
The highest hurdle to my enjoyment of RS2.1 was the coward trait and how it appeared independant of anything your general did. This is now fixed, thanks. Loyalty wasn't properly addressed in 2.1 and it now is a significant factor.
I also love how hard it is to simply survive.
Once again amny thanks.![]()




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