building taverns
{
levels brothel inn tavern coaching_house pleasure_palace
{
brothel requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
agent spy 0 requires factions { northern_european, }
agent spy 0 requires factions { middle_eastern, }
agent spy 0 requires factions { eastern_european, }
agent spy 0 requires factions { greek, }
agent spy 0 requires factions { southern_european, }
recruit_pool "Sudanese Tribesmen Mercs" 1 0.33 6 0 requires factions { middle_eastern, northern_european, eastern_european, greek, southern_european, } and hidden_resource negroes
recruit_pool "Catalans" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource catalans and event_counter gunpowder_discovered 1
recruit_pool "Mercenary Crossbowmen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and not event_counter first_mechanical_clock 1
recruit_pool "Mercenary Pavise Crossbowmen" 0 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_mechanical_clock 1 and not event_counter first_printing_press 1
recruit_pool "Mercenary Arquebusiers" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_piano 1
recruit_pool "Mercenary Spearmen" 2 0.25 4 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and not event_counter first_printing_press 1
recruit_pool "Galloglaich Mercs" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource scots
recruit_pool "Free Company Longbowmen" 1 0.07 1 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_public_clock 1 and not event_counter earthquake_in_naples 1
recruit_pool "Free Company Men at Arms" 1 0.07 1 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_public_clock 1 and not event_counter earthquake_in_naples 1
recruit_pool "Frankish Axemen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource franks and not event_counter first_wheelbarrow 1
recruit_pool "Frankish Swordsmen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource franks and not event_counter first_wheelbarrow 1
recruit_pool "Slav Mercenaries" 2 0.25 4 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource slavs and not event_counter first_mechanical_clock 1
recruit_pool "Balkan Archers" 1 0.13 2 0 requires factions { middle_eastern, northern_european, eastern_european, greek, southern_european, } and hidden_resource balkans
recruit_pool "Welsh Longbowmen Mercs" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource england and event_counter gunpowder_discovered 1
recruit_pool "Welsh Spearmen Mercs" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource england and not event_counter first_printing_press 1
recruit_pool "Landschneckt Pikemen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource germans and event_counter earthquake_in_naples 1
recruit_pool "Armenian Archers" 1 0.25 4 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource armenians
happiness_bonus bonus 1
}
material wooden
construction 2
cost 800
settlement_min town
upgrades
{
inn
}
}
inn requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
agent spy 0 requires factions { northern_european, }
agent assassin 0 requires factions { northern_european, }
agent spy 0 requires factions { middle_eastern, }
agent assassin 0 requires factions { middle_eastern, }
agent spy 0 requires factions { eastern_european, }
agent assassin 0 requires factions { eastern_european, }
agent spy 0 requires factions { greek, }
agent assassin 0 requires factions { greek, }
agent spy 0 requires factions { southern_european, }
agent assassin 0 requires factions { southern_european, }
recruit_pool "Sudanese Tribesmen Mercs" 1 0.33 6 0 requires factions { middle_eastern, northern_european, eastern_european, greek, southern_european, } and hidden_resource negroes
recruit_pool "Catalans" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource catalans and event_counter gunpowder_discovered 1
recruit_pool "Mercenary Crossbowmen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and not event_counter first_mechanical_clock 1
recruit_pool "Mercenary Pavise Crossbowmen" 0 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_mechanical_clock 1 and not event_counter first_printing_press 1
recruit_pool "Mercenary Arquebusiers" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_piano 1
recruit_pool "Mercenary Spearmen" 2 0.25 4 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and not event_counter first_printing_press 1
recruit_pool "Galloglaich Mercs" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource scots
recruit_pool "Free Company Longbowmen" 1 0.07 1 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_public_clock 1 and not event_counter earthquake_in_naples 1
recruit_pool "Free Company Men at Arms" 1 0.07 1 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_public_clock 1 and not event_counter earthquake_in_naples 1
recruit_pool "Frankish Axemen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource franks and not event_counter first_wheelbarrow 1
recruit_pool "Frankish Swordsmen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource franks and not event_counter first_wheelbarrow 1
recruit_pool "Slav Mercenaries" 2 0.25 4 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource slavs and not event_counter first_mechanical_clock 1
recruit_pool "Balkan Archers" 1 0.13 2 0 requires factions { middle_eastern, northern_european, eastern_european, greek, southern_european, } and hidden_resource balkans
recruit_pool "Welsh Longbowmen Mercs" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource england and event_counter gunpowder_discovered 1
recruit_pool "Welsh Spearmen Mercs" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource england and not event_counter first_printing_press 1
recruit_pool "Landschneckt Pikemen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource germans and event_counter earthquake_in_naples 1
recruit_pool "Armenian Archers" 1 0.25 4 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource armenians
recruit_pool "Armenian Cavalry" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource armenians
recruit_pool "Turkomans Mercs" 1 0.18 3 0 requires factions { middle_eastern, } and hidden_resource turks
recruit_pool "Turkopoles" 1 0.18 3 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource turks
recruit_pool "Mercenary Knights" 0 0.07 2 0 requires factions { northern_european, eastern_european, southern_european, } and hidden_resource europe and event_counter gunpowder_discovered 1
recruit_pool "Mercenary German Knights" 0 0.06 2 0 requires factions { northern_european, eastern_european, southern_european, } and hidden_resource germans and event_counter gunpowder_discovered 1 and not event_counter science_da_vinci_ornithopter 1
recruit_pool "Mercenary Frankish Knights" 0 0.06 2 0 requires factions { northern_european, eastern_european, southern_european, } and hidden_resource franks and not event_counter gunpowder_discovered 1
recruit_pool "Albanian Cavalry" 1 0.13 2 0 requires factions { middle_eastern, northern_european, eastern_european, greek, southern_european, } and hidden_resource balkans and event_counter earthquake_in_naples 1
recruit_pool "Serbian Knights" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource serbs and event_counter first_blast_furnace 1
recruit_pool "Serbian Hussars" 1 0.18 3 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource serbs and event_counter first_oil_painting 1
recruit_pool "Condottieri" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource italy and event_counter first_piano 1
happiness_bonus bonus 2
}
material wooden
construction 3
cost 1600
settlement_min large_town
upgrades
{
tavern
}
}
tavern city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
agent spy 0 requires factions { northern_european, }
agent assassin 0 requires factions { northern_european, }
agent spy 0 requires factions { middle_eastern, }
agent assassin 0 requires factions { middle_eastern, }
agent spy 0 requires factions { eastern_european, }
agent assassin 0 requires factions { eastern_european, }
agent spy 0 requires factions { greek, }
agent assassin 0 requires factions { greek, }
agent spy 0 requires factions { southern_european, }
agent assassin 0 requires factions { southern_european, }
recruit_pool "Sudanese Tribesmen Mercs" 1 0.33 6 0 requires factions { middle_eastern, northern_european, eastern_european, greek, southern_european, } and hidden_resource negroes
recruit_pool "Catalans" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource catalans and event_counter gunpowder_discovered 1
recruit_pool "Mercenary Crossbowmen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and not event_counter first_mechanical_clock 1
recruit_pool "Mercenary Pavise Crossbowmen" 0 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_mechanical_clock 1 and not event_counter first_printing_press 1
recruit_pool "Mercenary Arquebusiers" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_piano 1
recruit_pool "Mercenary Spearmen" 2 0.25 4 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and not event_counter first_printing_press 1
recruit_pool "Galloglaich Mercs" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource scots
recruit_pool "Free Company Longbowmen" 1 0.07 1 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_public_clock 1 and not event_counter earthquake_in_naples 1
recruit_pool "Free Company Men at Arms" 1 0.07 1 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource europe and event_counter first_public_clock 1 and not event_counter earthquake_in_naples 1
recruit_pool "Frankish Axemen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource franks and not event_counter first_wheelbarrow 1
recruit_pool "Frankish Swordsmen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource franks and not event_counter first_wheelbarrow 1
recruit_pool "Slav Mercenaries" 2 0.25 4 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource slavs and not event_counter first_mechanical_clock 1
recruit_pool "Balkan Archers" 1 0.13 2 0 requires factions { middle_eastern, northern_european, eastern_european, greek, southern_european, } and hidden_resource balkans
recruit_pool "Welsh Longbowmen Mercs" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource england and event_counter gunpowder_discovered 1
recruit_pool "Welsh Spearmen Mercs" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource england and not event_counter first_printing_press 1
recruit_pool "Landschneckt Pikemen" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource germans and event_counter earthquake_in_naples 1
recruit_pool "Armenian Archers" 1 0.25 4 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource armenians
recruit_pool "Armenian Cavalry" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource armenians
recruit_pool "Turkomans Mercs" 1 0.18 3 0 requires factions { middle_eastern, } and hidden_resource turks
recruit_pool "Turkopoles" 1 0.18 3 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource turks
recruit_pool "Mercenary Knights" 0 0.07 2 0 requires factions { northern_european, eastern_european, southern_european, } and hidden_resource europe and event_counter gunpowder_discovered 1
recruit_pool "Mercenary German Knights" 0 0.06 2 0 requires factions { northern_european, eastern_european, southern_european, } and hidden_resource germans and event_counter gunpowder_discovered 1 and not event_counter science_da_vinci_ornithopter 1
recruit_pool "Mercenary Frankish Knights" 0 0.06 2 0 requires factions { northern_european, eastern_european, southern_european, } and hidden_resource franks and not event_counter gunpowder_discovered 1
recruit_pool "Albanian Cavalry" 1 0.13 2 0 requires factions { middle_eastern, northern_european, eastern_european, greek, southern_european, } and hidden_resource balkans and event_counter earthquake_in_naples 1
recruit_pool "Serbian Knights" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource serbs and event_counter first_blast_furnace 1
recruit_pool "Serbian Hussars" 1 0.18 3 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource serbs and event_counter first_oil_painting 1
recruit_pool "Condottieri" 1 0.13 2 0 requires factions { northern_european, eastern_european, greek, southern_european, } and hidden_resource italy and event_counter first_piano 1
recruit_pool "Transilvanian Peasants" 1 0.4 3 0 requires factions { hungary, }
happiness_bonus bonus 3
}
material wooden
construction 4
cost 3200
settlement_min city
upgrades
{
coaching_house
}
}