Played a few hours and still can't figure out what dread and chivalry are useful for gameplay wise - they replace the management function in rome total war, and need a certain path in order to develop - so I'm guessing it's basically the "managing" skill with some roleplaying elements in it. Or is there any further point asides from that? Just curious since I haven't noticed anything asides from that, and not even sure if it counts as "management skill points" counted in RTW.
Also the Authority for the faction leader. Any utility or just more roleplay elements? Your faction leader will always have high authority (it's why he's called the faction leader in the first place), and any difference in game play or strategy map according to the authority points of your faction leader?
Thanks in advace for the replies.




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