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Thread: Point of Dread vs Chivalry?

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  1. #1

    Default Point of Dread vs Chivalry?

    Played a few hours and still can't figure out what dread and chivalry are useful for gameplay wise - they replace the management function in rome total war, and need a certain path in order to develop - so I'm guessing it's basically the "managing" skill with some roleplaying elements in it. Or is there any further point asides from that? Just curious since I haven't noticed anything asides from that, and not even sure if it counts as "management skill points" counted in RTW.

    Also the Authority for the faction leader. Any utility or just more roleplay elements? Your faction leader will always have high authority (it's why he's called the faction leader in the first place), and any difference in game play or strategy map according to the authority points of your faction leader?

    Thanks in advace for the replies.

  2. #2
    Macunaíma's Avatar Campidoctor
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    Default Re: Point of Dread vs Chivalry?

    Dread and Chivalry have great effect in several aspects of the game. When appointed as governor, chivalry and dread affect stuff like population increase and public order. Someone who has poor stats (not high dread nor chivalry) would be a bad governor, and cause public order to become low (other stats have effect on this too).

    A high Dread general decreases the morale of the enemy troops in the battlefield, making them rout more easily. A high Chivalry general increases the morale of his own troops in the battlefield, making them harder to rout.

    Authority have effect on the loyalty of generals and public order as well, making captains and generals harder to rebel. And no, not every faction leader has high authority. I've already been given some faction leaders sometimes. The trick is to send your heirs to war or put them on important places, or they'll just be spoiled little boys who will ruin you dynasty. Also, using assassins (this will increase your leader's dread as well) and putting your general in the frontline (I guess this will increase the chivalry) will increase authority.

    Every character has his own Authority stat, but it is only visible when he becomes Faction Leader (if he does). I hope I've been helpful.

  3. #3

    Default Re: Point of Dread vs Chivalry?

    Oh I see, thanks dude

    Still haven't gotten any low authority faction leader yet - seemed almost redundant to me, and just some factors to increase roleplay, like priests and merchants (I mean passive agents in general)

    The dread and chivalry thing actually makes sense now

  4. #4
    Macunaíma's Avatar Campidoctor
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    Default Re: Point of Dread vs Chivalry?

    And about "management", as you said there was in Rome:

    In the Britannia campaign, part of the Kingdoms Expansion, the stat "piety" is replaced by management (in vanilla piety also affect the hability of a character to manage a settlement), since religion was taken off given the fact that all factions were catholic (I think).

  5. #5

    Default Re: Point of Dread vs Chivalry?

    If you want to see the effects of Dread in a very major way, go find the Mongols and attack them using an army that has no general or one with very little chivalry. Your troops will be running for the hills almost before the Mongols make contact with their charge.

  6. #6

    Default Re: Point of Dread vs Chivalry?

    With chivalry you can dominate and end the game fast.

  7. #7
    jameseagle15's Avatar Civis
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    Default Re: Point of Dread vs Chivalry?

    I always get dread..... Assassins FTW!

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    Default Re: Point of Dread vs Chivalry?

    Think of it this way;

    Dread - Focuses on negative effects on your enemies.
    Chivalry - Focuses on positive effects on your own soldiers and nation.


    Simple as that, honestly.
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  9. #9

    Default Re: Point of Dread vs Chivalry?

    I always occupy settlements and ransom soldiers. I don't really gain either, but when I do I gain chivalry.

  10. #10
    jameseagle15's Avatar Civis
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    Default Re: Point of Dread vs Chivalry?

    Quote Originally Posted by SturmChurro View Post
    I always occupy settlements and ransom soldiers. I don't really gain either, but when I do I gain chivalry.
    Depends for me. I'll exterminate if that region is an opposite religion to me. Then I sack to get monies if its the same religion. I don't usually occupy....

  11. #11

    Default Re: Point of Dread vs Chivalry?

    Quote Originally Posted by SturmChurro View Post
    I always occupy settlements and ransom soldiers. I don't really gain either, but when I do I gain chivalry.
    Ransoming should never give dread or chivalry. More likely what you are getting is chivalry points for fighting "fairly" in the preceding battle. Not using an overwhelming force, accepting victory when it is offered rather than hunting down the fleeing enemies, sending your general into the middle of melee, that sort of thing.
    Last edited by Avatar; April 09, 2012 at 12:16 PM. Reason: typo correction

  12. #12
    Macunaíma's Avatar Campidoctor
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    Default Re: Point of Dread vs Chivalry?

    Oh, I always put "Continue" when that scroll appears. I'm not gonna let those ers run away just to fight them again in the future...

  13. #13

    Default Re: Point of Dread vs Chivalry?

    Quote Originally Posted by Avatar View Post
    Ransoming should never give dread or chivalry. More likely what you are getting is chivalry points for fighting "fairly" in the preceding battle. Not using an overwhelming force, accepting victory when it is offered rather than hunting down the feeling enemies, sending your general into the middle of melee, that sort of thing.
    I always hunt the enemy down to the last man after battle.

    Quote Originally Posted by mindOverdrive View Post
    Oh, I always put "Continue" when that scroll appears. I'm not gonna let those ers run away just to fight them again in the future...
    Yep, and you gain experience chevrons.

  14. #14
    jameseagle15's Avatar Civis
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    Default Re: Point of Dread vs Chivalry?

    Quote Originally Posted by SturmChurro View Post
    I always hunt the enemy down to the last man after battle.

    Yep, and you gain experience chevrons.
    And you get money because you can ransom them...

  15. #15

    Default Re: Point of Dread vs Chivalry?

    Quote Originally Posted by mindOverdrive View Post
    Oh, I always put "Continue" when that scroll appears. I'm not gonna let those ers run away just to fight them again in the future...
    This is why I mostly ransom troops (aka negociate). Just letting them go is an unfair fight since you don't get any soldiers back asides from the healed casualties.

    Also one more question, which already sort of answered but still in doubt: the "piety" points in your general are useful exactly for what? Equivalent of management points in rome total war? I find so weird since I recall in RTW: BI generals had piety levels alongside with management levels, if I recall well.

    What are piety points in generals exactly useful for? (in priests/imams its obvious, it's the speed at which they convert the settlemnt)

    Also thanks for the replies so far.

  16. #16
    tudor93's Avatar Primicerius
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    Default Re: Point of Dread vs Chivalry?

    I think the higher the level of piety the general has, the less are the chances of being burned on the stake by an inquisitor
    Înfrânt nu eşti atunci când sângeri,
    nici ochii când în lacrimi ţi-s.
    Adevăratele înfrângeri,
    sunt renunţările la vis.

  17. #17
    Macunaíma's Avatar Campidoctor
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    Default Re: Point of Dread vs Chivalry?

    Also, I guess they have some effect on public order.

  18. #18
    Double A's Avatar person man
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    Default Re: Point of Dread vs Chivalry?

    A big part of my keeping-a-good-rep-but-still-killing-everyone strategy depends on the AI not giving a about its soldiers.
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