1. When bombarding ports with a small fleet of 3 corvettes and one gunboat the bombardment screen always showed around 20% damage to the building while it actually received 80% damage (when checked directly). I guess the 20% damage would be more correct and the numbers get somehow messed up when applied to the bulding.
2. Supression shot does not seem to slow down enemy units. It actually makes them run quicker!
3. When activating the supression shot ability the range of sharpshooters is reduced.
4. When attacking enemy foot artillery limbers after a short barrage and then just drives forward into my own troops never stoping to shoot again. I already reported that AI bug in the beta.
5. Modded games that change unit related files have serious issues with some ranged units having wrong sounds when shooting (for example canon sounds for archers). Which units are affected is different in each mod but consistent. It looks like the game reads some entries from mods wrong. This is a new issue after the latest patch and affects mods for S2 and FotS.






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