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Thread: IGdood's Unit Packs

  1. #1

    Default IGdood's Unit Packs

    Hello all,

    I'm making this thread so I can put all my released units and etc. into 1 spot.

    I'll make 1 .pack file per unit, because as someone once said, he didn't like the idea of having to download whole packs together.




    Also watch these spaces for the other units:

    http://www.twcenter.net/forums/showt...1#post11322711

    http://mjollnir.twcenter.net/forums/...7#post12296607


    1. No-Dachi Hero

    Better on the offensive compared to katana hero, weak to missiles. Requires legendary sword dojo.

    https://www.mediafire.com/?5cq0ja8zjrs11lv

    Spoiler Alert, click show to read: 


    2. Heavy Gunner Hero
    Might be too imba, can use Suppression Fire, Rapid Volley, Fire-by-Rank, and Hold Firm. Default range is 150, same as bows. Bullets cause knockback and can go through multiple men.

    Decent at melee, western-style plate armor gives him good defense and armor ratings. Requires arsenal.

    http://www.mediafire.com/download/vi...r_Hero_v1.pack

    Spoiler Alert, click show to read: 



    3. Onna Bushi Heroine

    Naginata cavalry with bows. Female. Requires legendary bajutsu dojo.


    http://www.mediafire.com/download/z0...e_unit_v4.pack

    Spoiler Alert, click show to read: 



    4. Onna Bushi Infantry

    Can be recruited in Castle level and above with a naginata dojo present.

    http://www.mediafire.com/?xy72jw6krz90p9r


    Spoiler Alert, click show to read: 




    5. Samurai Retainer Guard

    It's slightly better than the Katana Ronin unit, gives a sort of "Elite" non-hero sword unit for you guys to play with.

    Recruited at castle level and higher

    http://www.mediafire.com/download/kp...ainers_v2.pack

    Spoiler Alert, click show to read: 



    6. Master Tactician

    Hero whose strength lies in abilities to support other units, not meant for direct combat.
    Recruitable at fortress level and above.

    https://www.mediafire.com/?qph3lllpzw612wh

    Spoiler Alert, click show to read: 


    7. Naginata Ashigaru (Ikko and Oda versions included)
    Recruited at all levels of forts, basically more armored (reflected in their looks) and balanced compared to their yari counterparts.


    http://www.mediafire.com/download/sj..._ashigaru.pack

    Spoiler Alert, click show to read: 




    8. Nanban Mercenaries
    Recruited at Nanban Trade Port and Quarter, does not require conversion to Catholicism. Good ranged stats, worth every koku for the 150 range. However, will be demolished in melee as they have 0 armor and fight worse than ashigaru. Officer uses a katana instead of a saber.


    http://www.mediafire.com/download/x0...rcenaries.pack

    Spoiler Alert, click show to read: 


    9. Zanbato Warrior Monks

    Updated with Zanbato Monks, basically they're much more survivable versions of Nodachi samurai. Can be recruited at level 2 Buddhist Temple and above, requires level 2 sword dojo. Use giant zanbato sword instead of nodachi.

    http://www.mediafire.com/download/eq...ato_monks.pack

    Spoiler Alert, click show to read: 



    10. No-Dachi Ashigaru - Practically no armor (can be seen in their lack of socks and shoulder armor), but has a vicious bite that can really do a number on enemies off-guard. Recruited at level 2 castle and above.

    Oda, Ikko, Date, and normal versions.

    http://www.mediafire.com/download/m8..._ashigaru.pack

    Spoiler Alert, click show to read: 


    11. Loan Sword (non-ikko version) - Early game sword infantry, the Shimazu version can tackle enemy samurai and come out on top. Recruitable at all levels of forts.

    Shimazu, Oda, and Normal versions.

    http://www.mediafire.com/download/3z..._ashigaru.pack

    Spoiler Alert, click show to read: 


    12. Naginata Cavalry - Averaged the stats of katana and yari cavalry. End result is a versatile unit. Takeda version included. Recruited with combo of Naginata Dojo and level 2 Cavalry Dojo.


    http://www.mediafire.com/download/ze...a_cavalry.pack

    Spoiler Alert, click show to read: 


    13. Pike Terco - Otomo Only. Even better than long yari ashigaru. Requires Nanban Quarter to recruit.

    http://www.mediafire.com/download/vp...iketercos.pack

    Spoiler Alert, click show to read: 



    14. Sling Ashigaru

    I recently read that there were slings used during the Sengoku Period. Slings do less damage than even the pitiful Bow Ashigaru arrows, but they can do more damage to armored units than arrows can. Their reload and accuracy is also lower to balance this out.


    http://www.mediafire.com/?oiy75kokya81fd6

    Spoiler Alert, click show to read: 






    FOTS SECTION - Units under this section are FOTS ONLY

    1. No-Dachi Kachi - Low armor, high attack, warcry. These fierce warriors bring some much-needed brute force to a traditional army....or to a modern army needing a group of die-hard melee units.

    Recruitable in level 2 traditional dojo and above.
    Spoiler Alert, click show to read: 



    2. Gaijin Kachi - As er Captain Arrgh's request, after days of headache, I present the Gaijin Kachi mod. At first inspection, it looks like an oversized katana kachi unit. But then....you realize that everyone here is a gaijin with a katana. Have banzai and ganbatte, slightly better stats than katana kachi....

    Recruitable at legendary dojo.

    Spoiler Alert, click show to read: 



    3. Katana Ki, the traditional counterpart of the saber cavalry. More armor, but lower attack and defense. Recruitable at dojo level 3 and above.


    Spoiler Alert, click show to read: 



    4. Naginata Ki - A more balanced version of the Yari Ki. Worse at charging, better in melee, but not as good as sabre cav.

    Recruitable at all levels of traditional dojos.

    Spoiler Alert, click show to read: 


    5. Grenadiers - Tough line infantry, fewer in numbers. Uses firebombs in battle.

    Recruitable with Level 3 Modern Barracks and level 2 Artillery production building and above.

    Spoiler Alert, click show to read: 


    6. Breech-Loading Sharpshooters - Light infantry with kisho training and can hide while firing. Uses the Breech-loaders. Considered a mercenary unit of foreigners and so requires Military Academy and Tade Port together.

    Spoiler Alert, click show to read: 


    Instructions for all mods: Unzip and put in data folder.
    Last edited by IGdood; May 30, 2014 at 10:05 AM.

  2. #2
    ShimazuClan's Avatar Civis
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    Default Re: IGdood's Unit Packs

    Cool. Im waiting.
    The Shimazu Clan has conquered this spot.

  3. #3

    Default Re: IGdood's Unit Packs

    looking forward to it really like your no-dachi hero mod hope you keep making cool hero units vanilla needs more of em mabey an idead would be to make a hero unit or to that are similar to the original ones but weaker and more accesible in the early game like "poor katana ronin hero" or something

  4. #4

    Default Re: IGdood's Unit Packs

    I'm revamping the No-Dachi hero unit to use Date Masamune's model....I'm thinking I should color it gold like the other hero units are...


  5. #5

    Default Re: IGdood's Unit Packs

    looks good. maybe use Masamune's scheme too? gold and black if my memory serves?

  6. #6

    Default Re: IGdood's Unit Packs

    Not skilled enough to edit colors, ended up just copying the scheme of other heroes.

    Updated with No-Dachi Hero, Onna Bushi Heroine, and Heavy Gunner Hero.

  7. #7

    Default Re: IGdood's Unit Packs

    Will you be making units for FOTS campaign?

    I wouldn't mind more traditional units, such as the 3 samurai heroes from the original game, nodachi, and maybe onnabushi going up against gatling guns

  8. #8

    Default Re: IGdood's Unit Packs

    I can make custom units for the FOTS campaign, but I cannot import any SHogun 2 or ROTS units to FOTS and vice versa.

  9. #9

    Default Re: IGdood's Unit Packs

    Updated with Onna Bushi Infantry, a naginata unit that has stats between naginata monks and naginata samuriai.

    Can be recruited in Castle level and above with a naginata dojo present.

  10. #10

    Default Re: IGdood's Unit Packs

    sweetness! thanks a bunch! =D

  11. #11

    Default Re: IGdood's Unit Packs

    maybe you can use the regular onna bushi's portrait for the infantry version? also may i ask for a version without the limit thingy? i recommend you do something similar to your other units until someone does their cards, the onna bushi infantry unit i hired kept swapped cards a couple of times during my game, so it gets a bit confusing, that's my only observation so far.

    thanks again for your work!

  12. #12

    Default Re: IGdood's Unit Packs

    V2 of Onna Bushi Infantry uploaded.

    Removed unit limit, gave portrait, and lowered cost to 850.

  13. #13

    Default Re: IGdood's Unit Packs

    Updated with Samurai Retainer Guard unit.

    It's slightly better than the Katana Ronin unit, gives a sort of "Elite" non-hero sword unit for you guys to play with.

  14. #14

    Default Re: IGdood's Unit Packs

    Fixed my Tactician Hero unit and uploaded here.

  15. #15

    Default Re: IGdood's Unit Packs

    Nice mate! But, you forgot to mention the building requirements for the Samurai Retainer Guard. And also, you forgot to upload the Master Tactician mod

    Anyways, GL on your upcoming exams!

  16. #16

    Default Re: IGdood's Unit Packs

    Thanks.

    Updated with building requirements and tactician mod because the internet died.

  17. #17

    Default Re: IGdood's Unit Packs

    may i suggest you make another weaker version of the samurai retainers to be the counterpart of the ikko ikki's katana ashigaru? they should be low priced a bit more able than the ashigaru counterpart and able to be hired from the begining. Also, if you're up to it, please make them have the same skin as the garrison-only samurai retainers?

    and i'm trying the tactician hero now :] he sounds like an interesting choice.

  18. #18

    Default Re: IGdood's Unit Packs

    Quote Originally Posted by Very Lazy Man View Post
    Will you be making units for FOTS campaign?

    I wouldn't mind more traditional units, such as the 3 samurai heroes from the original game, nodachi, and maybe onnabushi going up against gatling guns
    This seemed like an ordinary post.

    And then I realised you were saying that you wanted to see women blown to pieces by machineguns.
    Oh TWC, you are full of strange and unusual people.

  19. #19

    Default Re: IGdood's Unit Packs

    Quote Originally Posted by soran View Post
    may i suggest you make another weaker version of the samurai retainers to be the counterpart of the ikko ikki's katana ashigaru? they should be low priced a bit more able than the ashigaru counterpart and able to be hired from the begining. Also, if you're up to it, please make them have the same skin as the garrison-only samurai retainers?

    Uh no too lazy.

  20. #20

    Default Re: IGdood's Unit Packs

    Quote Originally Posted by IGdood View Post
    Uh no too lazy.
    well, i don't mind waiting, if you're up to it, then by all means, do things on your own pace, no pressures :]

    i have a very limited experience with modding so i know how much of a pain modding the smallest things is, i can only imagine how much of a pain it is to do something like creating a whole new thing for the game.

    i take off my hat to you guys :]

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