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Thread: No gore effects/decapitations with foreign troops :(

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  1. #1
    Jackie Chan's Brother Wang...'s Avatar Semisalis
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    Default No gore effects/decapitations with foreign troops :(

    Anyone else a bit dissapointed that, provided you have the Blood Pack DLC, the foreign troops in FoTS aren't affected by it? I always thought it would be really unique to have Royal Marines and US marines fighting in a battle field that was very alien to them, and seeing the horror as their officer has his head sliced off by a samurai, I was really looking forward to that kind of scenario in FoTS, but it seems that foreign units literally have about one animation in melee, and that's a sort of 'swipe with their sword' animation as if they're pushing everything away...and that's it. There's no duelling animation between sabre and katana, it's just 'push, push and push again'.

    Was this lack of animation due to the fact CA would have had to hire people to capture the moves all over again for European units?


  2. #2
    Dileos's Avatar Decanus
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    Default Re: No gore effects/decapitations with foreign troops :(

    I agree, it's extremely disappointing.

    They do have one kill animation where they slash the enemy across the stomach and then swing back and decapitate him, but thats it. In fact I think they even need to be charging an enemy in order to do it.

    Everything else is just random slashing.




  3. #3
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: No gore effects/decapitations with foreign troops :(

    Yes, very strange. I don`t understand why this is the case. It`s not as if they`re some super beings or something. They`re Human like everyone else. Very strange. If I were of the conspiracy type I might accuse CA of some Western bias.

    I guess the reality is they never had time to do the death animations for these troops? Still find that unlikely as all that`s different about them is the face...

  4. #4
    Dileos's Avatar Decanus
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    Default Re: No gore effects/decapitations with foreign troops :(

    Quote Originally Posted by Humble Warrior View Post
    Very strange. If I were of the conspiracy type I might accuse CA of some Western bias.
    Quote Originally Posted by Uber Mind View Post
    Maybe they think it's inappropriate for the western market .
    I love how certain people on the internet always manage to find either covert racism or conspiracies in everything. But finding both of them in the same place?

    Guys I'm afraid we've reached a new level in stupidity.

    The simple fact of the matter is, saber animations were not added for the exact same reason as bayonet animations. Professional motion capture animation is expensive as hell, not to mention time consuming. You cannot use a bayonet like a yari, and you can't use a saber like a katana, so sacrifices had to be made in the animation department.
    Last edited by Dileos; April 05, 2012 at 03:09 PM.




  5. #5

    Default Re: No gore effects/decapitations with foreign troops :(

    When CA didn't implement bayonets due to time constraints and instead opted to go with the sabre, I was totally behind them because I thought that was fair enough - but I'm left rather disappointed and wholly unimpressed by the sabres. Honestly, I'm expecting a free patch to address this at some point - because as it stands it just feels incomplete.
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  6. #6

    Default Re: No gore effects/decapitations with foreign troops :(

    Maybe they think it's inappropriate for the western market .

  7. #7
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: No gore effects/decapitations with foreign troops :(

    Quote Originally Posted by Uber Mind View Post
    Maybe they think it's inappropriate for the western market .
    I hope not because that would be a very 18th century and somewhat xenophobic attitude. `It`s ok to see Easterners decapitated and bloodily killed, but not ok for it to happen to Westerners.`

    I know that in reality we aren`t much better than the people of the 18th century, but I would hope we`re a little better than that by now.

  8. #8

    Default Re: No gore effects/decapitations with foreign troops :(

    Quote Originally Posted by Uber Mind View Post
    Maybe they think it's inappropriate for the western market .
    Really, because decapitating Japanese people is just fine for the western market? Your statement makes no sense.

  9. #9

    Default Re: No gore effects/decapitations with foreign troops :(

    Quote Originally Posted by Gosu View Post
    Really, because decapitating Japanese people is just fine for the western market?
    It wouldn't surprise me if that is the case .

  10. #10

    Default Re: No gore effects/decapitations with foreign troops :(

    It seems they didn't budget motion capture for FotS... so no bayonets and no sabre animations! Perhaps if they sell enough copies of the expansion they could find themselves with enough extra money to fund a patch solving them both? That would be for sure a good marketing move and it would increase their reputation... we'll see.


  11. #11

    Default Re: No gore effects/decapitations with foreign troops :(

    I highly doubt it's got to do with the model. If someone has the time, they should check if sabre armed oriental soldiers can be horribly decapitated, because I think the lack of "kill move" comes from the sabre, not the unit model.

    Edit: Gosu you would be surprised what is and isnt acceptable.

    In Australia, it's perfectly acceptable to mow down hundreds of zombies in graphical semi-realistic fashion that is rather gruesome.

    All you have to do is call them "infected" (same damn zombies, different name) and suddenly it's "WHOA! Those people have rights! You can't do that to them!"
    Last edited by Lazarus; April 05, 2012 at 06:06 AM.
    Quote Originally Posted by Sir Brian de Bois-Guilbert View Post
    the Church has only improved mankind in history

    For this there are words, but none that abide by the ToS.

  12. #12

    Default Re: No gore effects/decapitations with foreign troops :(

    I think it's due to a small animation budget, like a previous poster pointed out.
    I also think the reloading animations for the breech-loading rifles are somewhat lazy, as the troops, depending on their reload skill, will stand frozen in a strange pose before firing.

  13. #13
    Jackie Chan's Brother Wang...'s Avatar Semisalis
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    Default Re: No gore effects/decapitations with foreign troops :(

    There's no doubt in my mind that this isn't to do with western bias at all, it's to do with time contraints, or that's what they'd say at least.

    It just feels like the Blood Pack DLC is getting watered down more and more.

    First it was the elimination of the gore on armour/clothing effect, now it's decapitation being removed for Western troops, I'm wondering what I payed the Blood pack for...?

  14. #14

    Default Re: No gore effects/decapitations with foreign troops :(

    Quote Originally Posted by Jackie Chan's Brother Wang... View Post
    There's no doubt in my mind that this isn't to do with western bias at all, it's to do with time contraints, or that's what they'd say at least.

    It just feels like the Blood Pack DLC is getting watered down more and more.

    First it was the elimination of the gore on armour/clothing effect, now it's decapitation being removed for Western troops, I'm wondering what I payed the Blood pack for...?
    i remember a theard on totalwar.com complaing about no blood on armour or characters and a CA person said it was a bugg they were working on fixing( probly caused by the removal of gloss). But yeah the saber animation thing its just cuz they apperently didnt have the time for it like bayonets

  15. #15
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: No gore effects/decapitations with foreign troops :(

    Quote Originally Posted by Jackie Chan's Brother Wang... View Post
    There's no doubt in my mind that this isn't to do with western bias at all, it's to do with time contraints, or that's what they'd say at least.
    I don`t believe it is either.
    Quote Originally Posted by Jackie Chan's Brother Wang... View Post
    It just feels like the Blood Pack DLC is getting watered down more and more.

    First it was the elimination of the gore on armour/clothing effect, now it's decapitation being removed for Western troops, I'm wondering what I payed the Blood pack for...?
    Like I keep saying a minimum, medium and that standard setting (Max) would solve this problem. Minimum could just be tiny blood spats, Medium: tiny blood spats with decaps and Maximum: everything we see now. Surely it`s just a case of artistically cutting down on the amount of the blood texture graphic shown?

    This way we could set for the default STW2 or FOTS.

    I`ve actually ended up turning off blood for my mostly shooty battles because the blood gouts of streaming blood are silly. . But well i`m no programmer, so maybe it takes a lot more work than it looks.
    Last edited by Humble Warrior; April 05, 2012 at 08:28 AM.

  16. #16
    Sir Furlong's Avatar Ordinarius
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    Default Re: No gore effects/decapitations with foreign troops :(

    To be honest I didn't even notice this. Gives me a bad feeling when they cut things out over time, I'd rather see them finish the product than rush it out when promised. Of course this seems to go back to Empire...

  17. #17
    Jackie Chan's Brother Wang...'s Avatar Semisalis
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    Default Re: No gore effects/decapitations with foreign troops :(

    I`ve actually ended up turning off blood for my mostly shooty battles because the blood gouts of streaming blood are silly.
    You get those effects for bullet wounds? I was anticipating I would, but I don't for some reason, units being hit by bullets don't spurt blood for me (there is still blood for bullet impacts but it's not cartoonish), melee attacks still do, I thought this was intentional by CA? Then again I don't seem to have any smoke when rifles fire so maybe it's just my settings, they're not that low though...

  18. #18
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: No gore effects/decapitations with foreign troops :(

    Quote Originally Posted by Jackie Chan's Brother Wang... View Post
    You get those effects for bullet wounds? I was anticipating I would, but I don't for some reason, units being hit by bullets don't spurt blood for me (there is still blood for bullet impacts but it's not cartoonish), melee attacks still do, I thought this was intentional by CA? Then again I don't seem to have any smoke when rifles fire so maybe it's just my settings, they're not that low though...
    Could be your settings I get loads of smoke.

  19. #19
    Lionheart11's Avatar Senator
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    Default Re: No gore effects/decapitations with foreign troops :(

    Can anyone confirm the blood pack still has them in vanilla shogun2 right now?I've not seen heads roll for some tie now.

    Im thinking they patched out the gore to meet certain country's standards?.

  20. #20
    Kinjo's Avatar Taiko
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    Default Re: No gore effects/decapitations with foreign troops :(

    I'm guessing the animations are missing or they were never created. I can't see them not including the animations because the units are western which is silly, most likely just an oversight.

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