HI there,
I'm posting this because I've seen a couple of threads lately regardings gubs, and stupid AI moves. I haven't been playing M2TW vanilla for 3 years now and decidede to give it a try last week-end. Wow the campaign map is calm compared to Third Age TW. I'm playing the Danes and everything is going well, my relationship with the Pope is great, my global Rep is immaculate. Now here isd what happened to me that made me remeber how the game is well very unbalanced.
My faction Heir as 8 command stars, is a night fighter, has 7 Chivalry and 8 Obedience. On turn 60 I join a Crusade called on Jerusalem with my faction Heir, we are moving towards the target. I end my turn, while the AI plays I see an Inquisitor trying to kill my Heir (like WTH) He fails, so I say that was a close one, the next trun he tried again like again WTH!!!!!, he kills my Heir, that is when I remembered that in Vanillas it hapened all the time.
This is one of the things that pissed me off the most about the Vanilla version. BTW just so you know and before members tells me patch it up well it's patched up all to the max and it stills happen
That is why I'm now playing Stainless Steel and Third Age which or awesome mods![]()






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