It seems like the autocalc favours you winning over the AI when the AI can actually win over you in practise. And it`ll make you win if you hit the autocalc.
A few times now I`ve decided to run the battle and sit back and blow the enemy away, then get surprised by just how tough it turns out to be and it wins the battle.
For instance fighting the Aizu Shogunate as the Satsuma Imperial. The auto calc indicates easy win.
Aizu have some matchlock kachi and YariKi cavalry, but also some new Shogitai that look interesting. He has no Generals as I assasinated them all earlier. I have a few riflemen, several cannons, cavalry, a gatling gun and two Generals.
Well we start off pounding eachother other with arty. He busts up my gatling gun.then he starts marching forward. He gets close, so I send out my cavalry to distract some of them, but they`re not that phased. I don`t have many riflemen and they engage in melee. Big mistake as my men are having serious trouble dealing with them, even with both my General`s help. Finally, my men break and one General is killed and everyone runs away. Win for the Shogunate.
I have no complaints about the units or the battle itself, in fact it was nice to lose for a change, but it`s just weird how the autocalc gave a completely different result, showing I had the troops to win by far when I did not. Also, had I chosen to autocalc it would`ve had me win. It seems autocalc is biased to the Imperial side and not to what`s really involved in the armies. The way it is now a person could just autocalc his way to win by auto against the AI.
I believe the autocalc needs fine tuning to be a little more accurate and a lot less biased to Imperials.![]()




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