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Thread: How do I recruit diplomats?

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  1. #1

    Icon5 How do I recruit diplomats?

    I can't seem to find any building to recruit them.

  2. #2

    Default Re: How do I recruit diplomats?

    you cant recruit diplomats.Game is heavily scripted and you can use diplomats only in good factions.

  3. #3

    Default Re: How do I recruit diplomats?

    ahh.. ok, thank you very much

  4. #4

    Default Re: How do I recruit diplomats?

    If you really want to be able to recruit them you can edit the export _descr_building file and add them to a building. If you want to I can type it up for you.

  5. #5

    Default Re: How do I recruit diplomats?

    Quote Originally Posted by BigHairyMelon View Post
    If you really want to be able to recruit them you can edit the export _descr_building file and add them to a building. If you want to I can type it up for you.
    It would be nice

  6. #6

    Default Re: How do I recruit diplomats?

    Find the building you want in the export_descr_building file then in the capability section type "agent diplomat 0 requires factions { faction, }" and put your default faction name in the curly brackets. Then at the end of the capability section type "agent_limit diplomat 1" if there are any other agents in the building the agent limit should be in the same order as the agents appear.
    so i typed up an example. I used the high elves as a faction and the first tavern building.
    Spoiler Alert, click show to read: 
    tavern requires factions { england, eastern_european, southern_european, } and not factions { papal_states, }
    {
    capability
    {
    agent diplomat 0 requires factions { england, }
    agent spy 0 requires factions { england, }
    agent assassin 0 requires factions { england, } and event_counter assasins_turn_on 1
    agent spy 0 requires factions { eastern_european, }
    agent assassin 0 requires factions { eastern_european, } and event_counter assasins_turn_on 1
    agent spy 0 requires factions { southern_european, }
    agent assassin 0 requires factions { southern_european, } and event_counter assasins_turn_on 1
    happiness_bonus bonus 3
    recruit_pool "Kislev Kvas" 0 0.15 1 0 requires factions { eastern_european, }
    agent_limit diplomat 1
    agent_limit spy 1
    agent_limit assassin 1
    }
    material wooden
    construction 4
    cost 6400
    settlement_min city
    upgrades
    {
    coaching_house
    }
    }

    for some reason it wont let me put two spaces in where necessary. there should be two spaces either side of the 0. This will be in the EDB so follow that format.
    if you chose a building chain, make sure you add those lines into each building upgrade so you can still recruit the diplomats when you upgrade the building.
    default faction names are
    Spoiler Alert, click show to read: 
    BYZANTIUM- Ostland
    DENMARK-Chaos Undivided
    EGYPT-Beastmen
    NORWAY-Khorne
    NOVGOROD-Nurgle
    TEUTONIC-Slaanesh
    LITHUANIA-Tzeentch
    ENGLAND-High Elves
    FRANCE-Ostenmark
    HRE Reikland
    SAXONS-Stirland
    HUNGARY-Sylvania
    MILAN-Hochland
    MOORS-Night Goblins
    POLAND-Dwarfs
    PORTUGAL-Wissenland
    RUSSIA-Kislev
    SCOTLAND-Middenland
    SICILY-Nordland
    SPAIN-Talabecland
    TURKS-Orcs
    VENICE-Averland
    MONGOLS-Dark Elves
    KALMAR UNION-Border Princes

    Any i have missed they will be in descr_strat file.
    Also make sure the building you choose can be built by your faction. Evil faction buildings are in a different section to good faction buildings barring sylvania.
    And make sure you back up any files before you edit them.

  7. #7

    Default Re: How do I recruit diplomats?

    Thanks, I'll try this

  8. #8

    Default Re: How do I recruit diplomats?

    Sorry for DB...

    Now I can recruit a diplomat (in the tavern like in your example), ma he's useless: a red "x" appears on the cities and armies (Dwarfs and Imperials marked as neutral) without open diplomatic window.
    I'm playing Border Princes, H/H

  9. #9

    Default Re: How do I recruit diplomats?

    Go into the descr_cursor_actions file in the data file, find the diplomat section (control f "selected diplomat" without the quotes)
    change the enemy section so it looks like the allied section
    Spoiler Alert, click show to read: 

    over enemy
    {
    default Na tooltip cannot_perform_mission

    land Mov Mov
    sea Na Na tooltip characters_cannot_go_on_sea
    army TB Na tooltip diplomacy_mission
    diplomat T Na tooltip diplomacy_mission
    princess T Na tooltip diplomacy_mission
    family T Na tooltip diplomacy_mission
    settlement T Na tooltip diplomacy_mission
    fort T Na tooltip diplomacy_mission
    rally_point Mov
    naval_rally_point Na Na tooltip characters_cannot_go_on_sea
    garrisoned_settlement TB Na tooltip diplomacy_mission
    garrisoned_fort TB Na tooltip diplomacy_mission
    port Mov
    }
    over allied
    {
    default Na tooltip cannot_perform_mission

    land Mov Mov
    sea Na Na tooltip characters_cannot_go_on_sea
    army TB Na tooltip diplomacy_mission
    diplomat T Na tooltip diplomacy_mission
    princess T Na tooltip diplomacy_mission
    family T Na tooltip diplomacy_mission
    settlement T Na tooltip diplomacy_mission
    fort T Na tooltip diplomacy_mission
    rally_point Mov
    naval_rally_point Na Na tooltip characters_cannot_go_on_sea
    garrisoned_settlement TB Na tooltip diplomacy_mission
    garrisoned_fort TB Na tooltip diplomacy_mission
    port Mov
    }
    }


    you should only have to change the letters in the second column.
    I'm running 1.44 so I'm assuming you can still do diplomacy with your allies in 1.5. If you cant changing both sections to look like what i have written should work.
    If there is a neutral section as well do the same to that.
    Last edited by BigHairyMelon; April 05, 2012 at 01:17 PM.

  10. #10

    Default Re: How do I recruit diplomats?

    I'm playing version 1.5, this is diplomatic part:

    selected diplomat
    {
    over own
    {
    initial_never_seen Mov Mov
    land Mov Mov
    sea Na Na tooltip characters_cannot_go_on_sea
    army Mer* (S) Mer (S)
    admiral Em* (S) Em (S) tooltip embark_character
    diplomat S (S) S (S)
    princess S (S) S (S)
    merchant S (S) S (S)
    priest S (S) S (S)
    heretic S (S) S (S)
    witch S (S) S (S)
    inquisitor S (S) S (S)
    spy S (S) S (S)
    assassin S (S) S (S)
    family S (S) S (S)
    settlement G* (S) G (S) tooltip enter_settlement
    fort G* (S) G (S) tooltip enter_fort
    rally_point Mov
    naval_rally_point Na Na tooltip characters_cannot_go_on_sea
    garrisoned_settlement G* (S) G (S) tooltip enter_settlement
    garrisoned_fort G* (S) G (S) tooltip enter_fort
    garrisoned_ship Em* (S) Em (S) tooltip embark_character
    sieged_settlement S tooltip cannot_enter_sieged_settlement
    sieged_fort S tooltip cannot_enter_sieged_fort
    garrisoned_dock Mer* (S) Mer (S)
    port Mov
    dock Na
    }
    over enemy
    {
    default Na tooltip cannot_perform_mission

    land Mov Mov
    sea Na Na tooltip characters_cannot_go_on_sea
    army Na Na cannot_tooltip diplomacy_mission
    diplomat Na Na cannot_tooltip diplomacy_mission
    princess Na Na cannot_tooltip diplomacy_mission
    family Na Na cannot_tooltip diplomacy_mission
    settlement Na Na cannot_tooltip diplomacy_mission
    fort Na Na cannot_tooltip diplomacy_mission
    rally_point Mov
    naval_rally_point Na Na tooltip characters_cannot_go_on_sea
    garrisoned_settlement Na Na tooltip diplomacy_mission
    garrisoned_fort Na Na tooltip diplomacy_mission
    port Mov
    }
    over allied
    {
    default Na tooltip cannot_perform_mission

    land Mov Mov
    sea Na Na tooltip characters_cannot_go_on_sea
    army TB Na tooltip diplomacy_mission
    diplomat T Na tooltip diplomacy_mission
    princess T Na tooltip diplomacy_mission
    family T Na tooltip diplomacy_mission
    settlement T Na tooltip diplomacy_mission
    fort T Na tooltip diplomacy_mission
    rally_point Mov
    naval_rally_point Na Na tooltip characters_cannot_go_on_sea
    garrisoned_settlement TB Na tooltip diplomacy_mission
    garrisoned_fort TB Na tooltip diplomacy_mission
    port Mov
    }
    }

    What do I change exactly? I don't understand

  11. #11

    Default Re: How do I recruit diplomats?

    You need to change the over enemy section so it looks like the over allied section. The second column is what you want to edit, you want to change the NA to either T or TB. You will also need to delete the cannot_ as well.
    so your over enemy section looks like this
    Spoiler Alert, click show to read: 
    over enemy
    {
    default Na tooltip cannot_perform_mission

    land Mov Mov
    sea Na Na tooltip characters_cannot_go_on_sea
    army Na Na cannot_tooltip diplomacy_mission
    diplomat Na Na cannot_tooltip diplomacy_mission
    princess Na Na cannot_tooltip diplomacy_mission
    family Na Na cannot_tooltip diplomacy_mission
    settlement Na Na cannot_tooltip diplomacy_mission
    fort Na Na cannot_tooltip diplomacy_mission
    rally_point Mov
    naval_rally_point Na Na tooltip characters_cannot_go_on_sea
    garrisoned_settlement Na Na tooltip diplomacy_mission
    garrisoned_fort Na Na tooltip diplomacy_mission
    port Mov
    }

    you need to change it to this

    Spoiler Alert, click show to read: 
    over enemy
    {
    default Na tooltip cannot_perform_mission

    land Mov Mov
    sea Na Na tooltip characters_cannot_go_on_sea
    army TB Na tooltip diplomacy_mission
    diplomat T Na tooltip diplomacy_mission
    princess T Na tooltip diplomacy_mission
    family T Na tooltip diplomacy_mission
    settlement T Na tooltip diplomacy_mission
    fort T Na tooltip diplomacy_mission
    rally_point Mov
    naval_rally_point Na Na tooltip characters_cannot_go_on_sea
    garrisoned_settlement TB Na tooltip diplomacy_mission
    garrisoned_fort TB Na tooltip diplomacy_mission
    port Mov
    }


    That should let you begin talks with everyone now.

    Edit: there should be a key at the top of the file that tells you what all the letters mean.

  12. #12

    Default Re: How do I recruit diplomats?

    Thanks, it works perfectly

  13. #13

    Default Re: How do I recruit diplomats?

    Happy to have helped

  14. #14
    Lazy's Avatar Biarchus
    Join Date
    Jul 2011
    Location
    Aachen
    Posts
    661

    Default Re: How do I recruit diplomats?

    Just be aware not to change too much of your alliances!
    Most of them are scipted and you will not be able to change them anyway...

    But as Chaos Dwarfes for example the ChaosDwarvesUnion depends on some diplomatic stances ( not only of course )... some other important stuff might too!
    Quote Originally Posted by SirWarts View Post
    ...the woman trampled didn't look impenetrable. So they ran through her.

  15. #15

    Default Re: How do I recruit diplomats?

    Can somone please post the hole thing up here :S

  16. #16
    Lord Baal's Avatar Praefectus
    Join Date
    Apr 2011
    Location
    Republica de Venezuela
    Posts
    6,699

    Default Re: How do I recruit diplomats?

    Sure, there you go.
    Code:
     ;; S = Select
    ;; NA = Not Allowed
    ;; NM = Move not allowed (may be same as NA)
    ;; Mov = Move
    ;; Mov+ = Move cursor + number of turns needed to arrive
    ;; Ig = Ignore the item and treat as an empty square
    ;; Mer = Merge (Will always bring up merge screen)
    ;; Mer* = Automerge if allowed, otherwise Merge
    ;; Em = Embark (Will always bring up embarkation screen)
    ;; Em * = AutoEmbark if allowed, otherwise Embark)
    ;; G = Garrison (Will always bring up merge screen)
    ;; G* = AutoGerrison if allowed, otherwise Garrison)
    ;; A = Attack
    ;; Talk = Begin diplomatic negotiation
    ;; Talk / Bribe Choice between talk and bribe is bribe is allowed. Otherwise just talk
    ;; Spy = Perform a spying mission
    ;; Inf = Infiltrate the settlement
    ;; Ass = Assassinate one of the characters in the square 
    ;; Ass / NA = Assassinate one of the characters in the square. Not allowed if no characters in square
    ;; Mission = Perform one of a range of missions that are allowed to either the spy, assassin or diplomat
    ;; SetRP = Set rally_point point
    ;; SetRP* = Set one or more rally_point points
    ;; SetRpSel = Set rally point and select
    ;; Disem / NM = If the target square is a costal one, and the admiral can reach an adjacent square, and has something to disembark, then show the disembark cursor, otherwise NM
    
    ;; Valid items for 'over' flag and 'selected' flag:     nothing, army, admiral, diplomat, spy, assassin, family, settlement, fort, rally_point
    ;; Valid alignments: own, enemy, neutral
    
    ;; The default is nothing selected, in which case when over own pieces, show S, and when over enemy or allied, show Na
    
    ;; Order of declarations: <action> <alt action> <drag action> <alt drag action> <tooltip (optional)
    
    ;; If the tooltip keyword is specified, then the following word should be an identifier from the lookup file "data/descr_cursor_tooltips_lookup.txt", 
    ;; which itself is a lookup table for the strings in 'data/text/cursor_action_tooltips.txt'
    
    selected nothing
    {
        over own
        {
            default S S
            land    Ig
            sea        Ig
        }
        over enemy
        {
            default Na Na        tooltip    cannot_select_enemy_piece
        }
        over allied
        {
            default Na Na        tooltip cannot_select_enemy_piece
        }
    }
    
    selected army
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                    tooltip armies_cannot_go_on_sea
            army                        Mer* (Mer) Mer (Mer*)
            admiral                        Em*  (Em) Em  (Em*)        tooltip embark_army
            diplomat                    S S
            princess                    S S
            merchant                    S S
            priest                        S S
            heretic                        S S
            witch                        S S
            inquisitor                    S S
            spy                            S S
            assassin                    S S
            family                        Mer* (Mer) Mer (Mer*)    
            settlement                    G*   (S) G   (S)
            fort                        G*   (S) G   (S)
            rally_point                    Mov
            naval_rally_point            Na                        tooltip armies_cannot_go_on_sea
            garrisoned_settlement        Mer* (Mer) Mer (Mer*)
            garrisoned_fort                Mer* (Mer) Mer (Mer*)
            garrisoned_ship                Em*  (Em) Em  (Em*)
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (Mer) Mer (Mer*)
            dock                        Na
            port                        Mov
        }
        over enemy
        {
            default                        A
            diplomat                    Mov
            princess                    Mov
            merchant                    Mov
            priest                        Mov
            heretic                        Mov
            witch                        Mov
            inquisitor                    Mov
            spy                            Mov
            assassin                    Mov
    
            land                        Mov Mov
            sea                            Na Na                    tooltip armies_cannot_go_on_sea
            admiral                        Na                        tooltip armies_cannot_attack_navies
            rally_point                    Mov
            naval_rally_point            Na                        tooltip armies_cannot_go_on_sea
            garrisoned_ship                Na                        tooltip armies_cannot_attack_navies
            garrisoned_dock                Na                        tooltip armies_cannot_attack_ports
            port                        Mov
        }
        over allied
        {
            default                        A
            garrisoned_settlement        NA (S)    tooltip cannot_break_alliance
            garrisoned_fort                NA (S)    tooltip cannot_break_alliance
            sieged_settlement            NA (S)    tooltip cannot_break_alliance
            sieged_fort                    NA (S)    tooltip cannot_break_alliance
            army                        NA (S)    tooltip cannot_break_alliance
            family                        NA (S)    tooltip cannot_break_alliance    
            settlement                    NA (S)    tooltip cannot_break_alliance
            fort                        NA (S)    tooltip cannot_break_alliance
            diplomat                    Mov
            princess                    Mov
            merchant                    Mov
            priest                        Mov
            heretic                        Mov
            witch                        Mov
            inquisitor                    Mov
            spy                            Mov
            assassin                    Mov
    
            land                        Mov Mov
            sea                            Na Na                    tooltip armies_cannot_go_on_sea
            admiral                        Na                        tooltip armies_cannot_attack_navies
            rally_point                    Mov
            naval_rally_point            Na                        tooltip armies_cannot_go_on_sea
            garrisoned_ship                Na                        tooltip armies_cannot_attack_navies
            garrisoned_dock                Na                        tooltip armies_cannot_attack_ports
            port                        Mov
        }
    }
    
    selected admiral
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Na  Na                    tooltip navies_cannot_move_on_land
            sea                            Mov Mov
            army                        S S
            admiral                        Mer* (S) Mer (S)
            diplomat                    S
            princess                    S
            merchant                    S
            priest                        S
            heretic                        S
            witch                        S
            inquisitor                    S
            spy                            S
            assassin                    S
            family                        S
            settlement                    S
            fort                        S
            rally_point                    Na                        tooltip navies_cannot_move_on_land
            naval_rally_point            Mov
            garrisoned_settlement        S
            garrisoned_fort                S
            garrisoned_ship                Mer* (Mer) Mer (Mer*)
            sieged_settlement            S
            sieged_fort                    S
            dock                        Mov
            garrisoned_dock                Mer* (Mer) Mer (Mer*)
            port                        Na
        }
        over enemy
        {
            default                        Na                        tooltip navies_cannot_attack_land_based
    
            land                        Mov Mov
            sea                            Na Na                    tooltip armies_cannot_go_on_sea
            admiral                        A
            rally_point                    Na                        tooltip navies_cannot_move_on_land
            naval_rally_point            Mov
            garrisoned_ship                A                        
            dock                        A                        tooltip rclick_to_blockade
            garrisoned_dock                A                        tooltip rclick_to_blockade
        }
        over allied
        {
            default                        Na                        tooltip navies_cannot_attack_land_based
    
            land                        Mov Mov
            sea                            Na Na                    tooltip armies_cannot_go_on_sea
            rally_point                    Na                        tooltip navies_cannot_move_on_land
            naval_rally_point            Mov
            admiral                        NA (S)    tooltip cannot_break_alliance
            garrisoned_ship                NA (S)    tooltip cannot_break_alliance
            dock                        NA (S)    tooltip cannot_break_alliance                        
            garrisoned_dock                NA (S)    tooltip cannot_break_alliance
        }
    }
    
    selected garrisoned_ship
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Disem Disem                tooltip disembark_army
            sea                            Mov Mov
            army                        Mer* (Mer) Mer (Mer*)
            admiral                        Mer* (Mer) Mer (Mer*)
            diplomat                    S
            princess                    S
            merchant                    S
            priest                        S
            heretic                        S
            witch                        S
            inquisitor                    S
            spy                            S
            assassin                    S
            family                        S
            settlement                    Disem Disem
            fort                        Mer* (Mer) Mer  (Mer*)
            rally_point                    Disem
            naval_rally_point            Mov
            garrisoned_settlement        Mer* (Mer) Mer (Mer*)
            garrisoned_fort                Mer* (Mer) Mer (Mer*)
            garrisoned_ship                Mer* (Mer) Mer (Mer*)
            sieged_settlement            S
            sieged_fort                    S
            garrisoned_dock                Mer* (Mer) Mer (Mer*)
            dock                        Mov
            port                        Disem
        }
    
        over enemy
        {
            default                        Na                    tooltip navies_cannot_attack_land_based
    
            land                        Disem Disem            tooltip disembark_army
            sea                            Mov Mov
            admiral                        A
            garrisoned_ship                A
            dock                        A                    tooltip rclick_to_blockade
            garrisoned_dock                A                    tooltip rclick_to_blockade
            rally_point                    Disem
            naval_rally_point            Mov
            port                        Disem
        }
        over allied
        {
            default                        Na                    tooltip navies_cannot_attack_land_based
    
            land                        Disem Disem            tooltip disembark_army
            sea                            Mov Mov
            admiral                        NA (S)    tooltip cannot_break_alliance
            garrisoned_ship                NA (S)    tooltip cannot_break_alliance
            dock                        NA (S)    tooltip cannot_break_alliance
            garrisoned_dock                NA (S)    tooltip cannot_break_alliance
            rally_point                    Disem            tooltip disembark_army
            naval_rally_point            Mov
            port                        Disem            tooltip disembark_army
        }
    }
    
    selected diplomat
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Mer* (S) Mer (S)
            admiral                        Em*  (S) Em  (S)    tooltip embark_character
            diplomat                    S  (S) S (S)
            princess                    S  (S) S (S)
            merchant                    S  (S) S (S)
            priest                        S  (S) S (S)
            heretic                        S  (S) S (S)
            witch                        S  (S) S (S)
            inquisitor                    S  (S) S (S)
            spy                            S  (S) S (S)
            assassin                    S  (S) S (S)
            family                        S  (S) S (S)
            settlement                    G* (S) G  (S)        tooltip enter_settlement
            fort                        G* (S) G  (S)        tooltip enter_fort
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        G*  (S) G  (S)        tooltip enter_settlement
            garrisoned_fort                G*  (S) G  (S)        tooltip enter_fort
            garrisoned_ship                Em* (S) Em (S)        tooltip embark_character
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (S) Mer (S)
            port                        Mov
            dock                        Na    
        }
        over enemy
        {
            default                        Na                    tooltip cannot_perform_mission
    
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Na    Na                cannot_tooltip diplomacy_mission
            diplomat                    T    Na                tooltip diplomacy_mission
            princess                    Na    Na                cannot_tooltip diplomacy_mission
            family                        Na    Na                cannot_tooltip diplomacy_mission    
            settlement                    T    Na                tooltip diplomacy_mission
            fort                        Na    Na                cannot_tooltip diplomacy_mission
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        Na    Na                tooltip diplomacy_mission
            garrisoned_fort                Na    Na                tooltip diplomacy_mission
            port                        Mov
        }
        over allied
        {
            default                        Na                    tooltip cannot_perform_mission
    
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        TB    Na                tooltip diplomacy_mission
            diplomat                    T    Na                tooltip diplomacy_mission
            princess                    T    Na                tooltip diplomacy_mission
            family                        T    Na                tooltip diplomacy_mission    
            settlement                    T    Na                tooltip diplomacy_mission
            fort                        T    Na                tooltip diplomacy_mission
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        TB    Na                tooltip diplomacy_mission
            garrisoned_fort                TB    Na                tooltip diplomacy_mission
            port                        Mov
        }
    }
    
    selected princess
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Marry  (S) Marry (S)    tooltip marry_merge
            admiral                        Em*  (S) Em  (S)    tooltip embark_character
            diplomat                    S  (S) S (S)
            princess                    S  (S) S (S)
            merchant                    S  (S) S (S)
            priest                        S  (S) S (S)
            heretic                        S  (S) S (S)
            witch                        S  (S) S (S)
            inquisitor                    S  (S) S (S)
            spy                            S  (S) S (S)
            assassin                    S  (S) S (S)
            family                        S  (S) S (S)
            settlement                    Marry  (S) Marry (S)    tooltip marry_merge
            fort                        Marry  (S) Marry (S)    tooltip marry_merge
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        Marry  (S) Marry (S)    tooltip marry_merge
            garrisoned_fort                Marry  (S) Marry (S)    tooltip marry_merge
            garrisoned_ship                Em* (S) Em (S)        tooltip embark_character
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (S) Mer (S)
            port                        Mov
            dock                        Na    
        }
        over enemy
        {
            default                        Na                    tooltip cannot_perform_mission
    
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Na    Na                tooltip cannot_diplomacy_mission
            diplomat                    Na    Na                tooltip cannot_diplomacy_mission
            princess                    Na    Na                tooltip cannot_diplomacy_mission
            family                        Na    Na                tooltip cannot_diplomacy_mission
            settlement                    Na    Na                tooltip cannot_diplomacy_mission
            fort                        Na    Na                tooltip cannot_diplomacy_mission
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        Na    Na                tooltip marry_diplomacy
            garrisoned_fort                Na    Na                tooltip marry_diplomacy
            port                        Mov
        }
        over allied
        {
            default                        Na                    tooltip cannot_perform_mission
    
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Marry    Na                tooltip marry_diplomacy    
            diplomat                    T    Na                tooltip diplomacy_mission
            princess                    T    Na                tooltip diplomacy_mission
            family                        T    Na                tooltip diplomacy_mission
            settlement                    Marry    Na                tooltip marry_diplomacy    
            fort                        Marry    Na                tooltip marry_diplomacy    
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        Marry    Na                tooltip marry_diplomacy    
            garrisoned_fort                Marry    Na                tooltip marry_diplomacy    
            port                        Mov
        }
    }
    
    selected merchant
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Mer* (S) Mer (S)
            admiral                        Em*  (S) Em  (S)    tooltip embark_character
            diplomat                    S  (S) S (S)
            princess                    S  (S) S (S)
            merchant                    S  (S) S (S)
            priest                        S  (S) S (S)
            heretic                        S  (S) S (S)
            witch                        S  (S) S (S)
            inquisitor                    S  (S) S (S)
            spy                            S  (S) S (S)
            assassin                    S  (S) S (S)
            family                        S  (S) S (S)
            settlement                    G* (S) G  (S)        tooltip enter_settlement
            fort                        G* (S) G  (S)        tooltip enter_fort
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        G*  (S) G  (S)        tooltip enter_settlement
            garrisoned_fort                G*  (S) G  (S)        tooltip enter_fort
            garrisoned_ship                Em* (S) Em (S)        tooltip embark_character
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (S) Mer (S)
            port                        Mov
            dock                        Na    
        }
        over enemy
        {
            default Na
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            merchant                    Acq    Na        tooltip        acquire
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
        over allied
        {
            default Na
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            merchant                    Na
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
    }
    
    selected priest
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Mer* (S) Mer (S)
            admiral                        Em*  (S) Em  (S)    tooltip embark_character
            diplomat                    S  (S) S (S)
            princess                    S  (S) S (S)
            merchant                    S  (S) S (S)
            priest                        S  (S) S (S)
            heretic                        S  (S) S (S)
            witch                        S  (S) S (S)
            inquisitor                    S  (S) S (S)
            spy                            S  (S) S (S)
            assassin                    S  (S) S (S)
            family                        S  (S) S (S)
            settlement                    G* (S) G  (S)        tooltip enter_settlement
            fort                        G* (S) G  (S)        tooltip enter_fort
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        G*  (S) G  (S)        tooltip enter_settlement
            garrisoned_fort                G*  (S) G  (S)        tooltip enter_fort
            garrisoned_ship                Em* (S) Em (S)        tooltip embark_character
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (S) Mer (S)
            port                        Mov
            dock                        Na    
        }
        over enemy
        {
            default Na
    
            land                        Mov Mov
            sea                            Mov Mov
            heretic                        Denounce    Na        tooltip        denounce
            witch                        Denounce    Na        tooltip        denounce
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
        over allied
        {
            default Na
    
            land                        Mov Mov
            sea                            Mov Mov
            heretic                        Denounce    Na        tooltip        denounce
            witch                        Denounce    Na        tooltip        denounce
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
    }
    
    selected heretic
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Mer* (S) Mer (S)
            admiral                        Em*  (S) Em  (S)    tooltip embark_character
            diplomat                    S  (S) S (S)
            princess                    S  (S) S (S)
            merchant                    S  (S) S (S)
            priest                        S  (S) S (S)
            heretic                        S  (S) S (S)
            witch                        S  (S) S (S)
            inquisitor                    S  (S) S (S)
            spy                            S  (S) S (S)
            assassin                    S  (S) S (S)
            family                        S  (S) S (S)
            settlement                    G* (S) G  (S)        tooltip enter_settlement
            fort                        G* (S) G  (S)        tooltip enter_fort
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        G*  (S) G  (S)        tooltip enter_settlement
            garrisoned_fort                G*  (S) G  (S)        tooltip enter_fort
            garrisoned_ship                Em* (S) Em (S)        tooltip embark_character
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (S) Mer (S)
            port                        Mov
            dock                        Na    
        }
        over enemy
        {
            default Na
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
        over allied
        {
            default Na
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
    }
    
    selected witch
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Mer* (S) Mer (S)
            admiral                        Em*  (S) Em  (S)    tooltip embark_character
            diplomat                    S  (S) S (S)
            princess                    S  (S) S (S)
            merchant                    S  (S) S (S)
            priest                        S  (S) S (S)
            heretic                        S  (S) S (S)
            witch                        S  (S) S (S)
            inquisitor                    S  (S) S (S)
            spy                            S  (S) S (S)
            assassin                    S  (S) S (S)
            family                        S  (S) S (S)
            settlement                    G* (S) G  (S)        tooltip enter_settlement
            fort                        G* (S) G  (S)        tooltip enter_fort
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        G*  (S) G  (S)        tooltip enter_settlement
            garrisoned_fort                G*  (S) G  (S)        tooltip enter_fort
            garrisoned_ship                Em* (S) Em (S)        tooltip embark_character
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (S) Mer (S)
            port                        Mov
            dock                        Na    
        }
        over enemy
        {
            default Na
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
        over allied
        {
            default Na
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
    }
    
    selected inquisitor
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Mer* (S) Mer (S)
            admiral                        Em*  (S) Em  (S)    tooltip embark_character
            diplomat                    S  (S) S (S)
            princess                    S  (S) S (S)
            merchant                    S  (S) S (S)
            priest                        S  (S) S (S)
            heretic                        S  (S) S (S)
            witch                        S  (S) S (S)
            inquisitor                    S  (S) S (S)
            spy                            S  (S) S (S)
            assassin                    S  (S) S (S)
            family                        S  (S) S (S)
            settlement                    G* (S) G  (S)        tooltip enter_settlement
            fort                        G* (S) G  (S)        tooltip enter_fort
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        G*  (S) G  (S)        tooltip enter_settlement
            garrisoned_fort                G*  (S) G  (S)        tooltip enter_fort
            garrisoned_ship                Em* (S) Em (S)        tooltip embark_character
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (S) Mer (S)
            port                        Mov
            dock                        Na    
        }
        over enemy
        {
            default Na
    
            diplomat                    Denounce    Na        tooltip        denounce
            princess                    Denounce    Na        tooltip        denounce
            merchant                    Denounce    Na        tooltip        denounce
            priest                        Denounce    Na        tooltip        denounce
            heretic                        Denounce    Na        tooltip        denounce
            witch                        Denounce    Na        tooltip        denounce
            inquisitor                    Denounce    Na        tooltip        denounce
            spy                        Denounce    Na        tooltip        denounce
            assassin                    Denounce    Na        tooltip        denounce
            family                        Denounce    Na        tooltip        denounce
            army                        Denounce    Na        tooltip        denounce
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
        over allied
        {
            default Na
    
            diplomat                    NA (S)    tooltip cannot_break_alliance
            princess                    NA (S)    tooltip cannot_break_alliance
            merchant                    NA (S)    tooltip cannot_break_alliance
            priest                        NA (S)    tooltip cannot_break_alliance
            heretic                        NA (S)    tooltip cannot_break_alliance
            witch                        NA (S)    tooltip cannot_break_alliance
            inquisitor                    NA (S)    tooltip cannot_break_alliance
            spy                        NA (S)    tooltip cannot_break_alliance
            assassin                    NA (S)    tooltip cannot_break_alliance
            family                        NA (S)    tooltip cannot_break_alliance
            army                        NA (S)    tooltip cannot_break_alliance
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
    }
    
    selected spy
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Mer* (S) Mer (S)    
            admiral                        Em*  (S) Em  (S)    tooltip embark_character
            diplomat                    S  (S) S (S)
            princess                    S  (S) S (S)
            merchant                    S  (S) S (S)
            priest                        S  (S) S (S)
            heretic                        S  (S) S (S)
            witch                        S  (S) S (S)
            inquisitor                    S  (S) S (S)
            spy                            S  (S) S (S)
            assassin                    S  (S) S (S)
            family                        S  (S) S (S)
            settlement                    G* (S) G  (S)        tooltip enter_settlement
            fort                        G* (S) G  (S)        tooltip enter_fort
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        G*  (S) G  (S)        tooltip enter_settlement
            garrisoned_fort                G*  (S) G  (S)        tooltip enter_fort
            garrisoned_ship                Em* (S) Em (S)        tooltip embark_character
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (S) Mer (S)    tooltip embark_character_in_port
            port                        Mov
            dock                        Na                    tooltip characters_cannot_go_on_sea
        }
        over enemy
        {
            default Spy Na                                    tooltip spy_mission
            
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na                    tooltip cannot_perform_mission
            sieged_settlement            Na                    tooltip cannot_perform_mission_on_sieged_settlement
            sieged_fort                    Na                    tooltip cannot_perform_mission_on_sieged_fort
            dock                        Na                    tooltip characters_cannot_go_on_sea
            garrisoned_dock                Na                    tooltip cannot_perform_mission
            port                        Mov                    
        }
        over allied
        {
            default Spy Na                                    tooltip spy_mission
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na                    tooltip cannot_perform_mission
            sieged_settlement            Na                    tooltip cannot_perform_mission_on_sieged_settlement
            sieged_fort                    Na                    tooltip cannot_perform_mission_on_sieged_fort
            dock                        Na                    tooltip characters_cannot_go_on_sea
            garrisoned_dock                Na                    tooltip cannot_perform_mission
            port                        Mov                    
        }
    }
    
    selected assassin
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            army                        Mer* (S) Mer (S)
            admiral                        Em*  (S) Em  (S)    tooltip embark_character
            diplomat                    S  (Ass) S (Ass)
            princess                    S  (Ass) S (Ass)
            merchant                    S  (Ass) S (Ass)
            priest                        S  (Ass) S (Ass)
            heretic                        S  (Ass) S (Ass)
            witch                        S  (Ass) S (Ass)
            inquisitor                    S  (Ass) S (Ass)
            spy                            S  (Ass) S (Ass)
            assassin                    S  (Ass) S (Ass)
            family                        S  (Ass) S (Ass)
            settlement                    G* (S) G  (S)        tooltip enter_settlement
            fort                        G* (S) G  (S)        tooltip enter_fort
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        G*  (S) G  (S)        tooltip enter_settlement
            garrisoned_fort                G*  (S) G  (S)        tooltip enter_fort
            garrisoned_ship                Em* (S) Em (S)        tooltip embark_character
            sieged_settlement            S                    tooltip cannot_enter_sieged_settlement
            sieged_fort                    S                    tooltip cannot_enter_sieged_fort
            garrisoned_dock                Mer* (S) Mer (S)    tooltip embark_character_in_port
            port                        Mov        
            dock                        Na                    tooltip characters_cannot_go_on_sea
        }
    
        over enemy
        {
            default Ass Na                                    tooltip assassination_mission
    
            settlement                    Mission    Na            tooltip assassination_sabotage_mission
            garrisoned_settlement        Mission Na            tooltip assassination_sabotage_mission
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            admiral                        Na                    tooltip cannot_perform_mission
            garrisoned_ship                Na                    tooltip cannot_perform_mission
            sieged_settlement            Na                    tooltip cannot_perform_mission_on_sieged_settlement
            sieged_fort                    Na                    tooltip cannot_perform_mission_on_sieged_fort
            garrisoned_dock                Na                    tooltip cannot_perform_mission
            port                        Mov        
            dock                        Na                    tooltip characters_cannot_go_on_sea
        }
        over allied
        {
            default Ass Na                                    tooltip assassination_mission
    
            settlement                    Mission    Na            tooltip assassination_sabotage_mission
            garrisoned_settlement        Mission Na            tooltip assassination_sabotage_mission
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            admiral                        Na                    tooltip cannot_perform_mission
            garrisoned_ship                Na                    tooltip cannot_perform_mission
            sieged_settlement            Na                    tooltip cannot_perform_mission_on_sieged_settlement
            sieged_fort                    Na                    tooltip cannot_perform_mission_on_sieged_fort
            dock                        Na                    tooltip cannot_perform_mission
            garrisoned_dock                Na                    tooltip cannot_perform_mission
            port                        Mov        
        }
    }
    
    selected family
    {
        over own
        {
            initial_never_seen                Mov Mov
            land                        Mov Mov
            sea                            Na Na                tooltip characters_cannot_go_on_sea
            dock                        Na                    tooltip characters_cannot_go_on_sea
            army                        Mer* (Mer) Mer (Mer*)
            admiral                        Em*  (Em) Em  (Em*)
            diplomat                    S  (S) S (S)
            princess                    S  (S) S (S)
            merchant                    S  (S) S (S)
            priest                        S  (S) S (S)
            heretic                        S  (S) S (S)
            witch                        S  (S) S (S)
            inquisitor                    S  (S) S (S)
            spy                            S  (S) S (S)
            assassin                    S  (S) S (S)
            family                        S  (S) S (S)
            settlement                    G* (S) G  (S)
            fort                        G* (S) G  (S)
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_settlement        G*  (S) G  (S)
            garrisoned_fort                G*  (S) G  (S)
            garrisoned_ship                Em* (Em) Em (Em*)
            sieged_settlement            S
            sieged_fort                    S
            garrisoned_dock                Mer* (Mer) Mer (Mer*)
            port                        Mov
        }
        over enemy
        {
            default Mission Na
    
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
        over allied
        {
            default Mission Na
    
            garrisoned_settlement        NA (S)    tooltip cannot_break_alliance
            garrisoned_fort                NA (S)    tooltip cannot_break_alliance
            sieged_settlement            NA (S)    tooltip cannot_break_alliance
            sieged_fort                    NA (S)    tooltip cannot_break_alliance
            army                        NA (S)    tooltip cannot_break_alliance
            family                        NA (S)    tooltip cannot_break_alliance    
            settlement                    NA (S)    tooltip cannot_break_alliance
            fort                        NA (S)    tooltip cannot_break_alliance
            land                        Mov Mov
            sea                            Mov Mov
            rally_point                    Mov
            naval_rally_point            Na Na                tooltip characters_cannot_go_on_sea
            garrisoned_ship                Na
            sieged_settlement            Na
            sieged_fort                    Na
            dock                        Na
            garrisoned_dock                Na
            port                        Mov
        }
    }
    
    selected settlement
    {
        over own
        {
            default                        S  (SetRpSel) S  (SetRpSel)        tooltip alt_to_set_rally_point
    
            land                        Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
            sea                            Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
            port                        Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
            dock                        Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
            garrisoned_dock                Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
        }
        over enemy
        {
            default Na                    tooltip cannot_set_rally_point_on_enemy
    
            rally_point                    Ig
        }
        over allied
        {
            default Na                    tooltip cannot_set_rally_point_on_enemy
    
            rally_point                    Ig
        }
    }
    
    selected garrisoned_settlement
    {
        over own
        {
            default                        S (SetRpSel) S  (SetRpSel)        tooltip alt_to_set_rally_point
    
            land                        Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
            sea                            Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
            port                        Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
            dock                        Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
            garrisoned_dock                Ig (SetRp)    Ig (SetRp)        tooltip alt_to_set_rally_point
        }
        over enemy
        {
            default                        Na
    
            rally_point                    Ig
        }
        over allied
        {
            default                        Na
    
            rally_point                    Ig
        }
    }
    
    selected sieged_settlement
    {
        over own
        {
            default                        S (SetRpSel) S  (SetRpSel)    tooltip alt_to_set_rally_point
    
            land                        Ig (SetRp)    Ig (SetRp)    tooltip alt_to_set_rally_point
            sea                            Ig (SetRp)    Ig (SetRp)    tooltip alt_to_set_rally_point
            port                        Ig (SetRp)    Ig (SetRp)    tooltip alt_to_set_rally_point
            dock                        Ig (SetRp)    Ig (SetRp)    tooltip alt_to_set_rally_point
            garrisoned_dock                Ig (SetRp)    Ig (SetRp)    tooltip alt_to_set_rally_point
        }
        over enemy
        {
            default                        Na
    
            land                        Ig (SetRp)    Ig (SetRp)    tooltip alt_to_set_rally_point
            sea                            Ig (SetRp)    Ig (SetRp)    tooltip alt_to_set_rally_point
            rally_point                    Ig
        }
        over allied
        {
            default                        Na
    
            land                        Ig (SetRp)    Ig (SetRp)    tooltip alt_to_set_rally_point
            sea                            Ig (SetRp)    Ig (SetRp)    tooltip alt_to_set_rally_point
            rally_point                    Ig
        }
    }
    
    selected trapped_character    ;; In a sieged settlement
    {
        over own
        {
            default    S
            
            land    Na            tooltip cannot_leave_settlement
            sea        Na            tooltip cannot_leave_settlement
        }
    
        over enemy
        {
            default Na            tooltip cannot_leave_settlement
        }
    
        over allied
        {
            default Na            tooltip cannot_leave_settlement
        }
    }
    
    selected trapped_army        ;; In a sieged settlement
    {
        over own
        {
            default    S
            
            land    Na            tooltip cannot_leave_settlement
            sea        Na            tooltip cannot_leave_settlement
        }
    
        over enemy
        {
            default Na            tooltip cannot_leave_settlement
            army    A         ;; But we'll need to check that it is the sieging army
        }
    
        over allied
        {
            default Na            tooltip cannot_leave_settlement
            army    A         ;; But we'll need to check that it is the sieging army
        }
    }
    
    
    selected fort
    {
        over own
        {
            default        S S
    
            land                        Ig Ig
            sea                            Ig Ig
        }
        over enemy
        {
            default Na
    
            land                        Ig Ig
            sea                            Ig Ig
        }
        over allied
        {
            default Na
    
            land                        Ig Ig
            sea                            Ig Ig
        }
    }
    
    selected garrisoned_fort
    {
        over own
        {
            default        S S
    
            land                        Ig Ig
            sea                            Ig Ig
        }
        over enemy
        {
            default                        Na
    
            rally_point                    Ig
            land                        Ig Ig
            sea                            Ig Ig
        }
        over allied
        {
            default                        Na
    
            rally_point                    Ig
            land                        Ig Ig
            sea                            Ig Ig
        }
    }
    
    selected sieged_fort
    {
        over own
        {
            default        S S
    
            land                        Ig Ig
            sea                            Ig Ig
        }
        over enemy
        {
            default Na
    
            rally_point                    Ig
            land                        Ig Ig
            sea                            Ig Ig
        }
        over allied
        {
            default Na
    
            rally_point                    Ig
            land                        Ig Ig
            sea                            Ig Ig
        }
    }
    
    selected rally_point
    {
        over own
        {
            default        SetRp S
            land        SetRp
            sea            SetRp
        }
        over enemy
        {
            default        Na
    
            rally_point            SetRp
            naval_rally_point    SetRp
            land                SetRp
            sea                    SetRp
        }
        over allied
        {
            default        Na
    
            rally_point            SetRp
            naval_rally_point    SetRp
            land                SetRp
            sea                    SetRp
        }
    }
    
    selected naval_rally_point
    {
        over own
        {
            default        SetRp S
            land        SetRp
            sea            SetRp
        }
        over enemy
        {
            default        Na
    
            rally_point            SetRp
            naval_rally_point    SetRp
            land                SetRp
            sea                    SetRp
        }
        over allied
        {
            default        Na
    
            rally_point            SetRp
            naval_rally_point    SetRp
            land                SetRp
            sea                    SetRp
        }
    }
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  17. #17

    Default Re: How do I recruit diplomats?

    I tried to change it so I can recruit diplomats in taverns, but when I tried to save it it said "export_descr_buldings_txt already exists, overwrite?" and when I pushed Yes it said "access denied"

    ?

  18. #18
    Vossie's Avatar Decanus
    Join Date
    Jan 2013
    Location
    The Netherlands
    Posts
    506

    Default Re: How do I recruit diplomats?

    Quote Originally Posted by Hyddan92 View Post
    I tried to change it so I can recruit diplomats in taverns, but when I tried to save it it said "export_descr_buldings_txt already exists, overwrite?" and when I pushed Yes it said "access denied"

    ?
    Drag the file you want to change out of your main folder and drop it somewhere like your Desktop. Then edit the file, save it and replace it.


    Diplomacy is going to be interesting.
    Imperium Romanum

  19. #19

    Default Re: How do I recruit diplomats?

    Diplomats already recruitable in the latest beta update

  20. #20

    Default Re: How do I recruit diplomats?

    Quote Originally Posted by Lord Necromancer View Post
    Diplomats already recruitable in the latest beta update
    Are they? When was it released?, Can I get it? :O Is it the one they're betatesting right now?

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