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Thread: The number one reason facing rome is so painful

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  1. #1
    Yomamashouse's Avatar Semisalis
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    Default The number one reason facing rome is so painful


  2. #2
    Spike's Avatar Primicerius
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    Default Re: The number one reason facing rome is so painful

    meh, bring some lancers and extraordinariis are done for good, I take this as you meant Pedites Extraordinarii

    it's indeed painful in sieges though, although baiting the Romaioi to play on your terms (in open field) is easy

    Annokerate Koriospera Yuinete Kuliansa


  3. #3

    Default Re: The number one reason facing rome is so painful

    There are many AP units in the region though that can be used against Extraordinarii and are cheaper than them. Germanic and Illyrian clubmen, Bastarnae mercs, and most importantly Teceitos and Tekastos. Worgozez are also good because of the combination of AP attribute and fear effect. The challenge with those units is to avoid the javelins of the Extraordinarii.

  4. #4
    Bladvak's Avatar Senator
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    Default Re: The number one reason facing rome is so painful

    The number one reason why facing any faction difficult is because of the EB script that gives them mnai. Ok, probably heavy-HA factions have a head start, but other than that it can be summed like the first sentence.

    It's never easy to fight an army, that army goes to town and then the next turn they are full again even if they are in debt. It's also one of the reasons why blitzing is so effective.
    Quote Originally Posted by Yomamashouse View Post
    I have one complaint - this mod is so engrossing that I have lost the ability to enjoy any other mods. I tried others and they never matched up to EB.

    I think Foot needs to put a warning saying "You may wish to play other mods before playing this mod, as EB will destroy your ability to find other mods exciting and fulfilling".

    Milo Forsyth, Transfiguration Professor at Hogwarts, Beyond Potter http://www.twcenter.net/forums/forumdisplay.php?f=1772

  5. #5
    Indefinitely Banned
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    Default Re: The number one reason facing rome is so painful

    This wont be the case in EB2 thanks to the recruitment pool system.

  6. #6
    Bladvak's Avatar Senator
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    Default Re: The number one reason facing rome is so painful

    Yeah, but until EB2, we're stuck with cheating the system that cheats.

    Also, as a sidenote, I hate M2TW. Not the engine, though. I also hate the merchant - useless unit. Kingdoms is a pretty good game for the novelty it brings.
    Quote Originally Posted by Yomamashouse View Post
    I have one complaint - this mod is so engrossing that I have lost the ability to enjoy any other mods. I tried others and they never matched up to EB.

    I think Foot needs to put a warning saying "You may wish to play other mods before playing this mod, as EB will destroy your ability to find other mods exciting and fulfilling".

    Milo Forsyth, Transfiguration Professor at Hogwarts, Beyond Potter http://www.twcenter.net/forums/forumdisplay.php?f=1772

  7. #7
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    Default Re: The number one reason facing rome is so painful

    Quote Originally Posted by Bladvak View Post
    Yeah, but until EB2, we're stuck with cheating the system that cheats.

    Also, as a sidenote, I hate M2TW. Not the engine, though. I also hate the merchant - useless unit. Kingdoms is a pretty good game for the novelty it brings.
    It probably wont feature in EB2. Still, I think he's pretty useful if you can get him to trade something that bumps out more than 100 money per turn.

  8. #8
    Yomamashouse's Avatar Semisalis
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    Default Re: The number one reason facing rome is so painful

    If I increased the cost of extraordinarii could I make them less appealing to the computer? Do they choose them over principes because they have a better calculated strength/cost ratio?

  9. #9
    Ferdiad's Avatar Patricius
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    Default Re: The number one reason facing rome is so painful

    Pretty much ya.

  10. #10
    Spike's Avatar Primicerius
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    Default Re: The number one reason facing rome is so painful

    actually if you raise the hastati and princeps numbers (with corresponding unit cost increase too), the AI will field them better

    Annokerate Koriospera Yuinete Kuliansa


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