-
April 03, 2012, 02:37 PM
#1
Massive graphics problems in large seiges
Hi there,
Since FotS, I've encountered the following graphics bug, only during large sieges with lots of dead bodies:
Basically once casualties start to mount, frame rate takes a HUGE hit when looking at the bodies on the ground, and zooming in close to units at that point, all the units start to "freak out"... aka all the live and dead unit bodies sort of spin around, as if breakdancing at high speeed.
This only happens in sieges, and I've only noticed it when at least one team fields 40+ units.
-
April 06, 2012, 07:26 AM
#2
-
April 06, 2012, 04:37 PM
#3
Re: Massive graphics problems in large seiges
I saw it briefly yesterday in a large field battle (all the dead bodies suddenly twisted around quickly when I zoomed in) which I previously only had seen in a siege.
I think there's an issue when there are too many dead bodies in one area.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules