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Thread: Chivalry mercenary fix and AI merc recruitment script

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  1. #1
    alpaca's Avatar Harbinger of saliva
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    Default Chivalry mercenary fix and AI merc recruitment script

    This was created by the .org's Epistolary Richard. Read more about it here:
    http://forums.totalwar.org/vb/showthread.php?t=65685

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  2. #2

    Default Re: Chivalry mercenary fix and AI merc recruitment script

    This is a must-have! Honestly, I recommend everyone to download this.
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  3. #3
    Fresco's Avatar Semisalis
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    Default Re: Chivalry mercenary fix and AI merc recruitment script

    I have noted no-any difference for me(mercenaries aren't still recruitable)!!!
    I haven't folder named "script" in my Chivalry folder,before that I've installed this mini-mod!!!!
    Last edited by Fresco; June 13, 2006 at 08:04 AM.
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  4. #4

    Default Re: Chivalry mercenary fix and AI merc recruitment script

    The script directory is in the chivalry/data directory.

    It fixes the CTDs that occurred in the original Chivalry game when prompted to hire mercenaries by the script. As a player, you need to have 2000 denarii in the bank at the start of a turn before you have a chance of getting the prompt.

  5. #5
    Fresco's Avatar Semisalis
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    Default Re: Chivalry mercenary fix and AI merc recruitment script

    Thanks for your explanations Zatoichi,but I repeat that I haven't no-any folder named"script" in my chivalry/data directory !!!!
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  6. #6
    Fresco's Avatar Semisalis
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    Default Re: Chivalry mercenary fix and AI merc recruitment script

    I tried in all ways(activing script too!) to recruit merc.units,but them are ever unavailable!!!!!!!
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  7. #7
    Shadow_Imperator's Avatar Italo/Aussie hayseed
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    Default Re: Chivalry mercenary fix and AI merc recruitment script

    I'm guessing this will be all fixed up in the new Chiv patch aye Alpaca?
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  8. #8

    Default Re: Chivalry mercenary fix and AI merc recruitment script

    Is this mod compatible with the community mod?

  9. #9

    Default Re: Chivalry mercenary fix and AI merc recruitment script

    Quote Originally Posted by JHS
    Is this mod compatible with the community mod?
    Yep - although you lose daud's attempt to lower the Byzantine's income via the script. It's easy to edit this back in though if required.

  10. #10

    Default Re: Chivalry mercenary fix and AI merc recruitment script

    I'm playing as England at the moment so I'm not expecting to see Byzantine anytime soon

  11. #11

    Default Re: Chivalry mercenary fix and AI merc recruitment script

    It seems that somethings not working. Playing as England I hired Norman Axemen in Rouen without any problems, but later, I was never be able to recruit Welsh Bowmen or Irish mercenaries...and yes, the script has always been activated.

  12. #12

    Default Re: Chivalry mercenary fix and AI merc recruitment script

    you need to have enough money before you are offered any mercs. It used to be 2000f for each merc type but I don't know if that was changed.
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  13. #13
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: Chivalry mercenary fix and AI merc recruitment script

    Quote Originally Posted by Adherbal
    you need to have enough money before you are offered any mercs. It used to be 2000f for each merc type but I don't know if that was changed.
    To everybody:

    Yep, that's right and for some stronger units (ie. some cavalry) you have to pay until 4000 florins (not sure atm. could also be 5000 in some cases). This code isn't changed by ER. So if you have not this amount in your coffers, then you will not have the mercs-offer.

    And if it crashes in some cases, then it is due to the currently still not 100 % fixed files like the dmb. We will publish in the next days a little ctd-fix as so to say a pre-main-patch, besides other little fixes/improvements. This will also solve some ctd's related to the mercs script aka any units.
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