Any special reason why ALL of my generals and family members are spawning the poor or deteriorating economy trait?
Any new general I create gets it the turn after they are created.
I'm talking 100% of them.
Any special reason why ALL of my generals and family members are spawning the poor or deteriorating economy trait?
Any new general I create gets it the turn after they are created.
I'm talking 100% of them.
Really? All of it? Part of it? That's a pretty 'global' comment to throw out at the whole trait system.
Every character gets the economic traits to tell you what condition the economy is in in that region. It is based on hundreds of triggers, and mainly on how well liked, or how good your faction leader is. These traits can essentially send your Empire's economy into recession, depression, or prosperity. They will sometimes vary from region to region, depending on the Governor and the regional economy.
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
this is a very arrogant comment.
someone comes up with a valid complaint about the inconsistency of the economy trait in 2.5, which, to be honest, was working fine in 2.1 IMHO, and all you can do is ridicule?
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i havent seen many people complain about this, but i support his argument. The traits relating to economy are inconsistent.
Sometimes provinces can have a 'prosporing economy' when nothing is built or the provinces economy isnt the best, and, and i'm speaking from personal experience here, it can be saying the province is in depression when it could actually be making over 25-30k per turn on low taxes with massive trade incomes as its a trade hub (Arretium and Capua come to mind when i say this).
It needs looking at and tweaking to say the least.
I've had this thing for 3 turns and the effected govenors/settlements havent revolted. Infact, public order is still high in most.
Last edited by kahnage; April 15, 2012 at 03:00 PM.
Last edited by Smerka; April 02, 2012 at 09:16 PM.
Ok guys...stop.![]()
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
i got the same problem in 2.5 version. Near the second revolt, all my governors got 0 management, 0 influence, when they are inside a city decreasing happiness. When i pull them out of the cities, the next turn, they get back all management and influnce points but if i re-put them in the city, the next turn it happens the same thing i mentioned above. Can some1 help fixing this?
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
Playing as Bithynia, Pergamum, or Bosporus (all on H/H 0 turn), I've found that I'll have one or two governors that can purchase improvements at a discount, and about 70% to 80% of my govenors pay a premium of 10% to 25% over list.
On the otherhand, I don't mind this problem; in 2.1 I would eventually have 80%+ of my govenors paying discounted prices and I never paid for the Tax improvements until I was over 50 provinces. Now, it's imperative to get Tax improvements, otherwise you can't afford expansion.
I seem to get the 'Corrupt Judge' trait rather often, which when combined with 'Harsh or Heartless Ruler' makes some governors so repellant that even the smallest hamlet is difficult to administer. Eventually I get these guys to commit suicide, so my 99/1, battle win/loss ratio has taken a beating (as a positive, I now know what a level 4 temple for Hera or Dionysius looks like).
Overall I really like the degree of economic difficulty it's introduced into the game (it takes a lot longer to get the 200k cap now), though the high amount of negative traits have made me rather less personally invested in the development of my governors - which defeats the purpose of the extensive career paths available to them now.
Curiously I can confirm that the Corrupt Judge does seem to appear quite a lot - at first! But there is a way to control it...
The Honest Advisor is a great person to have in your retinue and is also fairly common - make sure all your Governors have this person and then they don't get Corrupt Judges. Nowadays any Corrupt Judges are easily dealt with by attaching them to a retiree.
This represents a few of the civil wars that occured at that time. Its as accurate as they can make it to keep it fun and challenging at the same timeAnd two days to build your empire? Most people (including me) take weeks to get to the 2nd rebellion. (cause it takes time to build a decent empire which can support armies). If you don't like this i suggest you try out some of the other factions or maybe another mod...