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March 27, 2012, 09:41 AM
#1
Civis
how to add forts?
Hi, im sure that there are trick to add forts into the game
by the way, way they were excluded from the mod?
If there is possibility to change it in data files, could it be compatible with saved game?
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March 27, 2012, 10:00 AM
#2
Re: how to add forts?
Permanent forts here: http://www.twcenter.net/forums/showthread.php?t=170327
Buildable forts, I don't know, sorry. Should be simple to add in.
I believe forts were removed because the AI doesn't deal with them very well. You can stall the AI indefinitely with just forts leaving your cities safe.
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March 31, 2012, 04:31 PM
#3
Civis
Re: how to add forts?
To turn on fort building and destruction after vacancy look here: descr_campaign_db.xml
Look for this line:
<can_build_forts bool=
To modify the number of free upkeep of troops in the fort, look in descr_strat in data/world/maps/campaign/imperial campaign/
The value that determines cost of forts and towers is in here: descr_cultures.txt
You might want to turn up the cost exponentially to make sure that the AI doesn't build these willy nilly all over the place. And if you're going to turn up the costs anyway, you might as well modify how many free units you can hold inside of that very expensive citadel.
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April 05, 2012, 10:11 AM
#4
Re: how to add forts?
can anybody create such mini mod? ability to build stone forts even they are very costly?
"With Hate, all things are possible." Malus Darkblade
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April 05, 2012, 06:43 PM
#5
Civis
Re: how to add forts?
See here for shifting models of the forts http://www.twcenter.net/forums/showthread.php?t=360928
The cost of building forts is right above your post.
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