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Thread: Rome Medieval: Kingdoms (RM3.1) Previews

  1. #101

    Default Re: Rome Medieval: Kingdoms (RM3.1) Previews

    Why is starting so slow?

  2. #102

    Default Re: Rome Medieval: Kingdoms (RM3.1) Previews

    I literally made an account just to write on here, this mod is ok I dont like how there was a New world included and how the map was bigger. Also anyone else that factions start with no ships read this. "plays Venice, looks for ships sees none nice . No but im pissed

  3. #103

    Default Re: Rome Medieval: Kingdoms (RM3.1) Previews

    Some of us just like the first Rome Engine, the first Rome Campaign map was excellent, more option, and with all the upgrades and texturing and texturing programs the game just keeps getting better
    "Today I saw a slave become more powerful than the Emperor of Rome"

    [SIGPIC][/SIGPIC]

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