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Thread: Modifications

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  1. #1

    Default Modifications

    Ok, I did a little gaming today and realized that the computer generates entire stacks, often two, over territories that you conquer from enemies. Is this scripted or a random event, such as a general going rebel?

    Is there a way to turn it off?

  2. #2
    IrishBlood's Avatar GIVE THEM BLIZZARDS!
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    Default Re: Modifications

    Quote Originally Posted by Orcfan View Post
    Ok, I did a little gaming today and realized that the computer generates entire stacks, often two, over territories that you conquer from enemies. Is this scripted or a random event, such as a general going rebel?

    Is there a way to turn it off?
    there are ALOT of scripted armies that attack, high elves, orcs, chaos, etc, but you usually get a message saying theres an invasion on the way.

    Beast men spawn all the time as well, they never go away. What faction did those spawning armies belong to?

  3. #3

    Default Re: Modifications

    I was playing as Orcs and the dwarfs, chaos dwarfs and night goblins had magically appearing armies without messages/warnings. Sometimes an army would appear with a red circle around it on the map.

  4. #4
    IrishBlood's Avatar GIVE THEM BLIZZARDS!
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    Default Re: Modifications

    ah thats just normal CoW The red circles are to warn you of a particular attack thats going to occur against one of your cities. You usually get the message that their going to attack before they spawn, with the red circles marking their progress. But sometimes you dont get the message until their only a turn or 2 away from your settlement, and some times you dont get a message at all!

    Basically its to make sure the player will be kept on his/her toes the whole time

  5. #5
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Modifications

    Quote Originally Posted by IrishBlood View Post
    ah thats just normal CoW The red circles are to warn you of a particular attack thats going to occur against one of your cities.
    Oh, good. I thought that Khorne's bloody rampage was finally getting to me. All that blood and mayhem, you know?

    What I find weird, though, is that I am a Tzeentch follower.

  6. #6
    Reiksfart's Avatar Senator
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    Default Re: Modifications

    Quote Originally Posted by IrishBlood View Post
    Basically its to make sure the player will be kept on his/her toes the whole time
    I don't know why people complain about scripted armies. There is 3 options in Medieval 2.

    1)Play on very hard and set the A.I to have a huge bonus to income = stack upon boring stack built by the A.I.

    2)Don't help the A.I much and have a very boring campaign waiting for the A.I to do something, let alone something that is challenging.

    3)Heavily script the campaign so you can not only fight the A.I as it was programmed (1 or 2), but also how the mod developers have programmed the A.I to be like.

    If it wasn't for #3 I would have bored of CoW a long time ago. Would have just been another medieval 2 mod with different models and lore. I don't even try other mods anymore. Always disappoint, like TATW did for me.

  7. #7

    Default Re: Modifications

    Reiksfart, are you referring to scripted battles like the Crom and Ironhide invasions or the random stacks that appear?

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