I've been having a problem with a crash to desktop on a campaign I've been playing during an AI turn. It seems to happen right at the end of the Kiev turn. I'm thinking it might have something to do with new units spawning in for the Teutons since their turn is right after. I used toggle_fow and followed some movements from the Kievan Rus and moved the units that seemed to move right before the crash. That only served to cause it to crash after another Kiev unit moved always towards the end of their turn. it goes to the desktop with the error message: Medieval 2: Total War encountered an unspecified error and will now exit. I have tried turning off UAC, running in admin mode, repositioning kievan and teuton units, and installed Germanicus' CTD fixer all to no avail. I'm running with Steam and Windows 7. Any help would be greatly appreciated.
The last 100 lines of the error report are:
Spoiler Alert, click show to read:23:05:20.708 [system.io] [trace] exists: 6358: caching file: mods/americas/data/ui/unit_info/kievan_rus/ne_culverin_info.tga (1201708034)
23:05:20.709 [system.io] [trace] exists: 6359: caching file: mods/americas/data/ui/unit_info/kievan_rus/ne_grand_bombard_info.tga (1202299800)
23:05:20.709 [system.io] [trace] exists: 6360: caching file: mods/americas/data/ui/unit_info/kievan_rus/ne_monster_ribault_info.tga (1210981110)
23:05:20.709 [system.io] [trace] exists: 6361: caching file: mods/americas/data/ui/unit_info/kievan_rus/ne_mortar_info.tga (1201698948)
23:05:20.709 [system.io] [trace] exists: 6362: caching file: mods/americas/data/ui/unit_info/kievan_rus/ne_ribault_info.tga (1201677208)
23:05:20.709 [system.io] [trace] exists: 6363: caching file: mods/americas/data/ui/unit_info/kievan_rus/ne_serpentine_info.tga (1202655328)
23:05:20.709 [system.io] [trace] exists: 6364: caching file: mods/americas/data/ui/unit_info/kievan_rus/ne_trebuchet_info.tga (1201664374)
23:05:20.709 [system.io] [trace] exists: 6365: caching file: mods/americas/data/ui/unit_info/kievan_rus/pikemen_info.tga (1202621752)
23:05:20.710 [system.io] [trace] exists: 6366: caching file: mods/americas/data/ui/unit_info/kievan_rus/pike_militia_info.tga (1202295476)
23:05:20.710 [system.io] [trace] exists: 6367: caching file: mods/americas/data/ui/unit_info/kievan_rus/polotsk_boyar_druzhina_info.tga (1255344484)
23:05:20.710 [system.io] [trace] exists: 6368: caching file: mods/americas/data/ui/unit_info/kievan_rus/priest_info.tga (1178324756)
23:05:20.710 [system.io] [trace] exists: 6369: caching file: mods/americas/data/ui/unit_info/kievan_rus/prussian_archers_info.tga (1255341248)
23:05:20.710 [system.io] [trace] exists: 6370: caching file: mods/americas/data/ui/unit_info/kievan_rus/reiters_info.tga (1202306310)
23:05:20.710 [system.io] [trace] exists: 6371: caching file: mods/americas/data/ui/unit_info/kievan_rus/rus_senior_militia_info.tga (1255096780)
23:05:20.710 [system.io] [trace] exists: 6372: caching file: mods/americas/data/ui/unit_info/kievan_rus/scandinavian_guard_info.tga (1255340976)
23:05:20.710 [system.io] [trace] exists: 6373: caching file: mods/americas/data/ui/unit_info/kievan_rus/senior_mounted_militia_info.tga (1255347120)
23:05:20.711 [system.io] [trace] exists: 6374: caching file: mods/americas/data/ui/unit_info/kievan_rus/slavic_javelinmen_info.tga (1229621280)
23:05:20.711 [system.io] [trace] exists: 6375: caching file: mods/americas/data/ui/unit_info/kievan_rus/smolensk_infantry_info.tga (1239639894)
23:05:20.711 [system.io] [trace] exists: 6376: caching file: mods/americas/data/ui/unit_info/kievan_rus/soldatos_reformados_arquebusiers_info.tga (1212610036)
23:05:20.711 [system.io] [trace] exists: 6377: caching file: mods/americas/data/ui/unit_info/kievan_rus/spy_info.tga (1178324756)
23:05:20.711 [system.io] [trace] exists: 6378: caching file: mods/americas/data/ui/unit_info/kievan_rus/sulitsi_cavalry_info.tga (1210190096)
23:05:20.711 [system.io] [trace] exists: 6379: caching file: mods/americas/data/ui/unit_info/kievan_rus/varangian_archers_info.tga (1201501144)
23:05:20.711 [system.io] [trace] exists: 6380: caching file: mods/americas/data/ui/unit_info/kievan_rus/varangian_spearmen_info.tga (1201528188)
23:05:20.711 [system.io] [trace] exists: 6381: caching file: mods/americas/data/ui/unit_info/kievan_rus/viking_mercenaries_info.tga (1201572716)
23:05:20.712 [system.io] [trace] exists: 6382: caching file: mods/americas/data/ui/unit_info/kievan_rus/woodsmen_info.tga (1201570344)
23:05:20.712 [system.io] [info] exists: found mods/americas/data/ui/unit_info/kievan_rus/NE_Ballista_info.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
23:05:20.712 [system.io] [info] exists: found mods/americas/data/ui/unit_info/kievan_rus/NE_Ballista_info.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
23:05:20.712 [system.io] [info] exists: found mods/americas/data/ui/units/kievan_rus/#Dismounted_Boyars.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
23:05:20.712 [system.io] [info] exists: found mods/americas/data/ui/units/kievan_rus/#Dismounted_Boyars.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
23:05:20.712 [system.io] [info] exists: found mods/americas/data/ui/unit_info/kievan_rus/Dismounted_Boyars_info.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
23:05:20.712 [system.io] [info] exists: found mods/americas/data/ui/unit_info/kievan_rus/Dismounted_Boyars_info.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
23:05:20.717 [game.script.trigger] [trace] Trigger <Global_Settlement_Building_Completed> fired
23:05:20.717 [game.script.trigger] [trace] Trigger <Swordsmiths_Building_Completed_City_Smith01> fired
23:05:20.720 [game.script.trigger] [trace] Trigger <Explorers_Exist_Ship_Stack> fired
23:05:20.720 [game.script.trigger] [trace] Trigger <AIScurvyAtSeaTest> fired
23:05:20.720 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.720 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
23:05:20.721 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.722 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.722 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
23:05:20.722 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
23:05:20.722 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
23:05:20.722 [game.script.trigger] [trace] Trigger <MerchantTradingLegalDealerIncrease> fired
23:05:20.723 [game.script.trigger] [trace] Trigger <Merchant_Old_Age> fired
23:05:20.723 [game.script.trigger] [trace] Trigger <MerchantLocalMerchant_add> fired
23:05:20.723 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.724 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.724 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
23:05:20.724 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
23:05:20.724 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.726 [game.script.trigger] [trace] Trigger <King_OnTheThrone> fired
23:05:20.726 [game.script.trigger] [trace] Trigger <King_HigherEducation> fired
23:05:20.726 [game.script.trigger] [trace] Trigger <StrictlyReligious_add_2> fired
23:05:20.726 [game.script.trigger] [trace] Trigger <ThinksOfHisPeople_add_3> fired
23:05:20.726 [game.script.trigger] [trace] Trigger <WiseAdministrator_add_6> fired
23:05:20.727 [game.script.trigger] [trace] Trigger <Protector_add_2> fired
23:05:20.727 [game.script.trigger] [trace] Trigger <Protector_add_4> fired
23:05:20.727 [game.script.trigger] [trace] Trigger <PassiveRuler_add_1> fired
23:05:20.727 [game.script.trigger] [trace] Trigger <PassiveRuler_add_2> fired
23:05:20.727 [game.script.trigger] [trace] Trigger <AbsentMinded_add_1> fired
23:05:20.727 [game.script.trigger] [trace] Trigger <Sitting_Around_Town_Education> fired
23:05:20.727 [game.script.trigger] [trace] Trigger <selfperpetuating68> fired
23:05:20.727 [game.script.trigger] [trace] Trigger <CrusadeTimerReset2> fired
23:05:20.727 [game.script.trigger] [trace] Trigger <CrusadeTimerReset3> fired
23:05:20.728 [game.script.trigger] [trace] Trigger <CrusadeTimerReset4> fired
23:05:20.728 [game.script.trigger] [trace] Trigger <CrusadeTimerReset5> fired
23:05:20.728 [game.script.trigger] [trace] Trigger <CrusadeTimerReset6> fired
23:05:20.728 [game.script.trigger] [trace] Trigger <CrusadeTimerReset7> fired
23:05:20.728 [game.script.trigger] [trace] Trigger <CrusadeTimerReset8> fired
23:05:20.728 [game.script.trigger] [trace] Trigger <CrusadeTimerReset9> fired
23:05:20.728 [game.script.trigger] [trace] Trigger <bard_vnv_trigger> fired
23:05:20.728 [game.script.anc] [trace] Ancillary <bard> not added - chance 5, random 18
23:05:20.729 [game.script.trigger] [trace] Trigger <biographer_vnv_trigger> fired
23:05:20.729 [game.script.anc] [trace] Ancillary <biographer> not added - chance 5, random 78
23:05:20.729 [game.script.trigger] [trace] Trigger <librarian_vnv_trigger> fired
23:05:20.729 [game.script.anc] [trace] Ancillary <librarian> added - chance 5, random 1
23:05:20.729 [game.script.trigger] [trace] Trigger <master_smith_vnv_trigger2> fired
23:05:20.729 [game.script.anc] [trace] Ancillary <master_smith> not added - chance 2, random 12
23:05:20.729 [game.script.trigger] [trace] Trigger <military_engineer_vnv_trigger> fired
23:05:20.729 [game.script.anc] [trace] Ancillary <military_engineer> not added - chance 5, random 23
23:05:20.729 [game.script.trigger] [trace] Trigger <overseer_vnv_trigger> fired
23:05:20.730 [game.script.anc] [trace] Ancillary <overseer> not added - chance 10, random 60
23:05:20.730 [game.script.trigger] [trace] Trigger <siege_engineer_vnv_trigger> fired
23:05:20.730 [game.script.anc] [trace] Ancillary <siege_engineer> not added - chance 3, random 96
23:05:20.730 [game.script.trigger] [trace] Trigger <armour_custom_city> fired
23:05:20.730 [game.script.anc] [trace] Ancillary <armour_custom> not added - chance 15, random 31
23:05:20.730 [game.script.trigger] [trace] Trigger <Emperor_banner> fired
23:05:20.732 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.733 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
23:05:20.733 [game.script.trigger] [trace] Trigger <SonofRegent_EnviesHeir> fired
23:05:20.733 [game.script.trigger] [trace] Trigger <harsh_lifestyle3> fired
23:05:20.733 [game.script.trigger] [trace] Trigger <selfperpetuating54> fired
23:05:20.733 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.734 [game.script.trigger] [trace] Trigger <AINaturalHealthImprove> fired
23:05:20.736 [game.script.trigger] [trace] Trigger <Far_Loyalty_trigger> fired
23:05:20.737 [game.script.trigger] [trace] Trigger <master_of_archers_vnv_trigger> fired
23:05:20.737 [game.script.anc] [trace] Ancillary <master_of_archers> not added - chance 5, random 40
23:05:20.737 [game.script.trigger] [trace] Trigger <military_engineer_vnv_trigger2> fired
23:05:20.737 [game.script.anc] [trace] Ancillary <military_engineer> not added - chance 8, random 99
23:05:20.738 [game.script.trigger] [trace] Trigger <siege_engineer_vnv_trigger2> fired
23:05:20.738 [game.script.anc] [trace] Ancillary <siege_engineer> not added - chance 3, random 42
23:05:20.738 [game.script.trigger] [trace] Trigger <armour_custom_castle> fired
23:05:20.738 [game.script.anc] [trace] Ancillary <armour_custom> not added - chance 30, random 99
23:05:20.738 [game.script.trigger] [trace] Trigger <black_stallion> fired
23:05:20.738 [game.script.anc] [trace] Ancillary <black_stallion> not added - chance 15, random 80
23:05:20.738 [game.script.trigger] [trace] Trigger <white_stallion> fired
23:05:20.738 [game.script.anc] [trace] Ancillary <white_stallion> added - chance 15, random 15
23:05:20.739 [game.script.trigger] [trace] Trigger <moh> fired
23:05:20.739 [game.script.anc] [trace] Ancillary <moh> added - chance 50, random 46
23:05:20.741 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.741 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
23:05:20.741 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.743 [game.script.trigger] [trace] Trigger <AINaturalHealthDecline> fired
23:05:20.743 [game.script.trigger] [trace] Trigger <AINaturalHealthImprove> fired
23:05:20.743 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
23:05:20.743 [game.script.trigger] [trace] Trigger <selfperpetuating26> fired
23:05:20.744 [game.script.trigger] [trace] Trigger <AINaturalHealthDecline> fired
23:05:20.745 [game.script.trigger] [trace] Trigger <selfperpetuating10> fired
23:05:20.745 [game.script.trigger] [trace] Trigger <selfperpetuating13> fired
23:05:20.745 [game.script.trigger] [trace] Trigger <selfperpetuating14> fired
23:05:20.745 [game.script.trigger] [trace] Trigger <biographer_vnv_trigger> fired
23:05:20.745 [game.script.anc] [trace] Ancillary <biographer> not added - chance 5, random 80
23:05:20.745 [game.script.trigger] [trace] Trigger <master_of_archers_vnv_trigger> fired
23:05:20.745 [game.script.anc] [trace] Ancillary <master_of_archers> not added - chance 5, random 9
23:05:20.745 [game.script.trigger] [trace] Trigger <pet_guard_dog_vnv_trigger> fired
23:05:20.746 [game.script.anc] [trace] Ancillary <pet_guarddog> not added - chance 8, random 69
23:05:20.746 [game.script.trigger] [trace] Trigger <armour_custom_castle> fired
23:05:20.746 [game.script.anc] [trace] Ancillary <armour_custom> not added - chance 30, random 53
23:05:20.748 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.748 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
23:05:20.748 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
23:05:20.748 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
23:05:20.748 [game.script.trigger] [trace] Trigger <Merchant_Trading2> fired
23:05:20.749 [game.script.trigger] [trace] Trigger <Merchant_Trading4> fired
23:05:20.749 [game.script.trigger] [trace] Trigger <Merchant_Old_Age> fired
23:05:20.749 [game.script.trigger] [trace] Trigger <MerchantLocalMerchant_add> fired
23:05:20.749 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.750 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.750 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
23:05:20.750 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
23:05:20.750 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.752 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.752 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
23:05:20.752 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.753 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.754 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
23:05:20.754 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.755 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.755 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
23:05:20.755 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
23:05:20.755 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.757 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
23:05:20.757 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
23:05:20.757 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
23:05:20.765 [game.script.exec] [trace] exec <set_event_counter> at line 615 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.765 [game.script.exec] [trace] exec <set_event_counter> at line 616 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.767 [game.script.exec] [trace] exec <set_event_counter> at line 617 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.768 [game.script.exec] [trace] exec <set_event_counter> at line 625 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.769 [game.script.exec] [trace] exec <set_counter> at line 745 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.769 [game.script.counter] [trace] counter <bishop_count> = 0
23:05:20.769 [game.script.exec] [trace] exec <set_counter> at line 746 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.769 [game.script.counter] [trace] counter <holiness_count> = 0
23:05:20.769 [game.script.exec] [trace] exec <set_event_counter> at line 747 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.769 [game.script.exec] [trace] exec <set_event_counter> at line 748 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.770 [game.script.exec] [trace] exec <set_event_counter> at line 749 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.770 [game.script.exec] [trace] exec <set_event_counter> at line 750 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.770 [game.script.exec] [trace] exec <set_event_counter> at line 864 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.770 [game.script.exec] [trace] exec <set_event_counter> at line 894 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.770 [game.script.exec] [trace] exec <set_event_counter> at line 895 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.770 [game.script.exec] [trace] exec <set_event_counter> at line 896 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.770 [game.script.exec] [trace] exec <set_event_counter> at line 897 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.770 [game.script.exec] [trace] exec <set_event_counter> at line 898 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.770 [game.script.exec] [trace] exec <set_event_counter> at line 899 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.771 [game.script.exec] [trace] exec <set_event_counter> at line 900 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.771 [game.script.exec] [trace] exec <set_event_counter> at line 8873 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.771 [game.script.exec] [trace] exec <set_event_counter> at line 8874 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.771 [game.script.exec] [trace] exec <set_event_counter> at line 8875 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.771 [game.script.exec] [trace] exec <set_event_counter> at line 8876 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.771 [game.script.exec] [trace] exec <set_event_counter> at line 8877 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.772 [game.script.exec] [trace] exec <set_event_counter> at line 8878 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.772 [game.script.exec] [trace] exec <set_event_counter> at line 8879 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.772 [game.script.exec] [trace] exec <set_event_counter> at line 8880 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.772 [game.script.exec] [trace] exec <set_event_counter> at line 8881 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.772 [game.script.exec] [trace] exec <set_event_counter> at line 8882 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.772 [game.script.exec] [trace] exec <set_event_counter> at line 8883 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.772 [game.script.exec] [trace] exec <set_event_counter> at line 8884 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.772 [game.script.exec] [trace] exec <set_event_counter> at line 8885 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.772 [game.script.exec] [trace] exec <set_event_counter> at line 8886 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.773 [game.script.exec] [trace] exec <set_event_counter> at line 8887 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.773 [game.script.exec] [trace] exec <set_event_counter> at line 8888 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.773 [game.script.exec] [trace] exec <set_event_counter> at line 8889 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.773 [game.script.exec] [trace] exec <set_event_counter> at line 8890 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.773 [game.script.exec] [trace] exec <set_event_counter> at line 8891 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.773 [game.script.exec] [trace] exec <set_event_counter> at line 8892 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.773 [game.script.exec] [trace] exec <set_event_counter> at line 8893 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.773 [game.script.exec] [trace] exec <set_event_counter> at line 8894 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.774 [game.script.exec] [trace] exec <set_event_counter> at line 8895 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.774 [game.script.exec] [trace] exec <set_event_counter> at line 8896 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.774 [game.script.exec] [trace] exec <set_event_counter> at line 8897 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.774 [game.script.exec] [trace] exec <set_event_counter> at line 8898 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.774 [game.script.exec] [trace] exec <set_event_counter> at line 8899 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.774 [game.script.exec] [trace] exec <set_event_counter> at line 8900 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.776 [game.script.trigger] [trace] Trigger <Theologians_Leader_Attribute_Piety> fired
23:05:20.776 [game.script.trigger] [trace] Trigger <Assassins_Thiefs_Leader_Attribute_Dread> fired
23:05:20.776 [game.script.trigger] [trace] Trigger <Swordsmiths_HorseBreeders_Woodsmens_Leader_Attribute_Command> fired
23:05:20.776 [game.script.trigger] [trace] Trigger <diet_of_carrots_1> fired
23:05:20.777 [game.script.trigger] [trace] Trigger <AI_leader_boost> fired
23:05:20.779 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
23:05:20.781 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
23:05:20.782 [game.script.trigger] [trace] Trigger <diet_of_carrots_1> fired
23:05:20.783 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
23:05:20.783 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
23:05:20.783 [game.script.trigger] [trace] Trigger <StartWealthy1AI> fired
23:05:20.783 [game.script.trigger] [trace] Trigger <SupplyStartAllFactions> fired
23:05:20.783 [game.script.trigger] [trace] Trigger <AI_Boost> fired
23:05:20.964 [game.script.exec] [trace] exec <console_command> at line 10146 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.965 [game.script.exec] [trace] exec <if> at line 10279 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.965 [game.script.exec] [trace] exec <if> at line 10287 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.965 [game.script.exec] [trace] exec <if> at line 10288 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:20.965 [game.script.exec] [trace] exec <siege_settlement> at line 10289 in mods/americas/data/world/maps/campaign/imperial_campaign/campaign_script.txt
23:05:21.040 [bink] [debug] [data/fmv/faction/minor_lose.bik]Pause on
23:05:21.040 [bink] [debug] [data/fmv/faction/minor_lose.bik]Pause on
23:05:21.881 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.




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