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Thread: RS2.5 Issues and Problems:

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  1. #1
    rsslcs's Avatar Senator
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    Default Re: RS2.5 Issues and Problems:

    To answer all the replies to my question (Thanks BTW!), my CPU runs at 3.4 GHZ, and has turboboost enabled, which means that under certain conditions, under load, it actually boosts its clockspeed to 3.8 ghz, effectively 4.

    Now for the settings!

    Bloom is off.
    No AA. (ingame AA, as it is rubbish. I have 2xMSAA enabled via the Nvidia CP along with 16xAF. The AF only drops me a couple of FPS.)
    1920x1080 resolution.
    Buildings maxed.
    Effects on the "HIGH" setting. (2 settings below max)
    gloss mapping, cloud transitions, animation desync, detailed shadows on.
    Terrain quality maxed.
    Unit detail set to "HIGH" (2 settings below max)
    Tripple buffer enabled.
    Vegetation quality set to "HIGH". (2 settings below max)

    As a reminder, here is my rig.
    Spoiler Alert, click show to read: 
    i7 2600k@3.4 Ghz, turboboost to 3.8 Ghz.
    8GB of DDR3 RAM @1600 mhz
    MSI GTX 570, 1.2 GB, Factory overclocked.
    win7 64bit
    Gigabyte z68 motherboard, I cannot recall the exact model. ATX form factor though. A few bells and whistles.
    Last edited by rsslcs; April 09, 2012 at 01:15 PM.

  2. #2
    Ferdiad's Avatar Patricius
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    Default Re: RS2.5 Issues and Problems:

    Put Vegetation down to Normal and Buildings down 1 as well.

  3. #3
    rsslcs's Avatar Senator
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    Default Re: RS2.5 Issues and Problems:

    Ok thanks, Ill try that.

  4. #4
    salsahavok's Avatar Foederatus
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    Default Re: RS2.5 Issues and Problems:

    I just had the most buggiest battle i ever encountered in my life

    1) Near the start of the Macedon campaign 0 turn is the greeks attacking me, now, when they attacked me when i just captured dryhaccium(the roman town in greece at the start) i naturally played it and was outnumbered 2 to 1.

    First problem i saw was in the middle of the battle. Now since they were attacking me i naturally thought they would put all their forces in to take the town over(except cavalry) when i dealt with what i thought was the main army was actually half and they had forces outside near the borderline of the map 2 units with battering rams was not being used along with other units... so i had to get my cavalry to hit them and lure them in one at a time. I expect that situation to be in stone walls siege not the wooden palisade or the other one(second tier)

    2} When i was trying to move one of my units which was the agema elite phalanx instead of moving to the place i wanted it to go, it just stood there moving its phalanx up and down(even when i put the phalanx mode off it still continued to do it)

    3) the moment number 2 happened my screen just began moving itself, i was not moving it with my mouse or keyboard and i had to hold Ctrl just for it to stay still and the moment i let go of it it just continues to move it self to the edge of the map

    4) after the heroic victory(which by the way took a lot longer then usual) i was expecting my campaign map to be normal but what happened? it just moves left to the edge of the map and i did not have a clue why it was doing that(and no the buttons of the keyboard is not stuck at all)

  5. #5
    Hazbones's Avatar Senator
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    Default Re: RS2.5 Issues and Problems:

    Another issue I have found is that when ordering a unit to charge, only the front line of the unit charges and the rest stands there waiting for the unit to make contact with the enemy. Sometimes the unit stays separated with only the front line of men doing anything until eventually that front line dies off. Is this being looked at?

  6. #6
    Ferdiad's Avatar Patricius
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    Default Re: RS2.5 Issues and Problems:

    I thought it was Alt not Ctrl.

  7. #7
    Julio-Claudian's Avatar Senator
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    Default Re: RS2.5 Issues and Problems:

    Quote Originally Posted by Ferdiad View Post
    I thought it was Alt not Ctrl.
    Yes that's it.

  8. #8
    Primo's Avatar Protector Domesticus
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    Default Re: RS2.5 Issues and Problems:

    Ok, I get an errorless CTD in my Syracusean Campaign, in year 555 AUC, using the 4tpy script.

    The ctd occurs when Dacia starts its turn. It occurs always, effectively blocking me from continuing the campaign.

  9. #9
    mgabor27's Avatar Tiro
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    Default Re: RS2.5 Issues and Problems:

    Hello!

    At first I'd liket to congratulate you making the new version! It's great! I have onley one question. Yesterday I started a Seleucid 1 turn campaign and when I checked Babylon in the battle map I didn't see the Hanging Garden. Is it normaly? In the previews I saw it in the city...

    Thanks!

  10. #10
    dvk901's Avatar Consummatum est
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    Default Re: RS2.5 Issues and Problems:

    Quote Originally Posted by mgabor27 View Post
    Hello!

    At first I'd liket to congratulate you making the new version! It's great! I have onley one question. Yesterday I started a Seleucid 1 turn campaign and when I checked Babylon in the battle map I didn't see the Hanging Garden. Is it normaly? In the previews I saw it in the city...

    Thanks!
    It only shows in the large and huge city levels. There was no room for it at the 'city' level.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  11. #11
    mgabor27's Avatar Tiro
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    Default Re: RS2.5 Issues and Problems:

    Understand. Thanks the answer! Then I will start to develop the lil' city of Babylon...

  12. #12
    dvk901's Avatar Consummatum est
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    Default Re: RS2.5 Issues and Problems:

    Quote Originally Posted by Nightmare Moon View Post
    Ok, I get an errorless CTD in my Syracusean Campaign, in year 555 AUC, using the 4tpy script.

    The ctd occurs when Dacia starts its turn. It occurs always, effectively blocking me from continuing the campaign.
    I don't mean to be cruel, but if you're using anything other than the 'pure' 2.5 patch I really can't help you.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  13. #13
    Primo's Avatar Protector Domesticus
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    Default Re: RS2.5 Issues and Problems:

    Quote Originally Posted by dvk901 View Post
    I don't mean to be cruel, but if you're using anything other than the 'pure' 2.5 patch I really can't help you.
    It is not about the 4tpy-script, I am experienced enough to tell that for sure.

    Its something else, I just wanted to post the turns after which the error occured - i.e. after 76 turns.
    The error is in the "pure" 2.5 version, sorry to say that.
    Last edited by Primo; April 10, 2012 at 03:55 PM.

  14. #14

    Default Re: RS2.5 Issues and Problems:

    Bosporus is only 0 turn, I know. I only don't know, if it is definitive, or can it be changed? Pity
    Because of this the game has 99% rating

  15. #15

    Default Re: RS2.5 Issues and Problems:

    This seems a trifle silly...


  16. #16

    Default Re: RS2.5 Issues and Problems:

    Quote Originally Posted by coinich View Post
    This seems a trifle silly...

    Yes, I see that a lot too. That is why I thought the loyalty system was broken in the original BI anyway.

  17. #17
    salsahavok's Avatar Foederatus
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    Default Re: RS2.5 Issues and Problems:

    any feedback on post 476?

  18. #18

    Default Re: RS2.5 Issues and Problems:

    Quote Originally Posted by salsahavok View Post
    any feedback on post 476?
    Don't worry, the mic was too far away to pick it up.

    Oh, and sounds like you got rather unlucky.

  19. #19
    xXEsotericXx's Avatar Biarchus
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    Default Re: RS2.5 Issues and Problems:

    Whats up with the massive lag/buggy gameplay when having a battle? i pressed ESC wich came up and end'd the game, im looking for a small fix lol
    "I think left but i write extreem right"
    - Esoteric -


    :

  20. #20

    Default Re: RS2.5 Issues and Problems:

    Not sure if this has been already pointed out but every loading screen shows the same quote ("Life is short and usually ends in death")
    [CW] Zero Kelvin [in progress]
    [MTW2 SS] Weder heilig noch Römisch [on a ridiculously long hiatus]
    [RTW RS] My dearest Clymene [a single-chapter commemoration]
    [RTW RS] The enemy of my enemy [suspended]
    [MTW2 SS] Snakes in the sands [suspended]
    [MTW2 SS] Omnes viae Romam ducunt [suspended]



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