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  1. #1

    Default Guide to playing England?

    Can someone suggest a guide to playing as England in M2TW vanilla? I've been playing at medium difficulty and having a very difficult time expanding beyond the Scotland and Ireland borders. I can't seem to get the money thing going in order to build up sufficient armed strength other than to hang on to Caen. Any help would be appreciated.

  2. #2

    Default Re: Guide to playing England?


  3. #3

    Default Re: Guide to playing England?

    Thanks, looks good!

  4. #4
    eXistenZ's Avatar Praeses
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    Default Re: Guide to playing England?

    http://www.twcenter.net/forums/showthread.php?t=52410

    this might also be very helpfull in future

  5. #5
    Double A's Avatar person man
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    Default Re: Guide to playing England?

    Build half a stack of longbowmen, 8 infantry, and 2 cavalry (inc. general) (give or take 2 from any, but min. 2 cav.)
    Attack stronger army
    Find hill
    Deploy stakes so your infantry are protected by them
    Move longbows behind meatshields
    Kill everything
    Repeat

    Also read this.
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
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  6. #6

    Default Re: Guide to playing England?

    Which unit can you "deploy stakes" with -- infantry? Is that levy spearmen or dismounted knights? Or what?

  7. #7

    Default Re: Guide to playing England?

    The longbows deploy the stake's so you have to start the fight then move infantry forward and bows back because in the deployment phase the stakes stay with the bowmen so you cant form them up properly until you begin the fight.
    I am the shadow, and the smoke in your eyes I am the ghost, that hides in the night.

    We shall go on to the end, we shall fight in France,
    we shall fight on the seas and oceans,
    we shall fight with growing confidence and growing strength in the air, we shall defend our Island, whatever the cost may be,
    we shall fight on the beaches,
    we shall fight on the landing grounds,
    we shall fight in the fields and in the streets,
    we shall fight in the hills;
    we shall never surrender.

    " The dark is generous.
    Its first gift is concealment: our true faces lie in the dark beneath our skins, our true hearts remain shadowed deeper still. But the greatest concealment lies not in protecting our secret truths, but in hiding from the truths of others.
    The dark protects us from what we dare not know.
    Its second gift is comforting illusion: the ease of gentle dreams in night’s embrace, the beauty that imagination brings to what would repel in the day’s harsh light. But the greatest of its comforts is the illusion that dark is temporary: that every night brings a new day. Because it’s the day that is temporary.
    Day is the illusion.
    Its third gift is the light itself: as days are defined by the nights that divide them, as stars are defined by the infinite black through which they wheel, the dark embraces the light, and brings it forth from the center of its own self.
    With each victory of the light, it is the dark that wins.


    The dark is generous, and it is patient.
    It is the dark that seeds cruelty into justice, that drips contempt into compassion, that poisons love with grains of doubt.
    The dark can be patient, because the slightest drop of rain will cause those seeds to sprout.
    The rain will come, and the seeds will sprout, for the dark is the soil in which they grow, and it is the clouds above them, and it waits behind the star that gives them light.
    The dark’s patience is infinite.
    Eventually, even stars burn out.


    The dark is generous, and it is patient, and it always wins.
    It always wins because it is everywhere.
    It is in the wood that burns in your hearth, and in the kettle on the fire; it is under your chair and under your table and under the sheets on your bed. Walk in the midday sun, and the dark is with you, attached to the soles of your feet.
    The brightest light casts the darkest shadow.


    The dark is generous and it is patient and it always wins – but in the heart of its strength lies its weakness: one lone candle is enough to hold it back.
    Love is more than a candle.
    Love can ignite the stars."



    Alpha and Omega the beginning and the end.

    You began the war.

    I am going to end it!

  8. #8

    Default Re: Guide to playing England?

    Note that you can only deploy stakes at the start of the battle. Look for the special abilities button during deployment ( shows shilltron for spearmen, flaming arrows for normal archers etc). During deployment you can put them down and pick them up as often as you like but they will be fixed where you left them at the end of deployment. Don't put them where you might want to charge your own cavalry through them as this will kill your cavalry (OK to walk through them only).If you have more archers than your opponent then the AI should attack you despite your favourable position.

  9. #9

    Default Re: Guide to playing England?

    Use this picture to set up your army composition: (the brown lines are stakes, sorry for my poor artistic abilities)

    Spoiler Alert, click show to read: 


    As for your campaign, build a ballista maker in one of your cities, preferably Nottingham. Outfit each of your armies with two ballistas, replacing one cavalry (so you have one on each wing, and your general behind your longbows) and one longbow. You should need two of these armies. Attack both Edinburgh and Inverness on the same turn (so that means marching through Scotland) and assault right away, blowing holes in the walls with ballistas. The reason you're attacking both on the same turn and assaulting right away is so you don't get the mission "Cease Hostilities" from the Pope with a threat of excommunication. If you win both cities and it goes according to plan, you should take both cities, and not hear a word from the Pope because Scotland no longer exists.

    Unless you're God at managing your economy, then you should go into debt paying these armies. Don't fret, Edinburgh gives a lot of tax money and you can disband as many units as you need afterwards.
    Last edited by Diamond; March 18, 2012 at 09:20 AM.

  10. #10

    Icon4 Re: Guide to playing England?

    [QUOTE=Diamond;11183354]Use this picture to set up your army composition: (the brown lines are stakes, sorry for my poor artistic abilities)

    Spoiler Alert, click show to read: 


    QUOTE]

    Overall that plan is sound but you should not put the infantry in front of the longbows unless you are on a hill steep enough to give the longbows a clear shot over the infantry - archers work best when they are given a clear shot. Longbowmen can usually dish out a good deal of damage and hold on long enough for infantry and cavalry to attack from the flanks. Note that the stakes do not cover the frontage completely, there will be gaps betwen the units and the AI will concentrate on attacking those gaps. That's where you need some supporting infantry behind the longbowmen - tell them to charge through at the appropriate moment to protect the longbowmen. You should only need a thin line of infantry behind the longbowmen. It might depend on what difficulty you are playing at, as at VH the enemy cavalry will try to get at your flanks so some spearmen on the flanks of the longbowmen may be necessary.

  11. #11
    Double A's Avatar person man
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    Default Re: Guide to playing England?

    If you just invade Yorkshire and leave Wales for later, you can usually catch the Scots before they get Inverness.

    It would be awesome if you could play M2 as England or Scotland without being forced to kill the other faction on the Isles. They're both perfect for fighting each other.
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
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  12. #12
    Double A's Avatar person man
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    Default Re: Guide to playing England?

    archers work best when they are given a clear shot.
    They're also lance bait when given a clear shot. Not as true for longbows, but swordsmen can still charge pretty fast. I prefer to take my chances by moving them behind my line so they can fire uninterrupted.

    Note that the stakes do not cover the frontage completely, there will be gaps betwen the units and the AI will concentrate on attacking those gaps.
    Or you could just place each unit so there's no gap.

    so some spearmen on the flanks of the longbowmen
    Or you could just make a corner with the stakes.
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
    super awesome music thing | political profile
    GSTK member - Join today! (We're restarting. Again.)

  13. #13
    Nazgūl Killer's Avatar ✡At Your Service✡
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    Default Re: Guide to playing England?

    You could use the guide in my signature if you need anything.
    Nazgul Killer's M2TW Guide
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  14. #14
    Double A's Avatar person man
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    Default Re: Guide to playing England?

    I already posted it Naz
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
    super awesome music thing | political profile
    GSTK member - Join today! (We're restarting. Again.)

  15. #15
    Nazgūl Killer's Avatar ✡At Your Service✡
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    Default Re: Guide to playing England?

    Oh. Well forgive an old man for having poor vision.
    Nazgul Killer's M2TW Guide
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