Hey guys.

I am changing vanilla MEII to my likings and changed many things...
I would also like to fix some diplomacy issues which are real "mood killers" if you know what I mean

I don't know whether i is (easily) possible though, and how.

The first thing is, sometimes when you are allied with a faction, and make some offer, they are "undecided" and as a result you have broken the alliance, which is totally stupid and most times the faction standings are rather bad afterwards....I'd like to remove that ompletely.

Another thing is, that a faction constantly attacks me. For example I am playing as hre and every turn England is landing with some troops in Hamburg, I always defeat them, no problem, but it is rather annoying to have a whole game with every second battle being the same. When I or they offer some ceasefire then they don't attack me for max 10 turns or so, then it starts again. Totally stupid, as they would have other problems on their island, I never did anything to them, they even always get excommunicated due to it, I am way "stronger" and still they attack over and over again, through the whole campaign...totally kills the fun in playing.

I think a ceasfire should result in some bit longer peace. So is it easily possible to edit the time after a ceasfire in which the said AI faction does not yet again attack ? Or - but I think that is imposible or requires a hell lot of work adding another option after ceasfire "peace" so a ceasfire is rly only a ceasfire and when you decide for peace it lasts like 30 turns at least or something ?!



Well, thanks for any advise regarding one of these two issues.