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Thread: maybe a scrip fail , plz i need little help

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  1. #1

    Default maybe a scrip fail , plz i need little help

    OK im back again , i gettin some problem in orther to add my new unit to the game

    these are the changes i made over my basic installation of TATW 3.1 + samedis mod

    a new unit called Harad Bandits

    export_descr_unit

    Spoiler Alert, click show to read: 
    type Harad Bandits
    dictionary Harad_Bandits ; Harad Bandits
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_missile
    banner holy crusade
    soldier Lithuanian_Archers, 20, 0, 1
    officer harad_captain_early_flag
    mount_effect elephant +3
    attributes sea_faring, hide_anywhere, very_hardy, can_withdraw, free_upkeep_unit, frighten_foot, extreme_range,
    formation 1.2, 1.2, 2.4, 2.4, 4, square
    stat_health 2, 3
    stat_pri 10, 2, arrow, 190, 40, missile, missile_mechanical, piercing, none, 0, 1
    stat_pri_attr no
    stat_sec 14, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 2
    stat_sec_attr no
    stat_pri_armour 6, 4, 5, leather
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 0, 1, -1, -2
    stat_mental 16, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 4, 1000, 333, 200, 125, 790, 2, 250
    armour_ug_levels 4, 5
    armour_ug_models harad_bandits, harad_bandits_upg
    ownership spain
    era 0 spain
    era 1 spain
    era 2 spain
    recruit_priority_offset -5


    battle_models

    first line
    Spoiler Alert, click show to read: 
    22 serialization::archive 3 0 0 0 0 1305 0 0

    unit code
    Spoiler Alert, click show to read: 
    13 harad_bandits
    1 1
    48 unit_models/_Units/EN_Lmail_Hmail/zzda_lod0.mesh 6400
    3
    5 spain
    71 unit_models/_Units/EN_Lmail_Hmail/textures/en_dmail_dmail_dmail_harad.texture
    78 unit_models/_Units/EN_Lmail_Hmail/textures/en_dmail_dmail_dmail_harad_normal.texture
    45 unit_sprites/spain_desert_spearmen_sprite.spr
    5 slave
    71 unit_models/_Units/EN_Lmail_Hmail/textures/en_dmail_dmail_dmail_harad.texture
    78 unit_models/_Units/EN_Lmail_Hmail/textures/en_dmail_dmail_dmail_harad_normal.texture
    45 unit_sprites/spain_desert_spearmen_sprite.spr
    4 merc
    71 unit_models/_Units/EN_Lmail_Hmail/textures/en_dmail_dmail_dmail_harad.texture
    78 unit_models/_Units/EN_Lmail_Hmail/textures/en_dmail_dmail_dmail_harad_normal.texture
    45 unit_sprites/spain_desert_spearmen_sprite.spr
    3
    5 spain
    66 unit_models/AttachmentSets/Final Middle Eastern_harad_diff.texture
    66 unit_models/AttachmentSets/Final Middle Eastern_harad_norm.texture 0
    5 slave
    66 unit_models/AttachmentSets/Final Middle Eastern_harad_diff.texture
    66 unit_models/AttachmentSets/Final Middle Eastern_harad_norm.texture 0
    4 merc
    66 unit_models/AttachmentSets/Final Middle Eastern_harad_diff.texture
    66 unit_models/AttachmentSets/Final Middle Eastern_harad_norm.texture 0
    1
    4 None
    16 MTW2_Fast_Bowman
    20 MTW2_Non_Shield_Fast 1
    19 MTW2_Bowman_Primary 1
    18 MTW2_Sword_Primary
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002


    i dont know what is wrong , but when i try to launcha the game , dont works

  2. #2
    Aikanár's Avatar no vaseline
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    Default Re: maybe a scrip fail , plz i need little help

    Have you increased the number of existing units in the first line to by one from 1304 to 1305 or was it already 1305 before you added the unit?


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  3. #3

    Default Re: maybe a scrip fail , plz i need little help

    Quote Originally Posted by Aikanár View Post
    Have you increased the number of existing units in the first line to by one from 1304 to 1305 or was it already 1305 before you added the unit?

    this is the original line from the samedis mod , i increased 1 , as the guide says

    """"22 serialization::archive 3 0 0 0 0 1304 0 0 """

  4. #4

    Default Re: maybe a scrip fail , plz i need little help

    ( sorry for spam ) the point is that i follow spet by stpe the guide to add new units , and the game dont start , when i launch the game the window go full back ... any idea ???

  5. #5
    Fred Putz's Avatar Ordinarius
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    Default Re: maybe a scrip fail , plz i need little help

    Quote Originally Posted by Bresco07 View Post
    attributes sea_faring, hide_anywhere, very_hardy, can_withdraw, free_upkeep_unit, frighten_foot, extreme_range, <-----
    Couldn´t be that this little comma is causing that? What does the log say?
    German Translation for Stainless Steel
    6.2 RR/RC; 6.3, 6.4
    Projects / Submods
    Alternative AI-Economy (money script) StSt 6.2 RR/RC; StSt 6.3, 6.4; TATW; CoW; Resource for Your Mod
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  6. #6

    Default Re: maybe a scrip fail , plz i need little help

    Quote Originally Posted by Fred Putz View Post
    Couldn´t be that this little comma is causing that? What does the log say?

    damm ... let me check.

    and u mean the log error right ? is the first time i modd over this kind of games but i learn quick , uhmmmm could u tell me the root of the error log ??

    i will try to delete this coma and if dont work properly y post over here the log , and thank u man

  7. #7
    Fred Putz's Avatar Ordinarius
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    Default Re: maybe a scrip fail , plz i need little help

    I guess You already know where to find the log: Click me.
    German Translation for Stainless Steel
    6.2 RR/RC; 6.3, 6.4
    Projects / Submods
    Alternative AI-Economy (money script) StSt 6.2 RR/RC; StSt 6.3, 6.4; TATW; CoW; Resource for Your Mod
    Alternative Recruitment StSt 6.4
    Suggestions
    An apple a day keeps the doctor away!

    Don´t forget to check out these Mods sooner or later:
    Shizoku no Senso - 1648 - Conquer the World


    Rock´n´Roll!

  8. #8

    Default Re: maybe a scrip fail , plz i need little help

    Quote Originally Posted by Fred Putz View Post
    I guess You already know where to find the log: Click me.
    oh that log ! ok man thanks

  9. #9

    Default Re: maybe a scrip fail , plz i need little help

    logs folder is empty , and still crashing

  10. #10

    Default Re: maybe a scrip fail , plz i need little help

    now says that , medieval total war found an unspecified error .....

  11. #11
    /|\/|\/|\/|\/|\/|\/
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    Default Re: maybe a scrip fail , plz i need little help

    Probably battle_models. Check it with Gracul's sweeper. You'll find it in the tools+tutorials section.

  12. #12

    Default Re: maybe a scrip fail , plz i need little help

    the pc is mad ... searching now appeat the file
    Spoiler Alert, click show to read: 

    19:59:58.039 [system.rpt] [always] CPU: SSE2
    19:59:58.040 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    19:59:58.056 [system.io] [always] mounted pack packs/data_0.pack
    19:59:58.058 [system.io] [always] mounted pack packs/data_1.pack
    19:59:58.062 [system.io] [always] mounted pack packs/data_2.pack
    19:59:58.067 [system.io] [always] mounted pack packs/data_3.pack
    19:59:58.068 [system.io] [always] mounted pack packs/data_4.pack
    19:59:58.069 [system.io] [always] mounted pack packs/localized.pack
    19:59:58.094 [system.io] [warning] open: mods/americas/data/text/shortcut.txt.strings.bin is missing
    19:59:58.106 [system.io] [warning] open: mods/americas/data/text/shortcut.txt is missing
    19:59:58.107 [system.io] [warning] open: preferences/player.txt is missing
    20:00:00.452 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  13. #13

    Default Re: maybe a scrip fail , plz i need little help

    anyone could help , ?? i cant find the problem

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