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  1. #1

    Default [solved] Crash on campaign start

    Hello!
    Another day, another problem.

    I'm having some weird crashes after I added some new skins. More precisely - I changed several units' vanilla models and textures to new ones. After carefully editing battle_models and the EDU, I played a few custom battles and everything turned out working fine.

    But now that I start a new campaign with any faction I get a ctd. Though, loading saved campaign games works.

    Here's what error log has to say (which I find rather strange, because I didn't touch descr_regions at all):

    Spoiler Alert, click show to read: 
    02:37:31.155 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 225, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.155 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 234, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.155 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 306, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.155 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 324, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.155 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 378, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.155 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 405, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.156 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 414, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.156 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 423, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.156 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 441, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.156 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 450, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:31.156 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 504, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.070 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 225, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 234, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 306, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 324, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 378, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 405, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 414, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 423, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 441, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 450, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:50.071 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/world/maps/base/descr_regions.txt, at line 504, column 5
    couldn't find rebel faction(German_Rebels), going to set it to (gladiator_uprising)
    02:37:59.352 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.



    Which file could be causing this ctd, keeping in mind that it occurs on starting new campaign, and NOT on loading a save game.
    Last edited by Neige; March 10, 2012 at 06:47 PM.

  2. #2
    hochmeister devin's Avatar Senator
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    Default Re: Crash on campaign start

    What It looks Like is you got rid of the German Rebels, but you forgot to get rid of there region entries OR you enabled the glatiator uprising.
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  3. #3

    Default Re: Crash on campaign start

    descr_rebel_factions.txt in /data/ defines rebels for each region(s). The error tells you that descr_regions.txt is referring to the rebel faction that is not defined in the aforementioned file. You can either change it in descr_regions.txt to rebel faction actually defined or define it in descr_rebel_factions.txt. If you haven't touched any of these files then the descr_rebel_factions.txt is referring to units you have changed and thus consider the rebel faction invalid (non-existent) hence the error.

    Mod Leader, Mapper & Bohemian Researcher

  4. #4

    Default Re: Crash on campaign start

    Quote Originally Posted by Resurrection View Post
    If you haven't touched any of these files then the descr_rebel_factions.txt is referring to units you have changed and thus consider the rebel faction invalid (non-existent) hence the error.
    That was it. Thank you!

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