No...the problem is related to your playing style and actions...I always have truckloads of ÜberGovernors
with 5, 6 or more management,influence and a bunch of traits giving bonuses to a level which makes it annoyingly easy cause there are to much bonuses...same goes for Generals...truckloads of +morale bonuses
Therefore the massive +bonuses will get reworked in patch 2.2 to lower them.
The problem is if you act in the wrong way and your faction leader gets a really bad trait then this can spread towards others and they start getting really bad traits too...
a good example is "Empire in Ruins" trait or "Economic depression" which causes a plague of bad traits ...I told you already the keys in the other thread...
1. Keep average happiness over 100%
2. Keep taxes high
3. Keep building in all settlements (when cash is low build cheap stuff, no matter what)
4. Build a good mix of military,economic,health, and culture buildings like temples and academys.
4. Keep winning battles
5. Destroy appearing brigand armys quick
6. DO NOT USE YOU FACTION LEADER TO CONQUER SETTLEMENTS AND ENSLAVE OR EXTERMINATE POPULAION THEN...He will get harsh ruler and a chain of bad traits will kick in and spread
7. Nothing else comes to my mind at the moment...

EDIT.
8. DO NOT MAKE YOUR HEIR DO WHATS DESCRIBED IN POINT 6. ONCE HE WILL BE LEADER THE PROBLEM POPS UP
And dont worry if family member get alcohol,slow,womanizer,disloyal and stuff traits..the good ones they will get when following the rules will outweight the bad ones 3:1.
And why are you complaining anyway ???...Your empire keeps growing and from ahistorical point of view your Governors are pretty much on track with their originals or do you think they where somewhat better back then...they where all a bunch of egocentric idiots and just a real few knew about how to do and manage things...
