-
March 02, 2012, 04:21 PM
#1
State of Mind
Moderator Emeritus
Turn Times
I have an upgraded dell d820 latitude the only time I encounter turn times of 15+seconds are in mods like TATW and KGCM. It takes roughly a minute in tatw at times. Basically what I want to know is if this mod approaches the amount of scripting in TATW or KGCM. (e.g. garrison scripts, money scripts). scripts are the culprit for most slow turn times in mods for my laptop.
turn times are my only concern with my grand total of 1gig of ram, 3gigs in total when counting the combined PF and ram (any more RAM and windows 32bitXP isn't stable). I already have gamebooster & defrag regularly.
-
March 03, 2012, 12:29 AM
#2
Re: Turn Times
No, turn times are not long at all. I don't experience long turns in TATW either but I don't have those hardware issues. There is not much scripting in BC compared to mods like Third Age or Stainless Steel, nothing close to that insanity. There are however still some scripted Crusades, garrison scripts in a few key cities and some money scripts. No matter what it's less than TATW.
-
March 03, 2012, 11:10 AM
#3
State of Mind
Moderator Emeritus
Re: Turn Times
thank you very much. +rep
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules