Night Goblin Netters

Thread: Night Goblin Netters

  1. Bristan's Avatar

    Bristan said:

    Default Night Goblin Netters

    *edit* I now think the unit causing all this damage is the goblin Shamans. If that is the case, then sorry for the post. The Shamans seem OP to me, but perhaps not worthy of a post. *edit*

    Night Goblin netters are destroying my units from 1/2 way across the map.

    I fought this battle twice now and same thing has happened in both battles


    Turn 28


    Borderland Princes


    Night goblin Invasion (2 stacks) I attack one stack and set up across the map and the Netters are hitting my troops from 1/2 way across the map. The first battle 1 unit of netters killed almost 100 Border levy troops in one attack. In the second battle 57 border archers were killed along with some Dwarven Crossbowmen
    Last edited by Bristan; March 03, 2012 at 10:38 PM.
     
  2. Ultra123's Avatar

    Ultra123 said:

    Default Re: Night Goblin Netters

    its the shamans, and in fact ALL mage type uinits in COW are far too op, IMO they should be removed from the game alas i think im the only one to voice such opinion.
     
  3. Klierowski's Avatar

    Klierowski said:

    Default Re: Night Goblin Netters

    I don't think they shoud be removed - if u can't kill them that's you'r problem... just need to fast hit an cavalery units with them or shot with you'r own mages/mortals or canions.

    If CoW is too hard for you People just go play boring Tatw.
    All Orks is equal, but some Orks are more equal dan uvvas.
     
  4. paradamed's Avatar

    paradamed said:

    Default Re: Night Goblin Netters

    Yes, just use cavalry to kill them. Maybe you will have to sacrifice the unit to kill the mages but it is a fair exchange.
     
  5. Ultra123's Avatar

    Ultra123 said:

    Default Re: Night Goblin Netters

    lol Klier, it os NOT too hard, stop raging, thats why i calmly asked HOW to remove them not that they SHOULD be removed form actual mod, i can kil them, just i find it DUll and Boring to do so, id rather have my cavalry engaged with a epic fight with some elite units such and chaos trolls rather then chase down somes silly mages before they wipe out my army. its just a no-brainer, the cavalry always wins, and my armies always have cavalry, battles become repeptitive when i see mages in the enemy army composition, im behind my PC saying here we go again - same old crap, go around confuse ai then charge mage then charge rearguard. very dull in my opinion.



    which is why i ask for help removing them from MY files and not the actual mod. i do not need sentences essentially stating L2P NOOBZ nor advice on tactics.
     
  6. Gigantus's Avatar

    Gigantus said:

    Default Re: Night Goblin Netters

    Two steps:

    1. Disable recruitment lines for those wizards in the EDB (if any) by putting a semi colon ( ; ) in front of the line, thereby commenting the line out.
    2. Replace wizard units in the script with other unit names (not save game compatible)