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Thread: [Hotseat] War of the Five Kings

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  1. #1
    vozd's Avatar Vicarius
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    Default Re: [Hotseat] War of the Five Kings

    Now when we have all players we can start!

    Mesh your turn!
    Last edited by vozd; November 19, 2012 at 06:32 AM.

  2. #2

    Default Re: [Hotseat] War of the Five Kings

    just looked at rules and can we have a rule on shadow babies? only 2 or not on faction hier/leaders.

  3. #3
    vozd's Avatar Vicarius
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    Default Re: [Hotseat] War of the Five Kings

    We can vote!

    for all assassination allowed -1 vote

    for shadowbaby can kill just 2 faction leader/heir and generas

    for shadowbaby can't kill faction leader/heir but can kill generals



    I vote for all assassination allowed

  4. #4

    Default Re: [Hotseat] War of the Five Kings

    1) 24 hours to take your turn...ok
    2) Ships within a blockaded port are not allowed to move out without first defeating the blockade....Why? Havnt you ever heard of blockad running?
    3) Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn....Why? So you mean to have armies completely destoryed? You never heard of retreat?
    4) You can't destroy any building in besieged castle/town but any other destruction is allowed.....so you can only destory them when there is no threat to them. I am still on the fence for this cause a game of milita is no fun, but odds are you are destroying them to keep them out of the Lannisters or a rich factions hands. A faction who can afford to rebuild them.
    5) 1 turn peace for all and also you can build forts just in your land in first turn......You can only ever build forts in lands you control.
    6) All assassination allowed...ok
    7) When you upload your save you must PM next player ....yes nice, but not very lazy friendly.

    Your game, your rules....my post....my complaints. Have fun guys. I give it 10 turns until someone has a problem with the no retreat after you been beaten by a player in turn after you rule.

  5. #5

    Default Re: [Hotseat] War of the Five Kings

    Quote Originally Posted by MachoKing View Post
    5) 1 turn peace for all and also you can build forts just in your land in first turn......You can only ever build forts in lands you control.
    Incorrect.

    Quote Originally Posted by MachoKing View Post
    3) Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn....Why? So you mean to have armies completely destoryed? You never heard of retreat?
    I don't think you understand this rule. I don't necessarily agree with it, but you've misinterpreted the implications. (Sometimes its also added that an army beaten by a player after them in the turn list may not be attacked on the next turn).
    Last edited by Skizbot; February 29, 2012 at 03:34 PM.
    Spoiler for HOTSEATS
    House Martell in This is a Hotseat
    House Arryn in This is Not a Hotseat
    House Stark in This is Most Definitely a Hotseat
    House Stannis in Hotseat: A Feast for Crows
    House Joffrey in The Requested Hotseat

  6. #6

    Default Re: [Hotseat] War of the Five Kings

    Quote Originally Posted by MachoKing View Post
    2) Ships within a blockaded port are not allowed to move out without first defeating the blockade....Why? Havnt you ever heard of blockad running?
    Ever heard of one ship running a blockade with an entire army inside it?
    Also, there is no way to stop the running whereas in reality a lot of these ships got caught. Better to just forbid it imho. If not you have to either allow it or add a dozen rules to make it realistic.
    Quote Originally Posted by MachoKing View Post
    3) Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn....Why? So you mean to have armies completely destoryed? You never heard of retreat?
    Let me explain why the rule is needed:

    Lannister attack tully whom comes after them in turn, Tully is defeated and since they come after in turn the game mechanics have taken away all their movement points so they cant retreat anywhere... they sit there and get attacked again, and again

    Imagine same scenario but TULLY attack, since they are AFTER in turn, that turn ends allowing the lannisters to move, retreat or attack as they want. Pretty unfair is it not? Therefore we have the rule to make it equal, Lannister would also have to sit there and take it up the rear end
    Quote Originally Posted by MachoKing View Post
    4) You can't destroy any building in besieged castle/town but any other destruction is allowed.....so you can only destory them when there is no threat to them. I am still on the fence for this cause a game of milita is no fun, but odds are you are destroying them to keep them out of the Lannisters or a rich factions hands. A faction who can afford to rebuild them.
    Its very annoying to have building destroyed, but i agree this rule is
    Quote Originally Posted by MachoKing View Post
    6) All assassination allowed...ok
    Reloading will allow Stannis to kill whoever every turn, that will be a HUGE advantage and a big pain in the ass for roleplaying.

    I want only a max of 2 assasinations, and none of the core FM may be killed this way.
    Quote Originally Posted by MachoKing View Post
    7) When you upload your save you must PM next player ....yes nice, but not very lazy friendly.
    Saves a lot of pain, and some people are in a LOT of hotseats, checking every thread on every forum is just not possible for most. When you get a PM you also get a mail if you want to so keeping track is easy
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  7. #7

    Default Re: [Hotseat] War of the Five Kings

    the blockade thing is to insure there is no problem with people biesiging a port and then finding an island is under siege the next turn because a boat escaped and transported an army, it just makes a blockade of a port more realistic and somtimes it dosnt let you out anyway so it removes that element also. the armies bieng unable to move thing was explained earlier

    i vote for assasinating generals only so score is

    for all assassination allowed -1 vote
    for shadowbaby can kill just 2 faction leader/heir and generas
    for shadowbaby can't kill faction leader/heir but can kill generals -1

  8. #8
    vozd's Avatar Vicarius
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    Default Re: [Hotseat] War of the Five Kings

    Every one of this 7 rules can be changed if 6 players vote for change. Other 4 must play along. That's democracy!

  9. #9

    Default Re: [Hotseat] War of the Five Kings

    actually, Democracy would have you vote on it before you make it a rule. Not the other way around. Enjoy your hotseat.

  10. #10

    Default Re: [Hotseat] War of the Five Kings

    Tyrell up!
    Commanding House Stark of Winterfell in This Is A Hotseat and in The requested hotseat
    Commanding House Lannister of Casterly Rock in Yet again another hotseat
    Commanding House Tully of Riverrun in New Enhanced Hotseat
    Commanding House Tyrell of Highgarden in This Is Most Definitely A Hotseat
    Commanding House Greyjoy of Pyke in War Of The Throne
    Commanding House Arryn of the Eyrie in Westeros At War

  11. #11
    vozd's Avatar Vicarius
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    Default Re: [Hotseat] War of the Five Kings

    everybody please read all the rules! if someone like something to change better is now then later.

  12. #12

    Default Re: [Hotseat] War of the Five Kings

    here it is
    Last edited by kiwibloke; February 29, 2012 at 04:22 PM.

  13. #13

    Default Re: [Hotseat] War of the Five Kings

    it's almost impossible to get into any game....

  14. #14

    Default Re: [Hotseat] War of the Five Kings

    Quote Originally Posted by Celsius View Post
    it's almost impossible to get into any game....
    I could pass you my spot if you want another Joffrey to play

  15. #15
    Cleftjaw's Avatar Semisalis
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    Default Re: [Hotseat] War of the Five Kings

    I agree with all rules except nr.3. You should be allowed to retreat, this also calls for more strategy from the attacker.
    Also MachoKing, it's not cool having a bad attitude and take it out on the members of this forum.


    for all assassination allowed -1 vote
    for shadowbaby can kill just 2 faction leader/heir and generas
    for shadowbaby can't kill faction leader/heir but can kill generals -2 votes

    I'll take my turn tomorrow!
    Last edited by Cleftjaw; February 29, 2012 at 04:36 PM.

  16. #16

    Default Re: [Hotseat] War of the Five Kings

    i'll pass

  17. #17
    Pinkie Pie's Avatar Comes Limitis
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    Default Re: [Hotseat] War of the Five Kings

    for all assassination allowed -1 vote
    for shadowbaby can kill just 2 faction leader/heir and generas
    for shadowbaby can't kill faction leader/heir but can kill generals -3 votes

    I plan on not accepting generals into my family so letting him kill the 2 family members I have would be an easy way for him to kill the Tullys, thus i vote for the botom option.
    "I, Pinkie Pie, declare that these treats are fit for a king, or a queen, or a princess!"
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  18. #18
    Desley's Avatar Praefectus
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    Default Re: [Hotseat] War of the Five Kings

    Quote Originally Posted by Antoniusz
    Hey,
    You can jump in as Joffrey instead of me. Have fun.
    Please sent Joffrey save to me.
    Last edited by Desley; February 29, 2012 at 06:22 PM.
    Will and act until victory

  19. #19

    Default Re: [Hotseat] War of the Five Kings

    Ok, Desley is new Jofferski.

  20. #20
    Cleftjaw's Avatar Semisalis
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    Default Re: [Hotseat] War of the Five Kings

    Arryn!

    I plan to restore the honour of my house, and my fellow Northmen and I have decided it is time we separate ourselves from the immoral lands of the Seven Kingdoms. I am now Robb Stark, King in the North.

    If Joffrey and Tywin do not make amends for the murder of my father, I shall march south in full force, take my fathers remains, and then take the life of he who passed the sentence.


    Signed,
    King Robb Stark

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