I've been playing third age for two weeks now and love the game, all the factions are great and the balancing has been done really well, until it comes to isengard..... Now the game taken most of its inspiration from the films so I'm a bit stumped with the uruk hai's role.
Now in the book (correct me if I'm wrong) there was nothing that special about uruk hai I believe there's only a couple of references of even being under that name, also their strength and ferocity is not that different to an average ork. Now if this is what's been used as a reference then the uruk hai in third age TW are over powered.
HOWEVER.... If the film is the games inspiration then the uruk hai should be ferocious orks, who don't have qualms fighting in daylights and are less likely to run and more than a match for man (or no professional elves). The main weakness of orks is like comparing them to real life gauls, in a one to one with an average human they should come up on top, however lack of discipline means they rely on horde/wave tactics.
Uruk's however have discipline, and even more strength and violence. This means that like in the films they should pretty much wipe the floor against humans, especially those on foot, and their armour should be stronger than most other non elven armour. However in this mod the raiders/scout uruk's for some reason aew weaker than their heavy armour brethrin, now while agree that the mordor varient should be reduced the normal raiders should only have less armour, there's no reason their attack stat should be 2 points lower. If anything they should 'possibly' have a higher attack stat seeing their slightly more feral and also being the first uruks bred!
It means that quite early on the uruks don't quite have the punch they should, they should pretty much dominate all rohan inf from the start of the campaign, if you look at films for reference they only ever got owned by elves or mounted riders and even then their size reduced their effectiveness. A good thing though is the heavy varient has the correct resistance to bow fire. Uruk's should in a one to one against basic human inf really should always come out of it on top, and the cost of this should be a relatively higher recruitment and upkeep cost.




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