Results 1 to 11 of 11

Thread: Quick battle, simple question

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Quick battle, simple question

    Hi,

    In CoW 1.5 quick battle works properly? Today I noticed that AI assigns only 3-4 units for faction, without a clear criterion...

  2. #2

    Default Re: Quick battle, simple question

    Unit costs are kinda high in CoW which may cause limited units in quick battle. In custom battle, I need to use around 30,000 gold per team to get a good huge battle.

  3. #3
    paradamed's Avatar Praepositus
    Join Date
    Jun 2006
    Location
    Brasília, Brasil
    Posts
    5,806

    Default Re: Quick battle, simple question

    You can adjust the prices for custom battles without interfering with the campaign costs. It may be worth it if you like to play quick battle frequently.

  4. #4

    Default Re: Quick battle, simple question

    Quote Originally Posted by paradamed View Post
    You can adjust the prices for custom battles without interfering with the campaign costs. It may be worth it if you like to play quick battle frequently.
    How is it possibile? I play frequently quick battle when I don't have much time to spend in game.
    Thanks

  5. #5
    Scipio praeditus's Avatar Decanus
    Join Date
    May 2007
    Location
    Freistaat Bayern
    Posts
    519

    Default Re: Quick battle, simple question

    Quote Originally Posted by Marvin_gka View Post
    How is it possibile? I play frequently quick battle when I don't have much time to spend in game.
    Thanks
    It is quite a bit of work.

    Code:
    type             daemonettes
    dictionary       daemonettes
    category         infantry
    class            light
    voice_type       heavy
    banner faction   main_infantry
    banner holy      crusade
    soldier          daemonettes, 34, 0, 4.5
    attributes       sea_faring, very_hardy, screeching_women
    move_speed_mod   1.3
    formation        1.2, 1.2, 2, 2, 6, horde
    stat_health      3, 0
    stat_pri         16, 6, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1
    stat_pri_attr    no
    stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    stat_sec_attr    no
    stat_pri_armour  3, 14, 2, flesh
    stat_sec_armour  0, 0, flesh
    stat_heat        0
    stat_ground      0, 0, -5, 0
    stat_mental      8, impetuous, trained, lock_morale
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        4, 5000, 1000, 100, 200, 5000, 1, 666
    armour_ug_levels 2, 3, 4, 5
    armour_ug_models daemonettes, daemonettes_ug1, daemonettes_ug2, daemonettes_ug3
    ownership        denmark, teutonic_order, lithuania, novgorod, norway
    recruit_priority_offset    20
    Open the MedievalIItotalwar\mods\Call_of_Warhammer\data\export_descr_unit file, and change the red number under all entries.
    Divide by about 10 to get a better value (so just delete the last number of each entry, the few percentages of difference that will create are inconsequential).

    Make a backup of the file before attempting this, because the slightest error in these text files can cause the game to crash.
    Last edited by Scipio praeditus; March 02, 2012 at 12:39 PM.
    "The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
    In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
    In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."

  6. #6

    Default Re: Quick battle, simple question

    Uhmmmm,I think I'll play Custom Battle! :-P

    Is it possibile to increase only the money available for the quick battle without changing unit stats?

  7. #7
    Scipio praeditus's Avatar Decanus
    Join Date
    May 2007
    Location
    Freistaat Bayern
    Posts
    519

    Default Re: Quick battle, simple question

    Quote Originally Posted by Marvin_gka View Post
    Uhmmmm,I think I'll play Custom Battle! :-P

    Is it possibile to increase only the money available for the quick battle without changing unit stats?
    Not that I'm aware of, there's nothing in the preference files, and a search reveals no way to code it.
    That limit is probably hardcoded.

    Changing the stats will take an hour at most, if you like playing quick battles that time is hardly wasted.
    "The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
    In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
    In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."

  8. #8
    paradamed's Avatar Praepositus
    Join Date
    Jun 2006
    Location
    Brasília, Brasil
    Posts
    5,806

    Default Re: Quick battle, simple question

    Just use a simple formula, cut one of the zeros from all the costs for custom battles. It can be done in 15 minutes.

  9. #9

    Default Re: Quick battle, simple question

    Thanks to everyone for the suggestions
    This weekend I'll edit the file...after a backup, of course!

    A little curiosity: what are the other numbers in that line?

  10. #10
    Scipio praeditus's Avatar Decanus
    Join Date
    May 2007
    Location
    Freistaat Bayern
    Posts
    519

    Default Re: Quick battle, simple question

    Quote Originally Posted by Marvin_gka View Post
    A little curiosity: what are the other numbers in that line?
    Check this out;

    http://www.twcenter.net/forums/showthread.php?t=221093

    By the way, I seem to have indicated the wrong number, I've corrected that in my first post.
    "The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
    In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
    In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."

  11. #11

    Default Re: Quick battle, simple question

    Mission accomplished.... Thanks to everyone!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •