
Originally Posted by
Joar
I've played it now for a few hours and it feels good. I've played as the Romans, Quadi, Visigoths, Ostrogoths and Armenia. Here's a few impressions:
- A lot of the units are coming up in the description as "the faceless peasant", but that's no big deal.
- More fun if the Quadi could horde, I've seen them get destroyed early on a couple of times.
- Ostrogoth Step Raiders have a piece of wall on their backs. Looks heavy and uncomfortable.
- Had a CTD in 380, playing as the Visigoths, when hitting end turn button. Seems random though and the ordinary BI bugs.
- Had several CTD's playing as the Ostrogoths and settling in Italy. When hitting end turn button around 387 - 389 caused several ( about 5 or 6 ) CTD's. I think that the crash came when the turn came to the Roman Empire.
- Armenian Christian shrines had a WARNING text instead of a description.
- Armenia needs some heavy infantry! And wasn't their recruitment system a bit fuzzy? Military buildings that didn't enable any new units or upgraded experience etc?
- More mercenaries would be a very nice feature. Why not some Armenian, Arab, Berber, Syrian and even Indian mercenaries? Personally, I would love to have some Arab units, especially to represent the presence of the Ghassanids and the Lakhmids.
- The Roman Rebels and the Sarmatians have the same campaign map colours ( bright yellow ) which is a bit confusing.
- Nice to see that You've used the "proper family" idea. Julian(us) is quite lonely in the beginning... ;-)
- Although I haven't seen it happened ( played til about 390 ), could there be a risk that the Sassanid steamroll north and wipe out the Huns rather early on?
- This is not a bug or anything, but why can't Romans bribe other Romans? When playing as the Roman Empire, it's not possible for me to bribe rebel Romans, but they can sure bribe my units. It's not that they say no to my bribing proposals - the option to bribe doesn't even exist. Could this be changed?
Anyway, these are my first impressions. I will report back as soon as I've played a bit more and have a better idea about any balancing issues etc.
Once again: Great job ( as always )!