Ok well it was getting late on in the game and my que's started to get stalled constantly and my money is in a drastic state. So what do I do if I need troops and buildings but have no money? Can you give me a good idea of how to earn money?
Ok well it was getting late on in the game and my que's started to get stalled constantly and my money is in a drastic state. So what do I do if I need troops and buildings but have no money? Can you give me a good idea of how to earn money?
You should focus your funds on constructing economic buildings, such as Ports, Roads, Markets and Farmlands.
Ignore building training facilities, and even public order buildings unless you really need them.
Use what little troops you have to secure your borders, and avoid over-recruiting - having too much upkeep to pay is usually waht draws down my economy.
If you can, try recruiting some merchants to send to distant regions with valuable trade resoruces (gold, ivory, silver, sugar, cotton etc.)
While the merchants themselves will not do much for your economy (and they cost 500 florins each...), they wonīt hurt it either since they donīt cost any upkeep. Also, and most importantly, recruiting lots of merchants will bequeath offers to construct guild houses from the Merchants guild - which will grant an increase in trade and income.
Heart of silver, Mind of gold
Fist of iron and Tongue to scold
Proud to be a Viking!
...
"Housecleaning" Condense your armed forces. keep only "free" units in your settlements. Realign your forces so that you don't have uneeded forces lying around and wasting up keep money.
Also don't forget to move your capital to the center of your lands to reduce the corruption. Redo your building que as well, build just the vital stuff until you get your cash flow back.
Focus on the primary buildings.
Dirt Road
Port
Land Clearance
Grain Trader (1st market building)
AND keep your taxes LOW, as a rule - it'll keep the public order high / good , and the growth rate will increase == this settlement will eventually create a lot more money because it'll grow, and walls will need to upgrade. Low taxes income = 900, normal taxes income = 1100, high tax = 1350 ... But,, over time the low tax settlements will grow a lot faster, so end up producing far more money because they are taxing less , but from a far larger population. ie. 10 % of 200 , or 20% of 50 ?
Always try and keep some reserve money for when a wall needs to upgrade, some turns you don't spend anything (1-2 turns no spending) so you can afford the upgrade (tho usually this in mods where wall upgrades cost WAY more than vanilla).
Building an economy is slow work, so you should read one of the economic guides.
However, since you need cash now, here's what you can do.
1) Destroy buildings you don't need; I never use artillery so I destroy all the ballistae-making stream of buildings. You might also want to consider destroying armourers in settlements that don't train many troops.
2) Raise taxes as high as practical.
3)Keep unit costs down-
3(a) Keep garrisons to a minimum- keep only free upkeep in cities and only minimum upkeep in castles. If you are worried about an attack either take the offensive now, or plan so that you can quickly counter-attack rather than defending with the garrison. (Remember that navies are included in this).
3(b)(i) Bring your interior troops to the front where they are needed- if you can't use them, disband them.
3(b)(ii) Ignore brigands- I know they're annoying but maintaining armies to play whack-a-mole is not worth it.
3(c)(i) Keep your agents in check- some spies might be worth it because their information allows you to know exactly how strong your armies need to be, but assassins, priests, and diplomats quickly hit diminishing marginal returns- you don't need very many.
3(c)(ii)Also Merchants make money so that's good too. Also, with merchants consider being aggressive- a successful acquisition gets you thousands of florins- in your state in might be worth the gamble
4) Get rid of unnecessary castles; you can destroy tanners and stables and bowyers for cash now and also the resultant cities will be much more profitable. You'd be surprised how many castles you can get rid of. You really only need one well-developed castle per front, plus maybe a backup castle in the interior in case the front castle is captured. Think about it, what use is a castle if you don't have the money to build new troops?
5(a) Diplomacy- sell regions, maps, etc. to allies- to neutral parties if you're feeling adventurous.
5(b) Get peace- war is expensive as.
6) Prioritize your queues. Focus on what's important. If there're no strategic or tactical considerations, then build so that you get the most bang for your buck (i.e. develop the smallest settlements first).
First thing to build is farms and mines.
If it is late in the game and you need money, at least one of the following is true (listed in decreasing liklihood that this is your problem):
1.) You have too many troops. It is easy to keep too many around, loafing in the castle, because you are afraid you might be attacked there. Make the hard decisions and get those guys consolidated out on the field and conquering more territories.
2.) You have too many castles. Your castle:city ratio should be absolutely no more than 1:3. A ratio of 1:4 is more healthy.
3.) You have neglected your economic build-up. You should have roads, markets, ports, etc., built up aggressively; and a MODEST build up of farms. In addition, you should also have built up the public order buildings you need in order to get the HIGHEST TAX RATE allowed by the game. Trust me on this. Some will say that lower tax gives you the pop growth, etcetera, to make more later. The problem is, with RTW and with M2TW: "Later" never comes. You make MUCH more over the course of a normal length game by slamming taxes as high as they can go; and never lowering them, except temporarily to ease unrest while you build that public order building that will allow you to slam taxes to the max again.
If you are, indeed, late in the game, you should keep a slush fund of, say, 10K florins in the bank. When you see it dipping, make the corrections needed. Do not run on an empty tank.
In any case, the most immediate relief you can get is to increase taxes, and CONQUER MORE TERRITORIES!
I hope that helps.
Thanks guys that helped a bunch. Yea I took my guys out of my castleI had too many in there.