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  1. #1

    Default Sacking Settlements

    How come in this game you get hardly any money from sacking a settlement? This was always a useful strategy to gain more money. Is there anyway to put it back in?? Thanks

  2. #2

    Default Re: Sacking Settlements

    It's just that most settlements have very low population in the beginning, I think. It will change with time when the settlements grow, around turn 100 I have regularly gained more than 10000 from sacking in my current Mordor campaign.

  3. #3
    TheDarkKnight's Avatar Compliance will be rewarded
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    Default Re: Sacking Settlements

    I have never understood exactly what sacking the settlement did...
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    mattttb's Avatar Civis
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    Default Re: Sacking Settlements

    Quote Originally Posted by Gen. Chris View Post
    I have never understood exactly what sacking the settlement did...
    The idea is that you basically take anything of any value from the town/towns-people, anything that isn't nailed down, you do a bit of pillaging, a bit of rape, a bit of burning...a useful tactical option if you don't actually plan on holding the lands you have just acquired and only took them out of necessity. You can get a decent amount of money if there are enough people living in the town that you can take valuables from - unfortunately not everyone likes being subjugated/raped/stolen from and so a few locals die during the sacking. Keeps the populace quiet for a couple turns too if they're close to rebelling (although extermination is best for this kind of oppression).

  5. #5

    Default Re: Sacking Settlements

    Quote Originally Posted by Gen. Chris View Post
    I have never understood exactly what sacking the settlement did...
    Kills some population, destroys/damages random structures. It's a relatively neutral option, where Occupy is +Respect(And a lot of unrest) and Exterminate is +Dread(And cripples the town-then again, with as slow as growth is, many places won't grow anyway, so...).

  6. #6
    Trailhog250's Avatar Semisalis
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    Default Re: Sacking Settlements

    Quote Originally Posted by Bloodly View Post
    Kills some population, destroys/damages random structures.

    Not to correct you or anything but I'm fairly sure I've never seen a building destroyed from it The only way to destroy a building is to own the settlement and raze it. Otherwise, they can only be damaged. (though they can be damaged up to 100% I believe and it just costs lots of $$$ to repair it)

    I could be wrong though

  7. #7
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    Default Re: Sacking Settlements

    Quote Originally Posted by Trailhog250 View Post
    Not to correct you or anything but I'm fairly sure I've never seen a building destroyed from it The only way to destroy a building is to own the settlement and raze it. Otherwise, they can only be damaged. (though they can be damaged up to 100% I believe and it just costs lots of $$$ to repair it)

    I could be wrong though
    I've sacked important settlements before and lost important custom buildings in the process, so yes it does destroy buildings
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  8. #8

    Default Re: Sacking Settlements

    Quote Originally Posted by Shocked View Post
    I've sacked important settlements before and lost important custom buildings in the process, so yes it does destroy buildings
    Are you sure?? I mean, at vanilla Med2 there was no destroying building when you get settlement(in any option). If they changed this for TATW, i will be carefull for important cities... I thought @Trailhog was right...

  9. #9
    Pinkie Pie's Avatar Comes Limitis
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    Default Re: Sacking Settlements

    You bundle the city in a sack and beat it with sticks until money pops out
    "I, Pinkie Pie, declare that these treats are fit for a king, or a queen, or a princess!"
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  10. #10

    Default Re: Sacking Settlements

    Cheers Hermes makes sense actually.

    Lol Martin

  11. #11
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    Default Re: Sacking Settlements

    Quote Originally Posted by martin616 View Post
    You bundle the city in a sack and beat it with sticks until money pops out
    Interesting...Is that like slashing grass in Zelda until you get stuff?
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  12. #12
    Pinkie Pie's Avatar Comes Limitis
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    Default Re: Sacking Settlements

    Quote Originally Posted by Gen. Chris View Post
    Interesting...Is that like slashing grass in Zelda until you get stuff?
    Pretty much only you get to wear a cool hat.
    "I, Pinkie Pie, declare that these treats are fit for a king, or a queen, or a princess!"
    "Me? Ruin? I'm not the ruiner, I'm the ruinee! Or is it ruinness? Ruinette?"
    "She's ahead of the litter all right. The pick of the litter. The cat's pajamas. Oh wait. Why would Applejack take some poor kitty's pj's? That's not very sporting of her."
    "More balloons! No, that's too many balloons. More candy! No, less candy. Ooh! I know! Streamers!"
    "Oh my gosh. Hold on to your hooves – I am just about to be brilliant!"

  13. #13

    Default Re: Sacking Settlements

    heavily populated advanced settlements will reward you with alot of cash


  14. #14
    Trailhog250's Avatar Semisalis
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    Default Re: Sacking Settlements

    Quote Originally Posted by martin616
    You bundle the city in a sack and beat it with sticks until money pops out
    +rep for that

    Have not played Gondor yet in 3.1 (or any other faction ) but I use to always go sack Harad's Coastal cities earlier to destroy their trade and the core of their economy. Also, after you sack a settlement, if you don't plan on holding it destroy EVERY building there you can. You can destroy everything except: walls, farms, and iconic buildings. (e.g. Orthanc) I've gained 10,000's of $$$ before in early games via doing that. And when the enemy takes it back it will be a worthless settlement, unfortunately if you end up taking it back later (a few turns) it's basically useless. I only do that when I know I'm not going to have use for it for at least 25+ turns.

    I would only exterminate a settlement if I did not want the enemy to upgrade it any time soon. Because it kills a MASSIVE % of the population. In my games it's usually something like this:
    Occupy: 80%
    Sack: 15%
    Exterminate: 5%

  15. #15
    Shocked's Avatar Campidoctor
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    Default Re: Sacking Settlements

    It's either that or the AI destroyed the buildings, but i'm pretty sure it was the sacking
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