I've recently been playing a migratory campaign as the French where I loaded up all my troops and sailed for the middle East. The first 15 turns were me just getting over there and setting up a beachhead. After that I had skirmish after skirmish with the Egyptians until I finally conquered them by turn 50. After which the Turks, Byzantines, Hungarians, Sicilians, Russians, and Venetians went out of there way to gang bang me until the Mongols came. And I must admit, I was caught off guard by them (Since I usually play as Western/Central European factions so they're "not my problem", I haven't really ever gone toe-to-toe with them...until now) so much to the point that I had to cheat a little by adding income.
All this time while this is going on, I'm having Earthquakes and Flash Floods every 10 turns or so killing 5-10 thousand people of a region, plagues in random settlements killing another 5-10 thousand people over the course of 5 turns or so, and stacks of rebels popping up in almost every region, I kid you not, every other turn after I've killed them multiple times. I've never had this happen in any campaign I've ever played before. It's like an end of the world prophecy fulfilling itself. I can see it now...
"The Floods and Earthquakes will ravage your people, the rebels will pop up and annoy you with just the sight of their presence, the plagues will infest all of your cities, the other factions will gang rape you to their delight, and the hordes from the East will stampede through your regions killing all your troops in their way with ease."
I didn't manage to get rid of the Mongols until around turn 130, and only through the luck of 20 assassins and a total of 15 stacks consisting of a range from militia, to heavy cavalry (supposedly the best of the West), pikemen, crossbowmen, mounted archers, mercenaries, etc. I litterally tried EVERYTHING and I came to the conclusion militia was completely and utterly useless, spearmen were ineffective for the most part, even in schiltrom formation, crossbowmen were too easy of targets for the lancers, pikemen did fairly well against lancers but got eaten up by archers, heavy cavalry got tore theup by everything and were only good for that initial charge, and mounted archers could only match, NOT EXCEED, but match their horse archers at best. Not to mention I can't even tell you how many times I had full, fresh units route as soon as they hit a unit because of the god awful generals with full dread scaring them to the point of a heart attack. And I needed 20 assassins because they had about a 5% chance each of killing a general (you do the math).
And the good news you might ask? The Timurids which are even HARDER are coming in 20 turns with war elephants!Oh joy.




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