-
February 17, 2012, 06:40 AM
#1
Civis
Aging 1/10 turns
Guys, I made a small change in camp. script and strat .txt.
In camp. script; I changed the "3summer+1winter circle" to "8summer+2winter".
And then, at camp. strat; I modified "turn effect" from 0.25 to 0.1.
So in every 10 turns, I see 8 summers and 2 winters turns and only 1 year passes. It is nice to me, I don't know what u say. But characters still aging at each 4 turns...
I tought the aging is parallel to 'turn effect'(which I made 0.1 instead of 0.25) but it doesn't seems so.
How can I make them old; 1 age / 10 turns ???
-
February 17, 2012, 09:37 AM
#2
Civis
Re: Aging 1/10 turns
-
February 17, 2012, 09:38 AM
#3
Re: Aging 1/10 turns
Try the 'Official ask questions about TATW' thread, or the part of TWC dedicated to coding/scripting
-
February 17, 2012, 09:46 AM
#4
Re: Aging 1/10 turns
-
February 17, 2012, 10:33 AM
#5
Civis
Re: Aging 1/10 turns
Thanks a lot, I will look at it
(There are several threats which may solve my problem actually but they are tons of pages too...
)
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules