Faction restoration script is bugged

Thread: Faction restoration script is bugged

  1. Pietrak's Avatar

    Pietrak said:

    Default Faction restoration script is bugged

    During my campaign as Averland, around turn 50 Hochland turned Heretic. I quickly formed an army and conquered the whole of Hochland, destroying it in the process (faction leader and heir were in the last city I attacked).

    After that, a script appeared that I can allow the restoration of Hochland. That whole text was strange, as it requested my armies to leave Hochland and go liberate Wissenland, that wasn't under attack.

    Anyway, I clicked yes.

    Nothing happened.

    Then the Grimgor Invasion script started.

    No Grimgor showed up. Not an army of Orcs.

    Few turns later, Storm of Chaos script started. At the same turn I got the information that Chaos Undivided was destroyed and no stacks spawned.

    I was very upset with that, because I didn't have any backup saves - that will teach me something.

    Check the faction restoration script guys!
     
  2. Klierowski's Avatar

    Klierowski said:

    Default Re: Faction restoration script is bugged

    Scripts work fine...

    Those massages are just an Warning - grimgor shoud appear in nearly time... Chaos storm warning gives u long time to prepare i fight them in +70 turn and orcs in + 60 or somelike that.
    All Orks is equal, but some Orks are more equal dan uvvas.
     
  3. Galloper said:

    Default Re: Faction restoration script is bugged

    You should choose "yes" than move your armed forces out of capital of province (If you restore Hochland than your troops should leave Hergig) When you push end turn button the script will be launch and Hochland faction will appeared in Hergig, but you have a war statement with Hochland, and probably all others empire factions become hostile against Hochland also. Don't worry make next turn and in the beggining of the turn war between you with Hochland will over and your become allies.